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Penta Potential (Mid wrecker)

5 7 17,741
5.3
by cowgomoo updated February 24, 2021

Smite God: He Bo

Build Guide Discussion 8 More Guides
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Build Summary

Start

Build Item Vampiric Shroud Vampiric Shroud
Build Item Tiny Trinket Tiny Trinket
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion

Full Build

Notes Time to melt

Notes

Time to melt

Build Item Sacrificial Shroud Sacrificial Shroud
Build Item Obsidian Shard Obsidian Shard
Build Item Bancroft's Talon Bancroft's Talon
Build Item Spear of Desolation Spear of Desolation
Build Item Typhon's Fang Typhon's Fang
Build Item Chronos' Pendant Chronos' Pendant

He Bo's Skill Order

Water Cannon

1 X Y
Water Cannon
2 8 11 12 14

Atlas of the Yellow River

2 A B
Atlas of the Yellow River
4 15 16 18 19

Waterspout

3 B A
Waterspout
1 3 6 7 10

Crushing Wave

4 Y X
Crushing Wave
5 9 13 17 20
Water Cannon
2 8 11 12 14

Water Cannon

1 X
He Bo fires a short burst of water from his sleeves, damaging all enemies in front of him. Lane Minions and Jungle Camps take an extra 20% damage.

Ability Type: Cone, Damage
Damage: 80 / 125 / 170 / 215 / 260 (+80% of your Magical Power)
Range: 35
Cost: 40 / 50 / 60 / 70 / 80
Cooldown: 4s
Atlas of the Yellow River
4 15 16 18 19

Atlas of the Yellow River

2 A
He Bo unfurls his scroll in a line, releasing the flood waters. Allies on the water are immune to slows and move faster, while enemies are slowed.

Ability Type: Line, Buff
Slow Debuff: 20 / 25 / 30 / 35 / 40%
Speed Buff: 20 / 25 / 30 / 35 / 40%
Lifetime: 7s
Range: 80
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Waterspout
1 3 6 7 10

Waterspout

3 B
He Bo calls forth a geyser, causing it to burst out with tremendous force at his target location, damaging enemies while knocking them into the air.

Ability Type: Circle, Knockup, Damage
Damage: 70 / 120 / 170 / 220 / 270 (+60% of your Magical Power)
Range/Radius: 55/10
Cost: 65 / 70 / 75 / 80 / 85
Cooldown: 10s
Crushing Wave
5 9 13 17 20

Crushing Wave

4 Y
He Bo transforms into a wave and crashes forward, damaging all enemies in his path.

Ability Type: Line, Damage
Damage: 370 / 450 / 530 / 610 / 690 (+115% of your Magical Power)
Range: 55
Cost: 100
Cooldown: 90s

Extended Build

First Back

Notes You might be wondering why build focus instead of magis? He Bo heavily (and I mean HEAVILY) relies on his CDR for his damage and sustain with this lifesteal oriented build.

Get shoes of focus as soon as you can, then try to finish bancroft's.

Notes

You might be wondering why build focus instead of magis? He Bo heavily (and I mean HEAVILY) relies on his CDR for his damage and sustain with this lifesteal oriented build.

Get shoes of focus as soon as you can, then try to finish bancroft's.

Build Item Shoes of Focus Shoes of Focus
Build Item Bancroft's Talon Bancroft's Talon
Build Item Ward Ward

Mid-Late Mid Game

Notes Feel free to pick up spear of the magus instead of deso if you are feeling alright with your CDR. If the enemy team you are facing has a ton of healing, pick up divine ruin instead.

Typhon's fang is ultra important for both your damage output and survivability.

For the 5th item, I have tested chronos, tahuti, soul reaver, and soul gem and have determined that 90% of the time, chronos is the way to go. Lots of power and maxes out your CDR (until you replace shoes with obsidian), a must for He Bo. You'll have your 1 back almost immediately after you use it. However, if you absolutely need to max % pen, tahuti is a good call, or you can even rush obsidian first and get chronos after.

