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Sands of Time gives you enough mana sustain for the early game and that cooldown that would improve your farming speed as you can spam more abilities.
Gem gives a little amount of intelligence to deal more damage to minions and gods.
Purification Beads as
Hades is a god with one specific combo that we dont want to be stopped. So with
Purification Beads we will be able to use our full combo without being stopped.
Sands of Time
Gem
Health Potion
Purification Beads
Pendulum of Ages gives the biggest amount of intelligence in a starter, making yourself to destroy when you reach level 20.
Spear of Desolation its the best mage early game item, great amount of itelligence and coolowns, all what a mage needs in the early game.
Book of Thoth its going to be our main sustain, with this item we wont have any issue with mana for the rest of the game and appart of that with his passive we will be scaling on the intelligence stat during the full game.
Rod of Tahuti gives us our power spike because of his massive passive, this item is core in every mage build and will make us destroy every other carry in the game.
Obsidian Shard gives us the neccesary penetration to shred tanks in seconds, another core item for every mage build next to
Rod of Tahuti.
Blinking Abyss gives us an extra way to survive or even to engage the enemy backline.
Mantle of Discord is the best option for
Hades lategame as we will get neccesary cooldown to spam our abilities and his defense and passive will help us to survive while we are using pilar of agony
Pendulum of Ages
Spear of Desolation
Book of Thoth
Rod of Tahuti
Obsidian Shard
Blinking Abyss
Mantle of Discord
Purification Beads
Divine Ruin instead of
Spear of Desolation if the enemy has heavy healing (e.g.,
Aphrodite,
Baron Samedi, or high Lifesteal builds).
Gem of Focus instead of
Mantle of Discord in case you dont want to build any protections and you still want more cooldown and movement speed.
Time-Lock Aegis instead of
Blinking Abyss in case they have gods like
Tsukuyomi,
Vulcan, etc so you need a second passive relic to survive their ults.
Divine Ruin
Gem of Focus
Time-Lock Aegis
We first upgrade
Devour Souls so we have better push, healing and less cooldown on it. After that we go for
Death From Below so we apply more slow so we get easier kills. Every time we can we upgrade
Pillar of Agony for more damage, more protections reduced from enemies and more prots for us. For the last we upgrade
Shroud of Darkness for longer silences.
Tap each threat level to view Hades’s threats
Tap each synergy level to view Hades’s synergies
Hi, my name is Ragna and I started playing Smite 1 on PC in 2021. I started playing in little community tournaments and after a lot of training and work I manage to play professional tournaments on Atlanta as the Smite Content Cup in 2024.
Now, in Smite 2 I have reached Deity every single split and I have competed in tournaments like Smite Vegas Qualifiers (ending in 5th position of EU) and right now Smite Prime, so Im always getting updated about the best metas on the game.
Apart from that I have a Twitch channel Ragna_smite where we play Smite 2 every single day and we do coaching for the subs to help them to improve on Smite 2, answering questions, talking about the game, etc.
Hope you find this guide as a good starting point for the midlane and to improve your
Hades skills.
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Passive - Your attacks and abilities apply You always want an enemy to be Blighted before using your main damage or crowd control abilities to maximize your impact. Weave in Basic Attacks to apply it before engaging if your abilities are on cooldown. |
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Ability 1 - Leap through the underworld, then emerge and deal Magical Damage to enemies. If the enemies hit are Blighted, they are also Slowed. This is your primary initiation and escape tool. Because it applies Blight to everyone in the landing area, it sets up your other abilities perfectly. Be careful not to use it aggressively if you don't have a safe way out or if your ultimate is down. |
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Ability 2 - Silence enemies in a cone in front of you. Blighted enemies are also Feared away from Hades, and their An incredibly strong disruption tool. The Fear is essential for interrupting channeled abilities, peeling Assassins off your backline, or walking enemies into a bad position before you trap them. |
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Ability 3 - Devour the souls of your enemies, dealing Magical Damage to enemies around you. Blighted enemies Detonate when hit, dealing additional Magical Damage to themselves and nearby enemies, while Healing you and nearby allies. This is your main wave clear and sustain. By hitting a full wave of Blighted minions, the overlapping detonations can instantly heal you from low health to full. During team fights, try to catch as many Blighted targets as possible for a massive burst of damage and team healing. |
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Ultimate - Channel a Vortex around you that drags foes to their death, repeatedly dealing Magical Damage while making you CC Immune and granting Increased Protections. Blighted enemies have their Protections Reduced, and you may use one other ability while Channeling. A devastating team-fight ultimate. Try to bait out enemy dashes or leaps before using this. The ability to cast another skill while channeling is huge—you can Fear enemies back into the center with |
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