This part of the guide will provide you with information needed to play Artio throughout the different stages of the game.
Early Game / Laning Phase
In Support, you have great early aggression because at level 2 you will have 4 abilities while the enemy will only have 2. Use this to your advantage to really put pressure on them to score some kills for your carry. Because of this, Artio pairs well with an aggressive hunter like Anhur
In Solo, this is where you will be your strongest as you have a blue buff to back up your ability spam with mana and CDR. Keep out clearing and poking your opponent to take the Totem of Ku as often as possible, early kills are your main goal here to snowball.
In Joust, once in lane you will have the most abilities of anyone at level 3, and while your damage dealer(s) clear the wave you should be aggressing and looking for early kill potential for first blood. The enemies should be scared to fight against you early so use this pressure to invade their jungle between waves and take the red buff.
Mid Game / "Skirmish" Fighting
For all 3 roles, it's pretty black and white here. If you got kills and did well early on, you're going to feel amazing here however
if you didn't then this is the beginning of the bitter end for you as Artio. As you become more tankier here being aggressive is still good but make sure you're not overextending when you should be protecting your backline.
Late Game / Team fighting
In Support, you should feel OK late. You wont have the damage but your crowd control will still be useful. Just make sure you don't get caught in a bad spot because with no CC immunity you can get locked down pretty easily.
In Solo, there is a definite fall off at this point even if you managed to snowball the earl-mid game. You might still feel good though if their backline is reliant on mobility because of your 6 second cripple, as this will either burn their beads or set up a free kill for your jungler to grab.
In Joust, there is a definite mixture of feeling between the support aspects and the solo aspects. As long as you are tanky enough for the phoenix/titan and have CC to set up or peel and can do these things well you will be fine, don't expect to be solo killing anyone here though like you might have done early on.
Tips + Tricks
- Comboing abilities is Artios greatest tool. Use different abilities between different stances to make the most of this strength as she lacks an ultimate. The best combo is being able to lock someone down for 7.4 seconds with correct timing of Entangling Vines and Ferocious Roar.
- In Druid form, your abilities deal slightly less damage than in Bear form. So to make the most out of your passive, Decompose, aggress them in druid form to apply stacks so that in Bear form these abilities hit harder.
- In ranked, Artio is a great counter pick if you see an enemy Bastet, King Arthur, Nemesis, Susano or Tyr. These gods will try to dive the backline and your 6 second cripple will put them in an awful spot because of how heavily they rely on mobility.