Notes

Feel free to pick up spear of the magus instead of deso if you are feeling alright with your CDR. If the enemy team you are facing has a ton of healing, pick up divine ruin instead.

Typhon's fang is ultra important for both your damage output and survivability.

For the 5th item, I have tested chronos, tahuti, soul reaver, and soul gem and have determined that 90% of the time, chronos is the way to go. Lots of power and maxes out your CDR (until you replace shoes with obsidian), a must for He Bo. You'll have your 1 back almost immediately after you use it. However, if you absolutely need to max % pen, tahuti is a good call, or you can even rush obsidian first and get chronos after.

Build Item Spear of Desolation Spear of Desolation
Build Item Typhon's Fang Typhon's Fang
Build Item Chronos' Pendant Chronos' Pendant

Late Game

Notes Right when you hit level 20, back and buy sacrificial shroud. Your lifesteal healing will counter the 5% lost health and the damage you get from it is absolutely nuts. Yes this is a risky playstyle, but if you don't kill the enemy quickly, they will kill you, no matter what you build as He Bo.

Obsidian shard is pretty essential for late game, allowing you to chunk tanks for 1/7-1/4 of their health. Start dominating team fights. Sell shoes for this.

Notes

Right when you hit level 20, back and buy sacrificial shroud. Your lifesteal healing will counter the 5% lost health and the damage you get from it is absolutely nuts. Yes this is a risky playstyle, but if you don't kill the enemy quickly, they will kill you, no matter what you build as He Bo.

Obsidian shard is pretty essential for late game, allowing you to chunk tanks for 1/7-1/4 of their health. Start dominating team fights. Sell shoes for this.

Build Item Sacrificial Shroud Sacrificial Shroud
Build Item Obsidian Shard Obsidian Shard

Relics

Notes Since He Bo has no escape, beads will be pretty necessary to keep you safe.

For your second relic, I would usually go blink, allowing you to blink to the enemy's backline and dump your abilities. If that doesn't sound like its going to work in your game, go with shell or aegis.

Notes

Since He Bo has no escape, beads will be pretty necessary to keep you safe.

For your second relic, I would usually go blink, allowing you to blink to the enemy's backline and dump your abilities. If that doesn't sound like its going to work in your game, go with shell or aegis.

Build Item Purification Beads Purification Beads
Build Item Blink Rune Blink Rune
Build Item Magic Shell Magic Shell
Build Item Aegis Amulet Aegis Amulet

Introduction

I have been playing He Bo for quite a while, since season 4 I believe, and have been loving the new starter item possibilities for him. I have done some extensive testing and have come to the conclusion that this build is your best bet for mid-late game hard carrying. I have multiple 20+ kill games with this build, and if the game goes on for more than 30 min, I will easily have 40k+ player damage (I played one game (42 minutes) where I hit 82k player damage). Hope you enjoy!

Disclaimer, this is NOT a tutorial build for He Bo. He Bo is almost 100% about outplaying the enemy. If you don't know how to play He Bo, it will be rough for the first few games as you come to understand his playstyle. Keep at it though and you will master him in now time.

Wards

EVERYTIME YOU BACK, BUY 2 WARDS AND PLACE IN THE JUNGLE AROUND MID. I DO NOT SEE ENOUGH PEOPLE BUYING WARDS!! THE 1000-2000 GOLD YOU WILL SPEND IN A 40 MINUTE GAME IS ABSOLUTELY WORTH THE VISION FOR YOU AND YOUR TEAM.

