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Heya everyone,GeouZu here.I started playing SMITE after Mercury patch.I "main" support and mid roles. This is my first guide and it's about Geb - God of Earth.
Fast Movement with Roll Out
Good objective secure/control
His Escape Might be CC-ed
Can't be as aggressive in early game as other tanks.
|Hard As Rock is great passive against bursty assasins and hunters(ADCs).You are tanky and with this passive you are even tankier against gods that rely on burst damage and crits like Loki and Hun Batz and against ADCs because they mostly build crit now.|
|Roll Out: Geb isn't a fast god,but with this skill he can easily move around the map and rotate to mid furies,or gank other lanes. Also Roll Out works as an escape or chase,but you must be careful not to hit your enemy,in that case your skill will end,end you will throw him(if the skill is charged).If your enemies sit under the tower,you can go into jungle,start your Roll Out and hit the enemy from behind when it is charged,this way you can send him off the tower range.|
|Shock Wave is your main damaging skill.It knock ups your enemies too,and that will be useful while chasing your enemies.But don't forget that more the enemy is far from you,the less damage your skill will inflict(up to 50%),so try to be close,to inflict max. damage. It can also be used to secure an objective by knocking up enemy tank, so he won't be able to use his HoG and you will.|
|Stone Shield is amazing ability,on max. level of Stone Shield and level 20,it will absorb 650 damage,and that isn't little.your shiled will save your teammates and your team will love you for this.Also it cleanses CC when applied,so when you see that Ymir froze your ADC,you can apply your shield and the CC will be cleansed.|
|Cataclysm Cataclysm is your main initiating skill.It has wide range,so you can CC whole enemy team if they are grouped up.This skill works best with blink.You blink in the enemy team,use your Cataclysm,stun your enemies for 1.8 seconds and remove 35 % of their health.It is one of the best initiation skills.Also you can use this skill to help you steal Gold Fury or Fire Giant.You blink,stun them,and use your HoG to steal the objective.|
Shock Wave is your main damage source,so we level it up first,to clear buffs,help our ADC clear the wave and poke our enemies.
At level 2 we put a skill point into our Stone Shield. At that level protections are low,but in help against CC and that will be main purpose of the skill.
At level 3 we can put skill point either in Roll Out to have an escape,or Shock Wave to deal more damage.
At level 5 put your skill point into Cataclysm.After that skill priority is Cataclysm <--- Shock Wave <--- Stone Shield <--- Roll Out
Also you can get your Roll Out when the game starts if you are caught in the jungle or you need to get to lane fast. In that case it is up to you what to take on lvl 2 - Shock Wave or Stone Shield.
We are support for our team, and our main mission is defending our teammates and initiating teamfights. Geb has one of the best initiations in the game, and it is his ultimate Cataclysm.
You are usually the first in the fight. You initiate with your ultimate or Shock Wave so your team can follow up and kill the enemy team.
Also other of your main jobs is securing the objectives. If you see that enemy team is doing Gold Fury or Fire Giant then you should try to steal them of course if you can. To do so you need HoG 3, your ultimate or Shock Wave. When GF or FG if getting low (but still not yellow) you blink in/walk in/roll in, use your Shock Wave or Cataclysm so enemy support can't hog the objective and when the objective health drops low (when HP bar gets yellow) you use your HoG. It is easy on paper but hard and needs practice but it is very satisfying.
So now the fun begins. I love playing support because there are many options for building.
|"Knowledge is power".I'm sure you have heard that already.In our case wards are power. Knowledge where enemy is,and is somebody going to gank your lane is very important,and it will save your lives many times.Buy wards every time you go back,and always ward your purple buff and enemies purple buff so nobody comes to your lane unexpectedly.|
|With wards in your pockets you will have only one space left for other consumables.So multi potion is a good choice to give you sustain in lane.Although you can go,ward your lane,go back to base and get health and mana potions,if you bother. I start the game like that and it is more effective, but if you are new to support role then I recommend multi-potions.|
|Sov was a core item before, but it got nerfed for season 2 and then buffed again. Not it gives you less protections that it used to, but it is still a great item to get, and it will help you and your team in mid-late game when you will start grouping.|
|New item that got introduced in season 2. Soon it became core item, coupled with Sovereignty this item makes your team very strong by giving them protections. In a few words this is another Sov but that gives you magical protection.|
|Good item for tanks for its protections (+65 when fully stacked) but it is not core due to the fact that it only gives you protections and no useful passive.|
|Magical protections,some hp,mp5 and hp5.It gives you more magical protections than any other item.Change this item to Pestilence if enemy team has a healer like Aphrodite, Ra, it will help against Hercules and Thanatos too.|
|Magi's Blessing||Perfect item if enemy team has much CC.It absorbs any CC every 45 seconds.It gives you 350 hp,and some phys,and mag. protections but they are pretty small.|
|This is a must have item if there are healers in enemy team.It gives you magical protection and enemy healers will hate you.|
Very useful item if enemy team has gods with slows. For example Osiris. He focuses on slowing you with his 1+2 and killing you while you are slowed, so when he will slow you, the blade will absorb the slow and give you movement boost. Get it Osiris.
