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Guan Yu - Magic Bruiser

5 4 46,560
by Acrimony updated June 19, 2013

Smite God: Guan Yu

Build Guide Discussion 8 More Guides
Choose a Build: Magic Bruiser
Magic Bruiser Full Damage
Tap Mouse over an item or ability icon for detailed info

Guan Yu Build

Starting Build

Build Item Mark of the Vanguard Mark of the Vanguard
Build Item Hand Of The Gods (Old) Hand Of The Gods (Old)
Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion
3
Build Item Blink Rune Blink Rune

Core Build

Build Item Boots of the Magi Boots of the Magi
Build Item Spear of the Magus Spear of the Magus
Build Item Breastplate of Valor Breastplate of Valor
Build Item Void Stone Void Stone
Build Item Gem of Isolation Gem of Isolation
Build Item Rod of Tahuti Rod of Tahuti

Throughout the game

Build Item Ward Ward

Situational

Build Item Reinforced Greaves (Deleted) Reinforced Greaves (Deleted)
Build Item Bancroft's Talon Bancroft's Talon

Guan Yu's Skill Order

Conviction

1 X Y
Conviction
4 15 16 18 19

Warrior's Will

2 A B
Warrior's Will
2 3 6 7 10

Taolu Assault

3 B A
Taolu Assault
1 8 11 12 14

Cavalry Charge

4 Y X
Cavalry Charge
5 9 13 17 20
Conviction
4 15 16 18 19

Conviction

1 X
Guan Yu's courageous leadership is infectious and, when focused, heals himself and his allies. Healing friendly gods reduces all Cooldowns by 2s for Guan Yu and 1s for his allies.

Ability Type: Circle, Heal
Healing: 40 / 60 / 80 / 100 / 120
Boosted Healing: 1.7x Normal Healing
Radius: 30
Cost: 45
Cooldown: 14s
Warrior's Will
2 3 6 7 10

Warrior's Will

2 A
Guan Yu charges forward, his Green Dragon Crescent Blade extended in front of him. All enemies in his path take damage and are Slowed. Hitting enemy gods lowers all of Guan Yu's Cooldowns by 2s. Guan Yu is immune to Roots, Cripples, and Knockups while dashing.

Ability Type: Dash, Slow, Damage
Damage: 80 / 135 / 190 / 245 / 300 (+60% of your Physical Power)
Slow: 20%
Slow Duration: 2s
Boosted Slow: 40%
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 13s
Taolu Assault
1 8 11 12 14

Taolu Assault

3 B
Guan Yu spins his blade in a controlled but furious display, slicing enemies for damage every .3s for 3s. Each hit steals enemy Protections, giving them to Guan Yu. Guan Yu is immune to Knockback for the duration.

Ability Type: Line, Debuff, Damage
Damage per Hit: 17 / 27 / 37 / 47 / 57 (+20% of your Physical Power)
Protections Stolen: 2 / 4 / 6 / 8 / 10 (Max. 3 Stacks)
Protection Duration: 5s
Boosted Protections Stolen: 3 / 6 / 9 / 12 / 15 (Max. 3 Stacks)
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 13s
Cavalry Charge
5 9 13 17 20

Cavalry Charge

4 Y
Guan Yu mounts his warhorse and charges for 4s. While mounted, he can steer and attack and is immune to Crowd Control. Enemies hit take damage and are Slowed. Each hit increases damage from consecutive hits against that target by 20%. Enemies hit on the dismount are Stunned. You can dismount at any time by canceling.

Ability Type: Circle, Stun, Damage
Damage: 75 / 100 / 125 / 150 / 175 (+30% of your Physical Power)
Damage Escalation: 20% per hit
Slow: 25% for 2s
Stun: 1.1 / 1.2 / 1.3 / 1.4 / 1.5s
Boosted CC: 40% Slow and 2s Stun
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

Introduction

The intent is for a short, concise, and to-the-point guide that outlines what I have found to be important. I try my best not to repeat things that items have in their descriptions.

While this guide can certainly be used for people who are new to the game or god, I made it more in mind for people who have a relatively decent amount of experience with the game.

I hope this is helpful to some of you.

Magic Bruiser or Full Damage?

Nearly everything in this game is situational. It's why I try to avoid telling you how and when to use your abilities. It simply changes from match to match. There are a lot of variables, therefore a lot of different paths to choose from.

