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Fenrir - Release The Fenris! (Arena Only) *Beta*

6 4 16,206
by Mekali updated July 3, 2014

Smite God: Fenrir

Build Guide Discussion 10 More Guides
Tap Mouse over an item or ability icon for detailed info

Fenrir Build

Core Items

Build Item Ninja Tabi Ninja Tabi
Build Item Qin's Sais Qin's Sais
Build Item Bloodforge Bloodforge

4rth and 5th Item

Build Item Deathbringer Deathbringer
Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Rage Rage
Build Item Hydra's Lament Hydra's Lament
Build Item Titan's Bane Titan's Bane
Build Item Malice Malice

Last Item (Choose only 1)

Build Item Magi's Cloak Magi's Cloak
Build Item Shifter's Shield Shifter's Shield
Build Item Void Shield Void Shield

Actives

Build Item Aegis Pendant Aegis Pendant
Build Item Greater Sprint Greater Sprint
Build Item Greater Purification Greater Purification

Consumables

Build Item Elixir of Power Elixir of Power
Build Item Potion of Power Potion of Power

Final Build (What i use)

Build Item Ninja Tabi Ninja Tabi
Build Item Qin's Sais Qin's Sais
Build Item Bloodforge Bloodforge
Build Item Rage Rage
Build Item Titan's Bane Titan's Bane
Build Item Shifter's Shield Shifter's Shield

Fenrir's Skill Order

Unchained

1 X Y
Unchained
2 15 16 18 19

Seething Howl

2 A B
Seething Howl
3 8 11 12 14

Brutalize

3 B A
Brutalize
1 4 6 7 10

Ragnarok

4 Y X
Ragnarok
5 9 13 17 20
Unchained
2 15 16 18 19

Unchained

1 X
Fenrir leaps forward, dealing damage to all enemies when he lands. At full Runes, the leap Stuns the enemies hit. If the leap hits a god, the Cooldown is reduced by 30%.

Ability Type: Circle, Leap, Damage
Damage: 85 / 145 / 205 / 265 / 325 (+95% of your Physical Power)
Stun: 1s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Seething Howl
3 8 11 12 14

Seething Howl

2 A
Fenrir rears back and howls, inspiring himself with a Physical Power, Attack Speed, and Lifesteal Buff. While inspired Fenrir generates 2 runes.

Ability Type: Buff
Physical Power: 15 / 25 / 35 / 45 / 55
Physical Lifesteal: 30%
Attack Speed: 25%
Buff Duration: 6s
Cost: 60
Cooldown: 13s
Brutalize
1 4 6 7 10

Brutalize

3 B
Fenrir gains increased protections and pounces to his ground target location. If there is an enemy in the radius, he strikes them 4 times, dealing additional damage with each strike and hits enemies around the target for 60% of the damage. While casting this ability Fenrir is immune to knockups. At full runes, each strike gains 15% additional Physical Power scaling.

Ability Type: Leap
Damage: 45 / 75 / 105 / 135 / 165 (+50% of your Physical Power)
Protections: 5 + 2 per level
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Ragnarok
5 9 13 17 20

Ragnarok

4 Y
Upon Ragnarok, Fenrir grows massive in size, becoming immune to Crowd Control while moving faster. Fenrir bites enemy gods, dealing Physical damage and carrying them away. Biting a Crowd Control immune target deals the damage but ends his Ultimate. At full Runes, he gains Protections.

Ability Type: Target, Grab, Damage
Damage: 200 / 275 / 350 / 425 / 500 (120% of your Physical Power)
Movement Speed: 75%
Carry Duration: 1.75s
Protections: 20 / 30 / 40 / 50 / 60
Cost: 100
Cooldown: 100s

Introduction

Hello And Welcome
Hellow everyone, i'm Mekali, and this is my Fenrir guide. This is my first guide i ever wrote, so feel free to tell me anything to change for this guide and i will appreciate it and keep this guide updated.

Fenrir is a physical melee assassin, and a fantastic assassin to bruise all around in the field. Though some players built him as a bruiser, but i mostly build him as high damage and lifesteal god.

Be warned this guide is only for Arena, so don't try this build on conquest or Joust, but might as well work if your carrying the game.

Pros and Cons

Fenrir's Utility
Pros

+ High Burst Damage
+ High Sustain
+ Good Early Game
+ Unbound Runes
This is what i'm talking about when you build Fwenrir with Damage and Lifesteal, Fenrir is a good pick if your team lacks of physical damage, this is where you shine (As for my build). With Unchained + Auto-Attack + followed up with Brutalize Fwenrir brings high Damage while regenerates your health with Seething Howl follow up that brings good Sustain for chain kills.
Cons

+ Squishy At All Game Phases
+ Low Damage
+ No Utility without Unbound Runes
*Big Bad Wolf* has it's own weaknesses too, your already fall off if you didn't do good at Early Game Phase, forcing you to build defensive items and do initiator role. And without his Unbound Runes at max stacks, your abilities are useless to burst down enemies.