PLEASE PLEASE PLEASE BUY WARDS

Early Game

He Bo's only weaknesses are his mobility, close range, and early game. He will struggle until he gets his ult, both in fights and wave clear. Because of his cooldown, even early game, it can be a good idea to try and poke the midlaner, as you won't be able to out clear them anyway. That continuous poke will either force them to back early or will allow you or your jungler to get an easy pick. Once you get to level 5 and have your ult, DON'T BE AFRAID TO USE IT. The cooldown is relatively short and it is a great way to engage/escape/secure kills. It is also long enough that by the time you are out of it, most of your abilities should be off of cooldown.

Play slow and safe but don't hesitate if an opportunity presents itself. Even given He Bo's weaknesses, I rarely ever lose my lane in the laneing phase.

Skills

Usually, people will buy and max He Bo's 1 first, given its fantastic cooldown, however, I have found better luck maxing his 3 first. His 3 straight up does more damage (with a longer cooldown) but the real boon is the range. As He Bo, you really don't want to be up close and personal until you either have a lead or you are able to 100-0 the enemy mid/jungler. For this reason, it is much more wise to sit back and poke/farm until you are ready to smack some cheeks. At this point anyway, you will have 2-4 skill points into your 1 anyway and enough CDR to be able to spam your 3.

Outplay

As previously stated, He Bo is all about outplay. Your movement and positioning is 100% the most important and the hardest things to master with He Bo. Learn how to kite will and get good at drawing fights into the jungle (where you can juke around obstacles and avoid the enemy's attacks while you wait for cooldown). Spam your 1 as much as you can but try and use your 3 a little bit more tactically. Your 3's knockup can save/kill you and your teammates and also give you easy kills/allow the enemy to escape. Learn the knockup patterns and use it to your advantage.

A great strategy early game is when being pushed into tower by an enemy, try and knock them up into tower range, 1, 2 (slow them inside the tower) and chase. Another great strategy (primarily antisolo/jungle) is to 1 the enemy as they approach you, 3 them when they are on top of you, basic and then 1 again as the fly away, 2 in the opposite direction of them, run, then kite, allowing the cycle to start again. By late game, this combo should be doing at least 1/2 of tanky god's health and should kill or almost kill squishies.

Team Work

Your roll in team fights is two fold.

1) At the beginning of team fights poke anything and everything you see. Getting tanks to half health before the fight really kicks off is so incredibly beneficial for your team and can be the decider almost immediately. If the squishies get a bit too brave, knock them up into your team and say bye bye.

2) As the team fight unfolds, try to latch on to one enemy, isolate them and burst them down. If at this point an opportunity presents itself where you can blink to the backline, take it. Ult as many as you can (using your knockup to throw one squishy towards the others is a great way to achieve this) and burn down all of their damage as quickly as possible.

At the team fight stage, you should have the attention of pretty much the whole team and they will try to backline and focus you. Use this to your advantage. Isolate and pick off foolhardy solos and supports trying to make a play on you. Blink and backline their team when the tanks are trying to chase you down. If nothing else, just kite and be unintentional peel for your jungler/ADC. As long as you stay alive and keep dumping your abilities, there is little chance of losing a team fight (given your team is at least somewhat competent).

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0
Big Damage (37) | February 25, 2021 12:13am
I didn't have time previously to leave a full comment, but I agree with Kriega's points. With the addition of Sacrificial Shroud you can get by just skipping Bancroft's all together, however if you're going for Bancroft's Talon doing the T2 rush feels better than the slow build of Starter > boots > bancrofts.

Of course it isn't necessary but I would definitely consider a Gem of Focus build, say your team had Yemoja, Camazotz, etc. You wouldn't want to be countered by the anti heal for your main build and a burst Gem of Focus build is perfect for that.

Chronos' Pendant, especially that late, isn't really a necessary option for He Bo. Hitting 20%/30% CDR is fine for him but not worth purchasing a whole item which has the purpose of providing CDR. CDR is better for him along with items that he can make use of as Kriega mentioned, Soul Gem is a great choice here.

So with this in mind, there are few a different build orders I would recommend:

This will provide you with 10flat/30% pen and 20% CDR with far more damage than the main build.