Also it gives you CDR, Health and Movement Speed that is great.
|It gives you a good chunk of health and magical defence. I can not say that it's passive is reliable, because sometimes it triggers when you don't need it, but sometimes it might save your life. I usually get it if enemy team has high burst gods like Anubis or Kali|
|Very underrated item that I really like.The protections of this item and passive are what we need. The passive is great against gods that CC you and then try to burst you down ( Anubis, Kali, Mercury ). Also this Item got a buff, so now it gives you phys.protections too but a bit less magical protections, but it is still a very strong item.|
|Item that was rarely used in season 1, but now it is a bit more useful. It is great against mobile gods that get high attack and movement speed. I think one reason this item is used more often is because withcblade got nerfed and no longer provides movement speed.|
In early game your main objective is to protect your hunter(ADC),and rotate to mid furies.The main thing you should know is your positioning,and when to push or fall back.As far as lanning goes,you will help your ADC clear the wave with your Shock Wave but try not to take too much damage from minions because you will probably hit enemy with your Shock Wave. By the time mid furies spawn you should already have your Roll Out,go and clear it,if you are alone use your HoG.Don't waste it in lane. I can't stress enough on how mid furies are important especially in early-mid game. In early game you are very depended on your adc and he is on you. You should be aggressive if your adc is, and vica versa. Your job will be setting up kills for your adc with your CC.
At this point you will already have your blink and ult,and you should start rotationg more often. You need to support not only your ADC but the whole team, plus while you are rotating your ADC doesn't need to split and share his exp with you, don't forget that you and your team need your ADC as fed and as fast as possible. Also don't forget to buy wards every time you go back to base.You need to ward duo lane,also gold fury must be always warded and fire giant after 10th minute.Get HoG 3 after you get your boots. With blink + ult you will be able to set up kills for your team, or save them from enemies.
Late game you will be the real "tank" for you team.You will have tons of protections.You will be the team initiator with your blink + ult + shock wave combo.Tank the towers and phoenixes for your team,get Sentry Wards to ward Fire Giant.
During the teamfights you should be analyzing the situation, shielding teammates that are low on health, and using your Shock Wave to help your team get the kill.
If FG and/or GF are up, then try not to die because it is you who will contest it if enemy team start doing it.
Don't forget that your shield cleanses CC.Use it when CC is already applied,not before.
Be careful with the knock up on your Roll Out. It usually pushes enemies out of your reach to safety,so use it wisely,and from behind if you want to push enemies close to your team.
Remember that your ult needs some time,so if you try to ult enemies that are on the edge of the range then they might escape.
Use your Roll Out when enemies CC is on cooldown or they might cancel it.
Use your Shock Wave or Cataclysm on enemy support to secure the objective.
So here my guide comes to an end.This is my first guide here,and i hope you liked it and it gave you some useful information on how to play Geb.If you find any drawbacks,or mistakes please write in comments and i will fix it/improve.Thanks for reading ;)
Here I want to thank everybody who helped me make this guide even unknowingly.
Jordenito and TormentedTurnip for their Code Blue: BBCoding for Beginners . Most of the coding used in this guide was found in their guide.If you want to make a guide yourself,check it out,it will definately help you.Also thanks to Jordenito for his famous arrows ;)
Piederman although he is not active now,and i never met him,but his Ao Kuang guide You'll Never Break My Wind still remains one of the best guides on smitefire.From him i have taken those beautiful writings in headers for chapters.
Subzero I used his template for pros. and cons.
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