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Hercules - The mighty champion of Rome!

7 1 49,891
by Silverfoxx updated January 31, 2015

Smite God: Hercules

Build Guide Discussion 3 More Guides
Tap Mouse over an item or ability icon for detailed info

Hercules Build

Starter items - choose one depending on lane opponent.

Build Item Runeforged Hammer Runeforged Hammer
Build Item Stone of Gaia Stone of Gaia
Build Item Heavy Hammer Heavy Hammer

Core

Build Item Warrior Tabi Warrior Tabi
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Hide of the Urchin Hide of the Urchin

Damage - choose one or two of these

Build Item Hydra's Lament Hydra's Lament
Build Item Deathbringer Deathbringer
Build Item Titan's Bane Titan's Bane

Defense - option for adc/basic attack-based opponent

Build Item Hide of the Nemean Lion Hide of the Nemean Lion

most common build vs physicals in solo lane

Build Item Runeforged Hammer Runeforged Hammer
Build Item Warrior Tabi Warrior Tabi
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Hide of the Urchin Hide of the Urchin
Build Item Deathbringer Deathbringer
Build Item Titan's Bane Titan's Bane

switch out Runeforged Hammer vs magicals

Build Item Stone of Gaia Stone of Gaia

Actives

Build Item Enfeebling Curse Enfeebling Curse
Build Item Weakening Curse Weakening Curse
Build Item Fist of the Gods Fist of the Gods
Build Item Aegis Pendant Aegis Pendant
Build Item Greater Purification Greater Purification

Consumables - you'll most likely pick up 1 or 2 mana pots each time you go back.

Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion

Hercules's Skill Order

Driving Strike

1 X Y
Driving Strike
1 4 6 7 10

Earthbreaker

2 A B
Earthbreaker
2 15 16 18 19

Mitigate Wounds

3 B A
Mitigate Wounds
3 8 11 12 14

Excavate

4 Y X
Excavate
5 9 13 17 20
Driving Strike
1 4 6 7 10

Driving Strike

1 X
Hercules delivers a mighty strike, driving all enemies back, damaging and Stunning them. Hercules is immune to knockback during the dash.

Ability Type: Line, Dash, Damage
Damage: 100 / 170 / 240 / 310 / 380 (+90% of your Physical Power)
Stun: 1.1 / 1.2 / 1.3 / 1.4 / 1.5s
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 12s
Earthbreaker
2 15 16 18 19

Earthbreaker

2 A
Hercules smashes the ground, sending a shockwave forward that does damage to all enemies in the path. Enemies at the end of the shockwave are thrown into the air towards Hercules.

Ability Type: Line, Knockback, Damage
Damage: 90 / 145 / 200 / 255 / 310 (+70% of your Physical Power)
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 12s
Mitigate Wounds
3 8 11 12 14

Mitigate Wounds

3 B
Hercules heals himself instantly and gains increased Attack Speed, Magical and Physical Protections for the next 4s. A percentage of the damage taken during this time is returned to him as an additional heal that at the end of the duration.

Ability Type: Buff
Initial Heal: 45 / 75 / 105 / 135 / 165
Damage Returned as Healing: 20 / 26 / 32 / 38 / 44%
Protections Buff: 20 / 30 / 40 / 50 / 60
Attack Speed: 25%
Cost: 60
Cooldown: 15s
Excavate
5 9 13 17 20

Excavate

4 Y
Hercules rips a huge boulder from the ground. Throwing the boulder does damage where the boulder lands. The boulder continues rolling, doing the same damage to all enemies in its path. Subsequent hits on the same enemy do 50% less damage per hit. Hercules is immune to crowd control while casting.

Ability Type: Circle, Damage
Damage: 300 / 425 / 550 / 675 / 800 (+100% of your Physical Power)
Radius: 15
Cost: 100
Cooldown: 90 / 85 / 80 / 75 / 70s

Introduction

Hello everyone. I'm Silverf0xx and this is my Hercules guide co-written by my brother oFreekify. We both have experience with Hercules and we wanted to share our knowledge.
We worked very hard on this guide and it is our first. We hope you like it and please upvote if you do. Now let's begin.

Items

The build you'll use the most in Solo lane with the current meta (as of January 31st, 2015) is the one vs physicals. The current meta in solo lane is warriors + Bakasura and Loki. There are many viable mage options for the solo lane but they aren't played often anymore due to current meta EXCEPT Ra.


Th�s item will make you very tanky early and is essential to win lane versus physicals. If you don't use this versus a warrior who use it, you'll most likely get your *** kicked.


Warrior Tabi will give you the necessary movement and some nice damage and penetration.


This item is one of the nicest in this build and you'll benefit from it in a great way. What it does is it lets you use your abilities more often. This is important because you're worthless when your abilities are on cooldown, (unless you have heavy hammer and you're fed, but that's very situational).


At this point of the game, many team fights will occur and you'll need these protections to be able to survive the mechanics of your 3. With this item, you can push hard and survive in team fights with the help of your 3 which is explained further in the skills section.



This item, as the name says, will bring death to whoever oppose you!
No. Jokes aside, this item is very strong. The expensive cost will be worth it late game though.


When your opposing team's bruiser(s) and support gets too tanky, you'll need the penetration that this item gives. This is an excellent last item against a tanky team.

Alternative to Runeforged Hammer

you'll switch out Runeforged Hammer for this item when you're facing a magical god in solo lane i.e Hades, Cabrakan & Sylvanus + all the mage solo laners.

Alternative last item

This item is great when you're facing a team where the only tanky god is the support.
It helps you cap cooldown reduction % (the cap is 40%) and gives you some nice damage.

Skills

Passive:
"As Hercules takes damage, he gains physical power based on a perfecentage of his missing health."

Okay so what this means is that the more health you're missing the more powerful you become.
Couple this with your Mitigate Wounds to take advantage of your passive.

One:
This is used most effectively in a combo with Earthbreaker

Two:
Used in combo with Driving Strike. This is your initiator.

Three:
This is your heal. The mechanics of this Skill can be tricky to comprehend. I'll break it down.
You use the skill. The healing ticks for 4 seconds. During these four seconds, 90% of the damage taken is then recieved as healing over the next 10 seconds.

Ultimate:
Loads of damage. Can be used in a combo as follows: Earthbreaker -> Driving Strike preferably into your side of the lane -> Excavate

We will show this in a video uploaded at a later time.

Pros / Cons

Pros:
+can take a huge amount of damage late game
+Insane single target damage
+Pretty decent clear
+great combo
+Fantastic team fighting late game


Cons
- very weak when abilities on cooldown or when out of mana. watch that mana bar!
- can be countered by Weakening Curse and Chang'e with Divine Ruin because of Moonflower Dance meaning 90% healing reduction :(
-Ultimate is sometimes unreliable so be careful with the ground target's position.
-Extremely mana hungry early but you'll take a blue at beginning. remember to pick up a pot or two every now and then.

Video

Other

Funny thing about Hercules is that if you build defense and you get fed, you'll do a lot of damage. Also if you build damage and get fed, you'll become tanky! Remember, this does not apply late-game.

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Collapse All Comments

1
amaz | March 25, 2015 5:22pm
can shifters shield and or qin sias ok
1
Zilby (132) | March 13, 2015 8:29pm
Currently Bluestone Pendant is just really strong, I'd recommend it on any physical solo laner.
1
KingLion (2) | March 13, 2015 5:37pm
What about Bluestone Pendant? What are the starting items?
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League of Legends Build Guide Author Silverfoxx
Hercules - The mighty champion of Rome!
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