Start - Vampiric Shroud, Tiny Trinket, 1hp 1mp
Build - Shoes of the Magi > Soul Gem > Spear of Desolation > Rod of Tahuti > Typhon's Fang > Sacrificial Shroud > Swap boots for Pythagorem's Piece

This build gives you an early power spike but less damage overall compared to the other build.

Start - Talon Trinket, 1hp 1mp
Build - Bancroft's Talon > Shoes of the Magi > Spear of Desolation > Typhon's Fang > Rod of Tahuti > Sacrificial Shroud > Swap boots for Soul Gem

A lot of power, less healing.

Start - Conduit Gem, Magic Focus, 1hp 2mp
Build - Shoes of Focus > Spear of Desolation > Rod of Tahuti > Soul Gem(optional in the case of antiheal counter build) > Obsidian Shard > Gem of Focus > swap boots for Staff of Myrddin or any
1
cowgomoo | February 25, 2021 12:39am
The second build you outlined is almost identical to my build if you consider what I detailed in the notes, but without a starter. Your first build however seems to just be your second build but instead of bancrofts you have pythag. Not sure why you would do that, and it's definitely not true that the first build has more damage than the second. The third build you outlined is great and usually what I run if I am playing with other people, as it is much safer but also a bit more difficult to team wipe solo (which I wouldn't ever need to do with a coordinated team)
1
Big Damage (37) | February 25, 2021 10:10am
It does highlight the main issues with your build, being the unnecessary Chronos' Pendant and doesn't have Obsidian Shard as a core choice when you can get 20% pen from 2 lifesteal items. 10% increased cooldown on a 3 second ability is just another 0.3 of a second, a 10 second ability is a further 1 second. It really isn't a huge difference for He Bo and you get a lot more burst potential with Soul Gem and Rod of Tahuti as core items.
2
Kriega1 (143) | February 24, 2021 4:31pm
thoughts on swapping bancrofts and chronos' for tahuti and soul gem (or maybe just chronos' for Tahuti?)? altering the build order ofc (e.g. Magi boots > deso > soul gem > tahuti > shard / typhon's > sacrifical > boots for typhons / shard

Since Soul Gem gets extra value when paired with both tahuti and typhon's (bancrofts only gets value when low, but it isn't bad ofc), and Tahuti has pen now.
1
cowgomoo | February 24, 2021 4:36pm
yeah totally, if you're feelin fine on CDR, tahuti is totally cool to take instead of chronos, I also say that in the notes on the build order with chronos. However, if you do this, I would highly recommend that you do shoes of focus instead of magis and definitely keep deso, or else your CDR will be too low and you won't be able to spam.

The key to this build is a perfect balance of CDR (to keep damage and sustain up) and lifesteal (just enough to counter the health loss from sacrificial)
2
Big Damage (37) | February 24, 2021 2:12pm
Sacrificial Shroud is definitely the better option but have you tried Blood-Soaked Shroud on He Bo? Because he can stack the passive almost indefinitely you can get a crazy amount of lifesteal on him.
1
cowgomoo | February 24, 2021 2:19pm
I have, and it definitely works, don’t get me wrong. The issue I have found is that you tend to run into an issue late game where you can’t quite get enough damage to burst the enemy and you end up getting jumped and cced. The sustain from bloodsoaked is fantastic, but doesn’t mean a whole lot when you can’t get enough damage off. The purpose of the lifesteal in this build isn’t necessarily for the sustain, but to counter 5% health loss from sacrificial. In a well organized 5 stack with a good team that definitely could be the play though. If I don’t go sacrificial in my games I usually go gem of focus so it would be interesting to see how gem and bloodsoaked fair against one another.
1
Big Damage (37) | February 24, 2021 2:27pm
Yeah definitely it isn't a great option it's just interesting and for casual play.
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League of Legends Build Guide Author cowgomoo
Penta Potential (Mid wrecker)
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