I believe Magic Bruiser to be more of a standard Guan Yu build. As it is, he does a lot of damage even if you build him as more of a tank. If you are the only tank, then it might even be the best choice to opt some of the damage items out of the build for other more resilient items.

I still find myself more often than not going with the Full Damage build. It's often because I'm doing well in the match or because I simply already have another strong tank or two in the game. As Full Damage, Guan Yu can be very reckless and deal massive amounts of damage while still retaining a decent amount of survivability with his heal and lifesteal.

Actives

Blink Blink


Blink is simply a mandatory active for all tanks with the exception of Vulcan. It is more often than not the best way to engage a fight, close the gap with a runner, or surprise your enemy early game with that blink + ultimate at level 5.


Hand of the Gods


Hand of the Gods is also a mandatory active more often than not. There is a scenario where this would not be an optimal item, but that will be explained below.

Hand of the Gods is especially good for quickly taking Gold Fury, Fire Giant, or the enemy Minotaur in clutch situations. It's also very good for stealing buffs. This + Blink is often used for taking GF or FG in those situations where your team is dead or you're unable to get a good engage at the camp.


Girdle of Might


Girdle of Might is to be used when someone on your team already has Hand of the Gods. If you're in a 5man premade and you're building an optimal team, then one of your supports should have Blink + HoG and the other should have Blink + GoM. This item is pretty self explanatory. It's fantastic for team fights and getting the edge in your laning phase.

Items

Gem of Isolation


An item you might think is unnecessary because Warrior's Will effectively does the same job. In a team fight, you're likely not going to be hitting multiple people with that ability. On the other hand, when you are using Taolu Assault, you have the option of hitting multiple targets. In a hectic team fight, it might also be the case that your dash in on CD, and that debuff from Taolu Assault is priceless. This makes Guan Yu a very deadly show stopper.


Breastplate of Valor and Chronos' Pendant


These are for the two separate builds. Never together. As with many gods, cooldown reduction is excellent. Guan Yu is already very hard to escape from with Gem of Isolation, but shortening his CDs simply makes him that much more threatening.

Of course, you're going to choose Breastplate of Valor if you need the physical protection over Chronos' Pendant, which is better if you're focusing on damage in a case where you already have another strong tank or two.


Polynomicon

For the Full Damage build. Adds even more sustain and damage. Keeping in mind how the item actually works, it's a good idea to stagger your abilities to make sure you're getting the full use of it during a fight (in some cases).


Spear of the Magus

Often times is an amazing item. Simply adds to the already very effective Taolu Assault. Stacks quickly and allows you and your teammates to shred through your enemies.


Bancroft's Talon (Optional/Situational)


Guan Yu does a lot of damage. If you're using a bruiser build, you're not going to be doing as much healing early-mid game as you might like. Bancroft's Talon helps to keep you in those important team fights while also contributing a significant portion of magic damage to your arsenal.

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Collapse All Comments

1
dud3smil3y | December 20, 2014 7:30am
Ive tryed in ***ualt to use this build but the items not even shows up!
IDK how u guys are making this build if u cant even find them.!
1
thandolus | March 22, 2014 4:24pm
Dark Jaw wrote:



Guan Yu used to be Magical before his rework, that made him Physical. So, this guide is old.



ahhhh ok thanks I was wondering if I was doing it all wrong
1
Dark Jaw (44) | March 22, 2014 1:31pm
thandolus wrote:

can you explain for my noob self why you take + magic power and penetration items when his attacks list that they benefit from physical power?


Guan Yu used to be Magical before his rework, that made him Physical. So, this guide is old.
1
thandolus | March 22, 2014 12:54pm
can you explain for my noob self why you take + magic power and penetration items when his attacks list that they benefit from physical power?
1
MrEclipse (1) | June 21, 2013 2:32am
my opponents raged hardd
1
Acrimony (1) | June 19, 2013 9:36pm
Thanks for the feedback. I've found this build to be pretty useful as support. Lately, I've been main rolling as the solo lane, and I feel like that would certainly be an entirely different guide.
1
MrEclipse (1) | June 17, 2013 2:28am
Thank You Acrimony its a nice build for him. I would try this using the magic bruiser build.
Voted
1
HollowsEdge (5) | May 31, 2013 5:23am
Very interesting build! though im not to sure about Bancrofts Talon purely because i feel tht the passive is kind of wasted with the smaller hp pool. But ill def's give it a try for my self and see if it changes my opinion! :)

nice guide though to straight to the point!

Edit: spear of the magus is a nice touch! I cant believe I didnt think of it :)
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