Overview

Fenrir's Abilities
PASSIVE: This is Fenrir's passive ability that stacks up to 5 and it brings you extra utility on your abilities, you gain 1 stack per minion kill and full stacks for a god kill, if any god dies nearby, you also gain full stacks.
SKILL 1: This is Fenrir's escape ability, but don't just use it as an escape as it brings you a lot of utility at max runes, at max runes you can stun your enemies for 1 second only so we max this last because it only stuns for 1 second at all levels.
SKILL 2: This is Fenrir's power up, so we max this second for the lifesteal it gives, with the recent buff of the bonus physical power it gives on the latest patch, this will able to help you secure the kill after brutalizing a god (If it's still alive), and will let you attack another god and you will survive with it as long as you have Bloodforge.
SKILL 3: Fenrir's famous ability. The hit is always unavoidable if you land it succesfully, it's only good at early game though so give your go to the fullest on early game. Be warned this will be useless on late game so use it only to secure kills when your enemies are down to 1/5 or 2/5 health, remember to pop up Seething Howl after brutalizing.
ULTIMATE: Fenrir's ultimate is one of the coolest ultimate i see because you will grow large, LARGE WOLF. Use this to grab enemy gods and bring it to your teammtes, be warned not to target bruisers/tanks as you will most likely die when they crippled you or stunned you, and most of all Purification Beads will negate your ult! So be careful on using it and do not engage with it.

Tips

Brutalizing

Before you initiate, wait for someone else to initiate, then you brutalize the enemy if they're down to 2/5 health, you might as well get a first blood. For Example: If you have Guan Yu in your team, then wait for him to initiate, be patient, the perfect opportunity is wait for him to reach level 5 so he can ult them and stunning them after channeling his ult. Then that is where you Brutalize the enemy then pop up Seething Howl to sustain.
Sustaining

In early game, your sustain is not good enough without Bloodforge, if your game is going good, you can take Bloodforge before Qin's Sais or The Executioner, otherwise, take The Executioner if the game is going bad so you can sustain after jumping in with Unchained or Brutalize.
Teamwork

The only teamwork for Fwenrir is to pop his Ragnarok, but don't use it alone, use it when there's a nearby ally to you. Pop the ult, Chomp the enemy on the face, bring it to your teammate, then punish it!. If you are near to tower, bring it to the tower instead no to an ally.
Escaping

You have 2 escapes, and it's Unchained and Ragnarok, Use Unchained]] to escape in bad situations like, if Loki *PUFFS* into you, or if Odin use Ring of Spears, that leap is useful, and use Rangnarok to escape on any Hard CC ults, like Hades's Pillar of Agony or Ares's No Escape, if your beads are on cooldown, otherwise use beads!

Credits

Jordenito: For his helpful BBcoding guide that can be found here Here

jhoijhoi: For her beginners guide for making a guide that can be found here Here

If anyhting is missing, please tell, and i will update the guide.

:)

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1
Mekali (17) | July 19, 2014 12:05pm
Well okay i'm going to replace Rage with Deathbringer
1
bloody29 | July 19, 2014 8:07am
I think your final build should include the Deathbringer -> that 50% crit.dmg adds up to quite a bit with bloodforge and titan's bane.
1
Greenevers (105) | July 3, 2014 11:40am
Yeah, it's looking good so far, I understand for the competition
1
Mekali (17) | July 3, 2014 10:55am
Lol thanks Ferrum, i'm gonna work on it as soon as i can ^^

@Greenevers: Yes i have plans coming for for this build guide, but i jsut don't have time, my top priority is to publish it before the deadline of the competition, i can absolutely dothe item explanation but it has more work than any other chapters.
1
Greenevers (105) | July 3, 2014 9:59am
N33d item explanations and more gameplay, even if it's arena only. Was gonna downvote, but since it's arena only, you don't need as much as I thought you were missing.

Good luck (no vote)
1
FerrumSlash (70) | July 3, 2014 9:27am
Byooteefool bbcoding!

Skill explanations, check!
Pros and cons, check!

Now go make the skill leveling explanations and item explanations!

/\ for now.
1
TheZodiacWolf (23) | July 3, 2014 8:42am
Good luck =] also Fwenrir is awesome.
1
Pentargonite (62) | July 3, 2014 4:32am
I'm obviously not going to vote, since this is clearly a W.I.P (or 'Beta' :P).
1
Mekali (17) | July 3, 2014 3:37am
Pentargonite wrote:

You're missing a big thing, which is item explanations.
I'd suggest you look at some other guides and see how they do it.
Have you tested the build btw?


I made the item explanation, but i deleted the chapter, i'm goign to update it later, first ima gonna write down on the paper the item explanation cuz i have no time, the deadline is on friday. So i have to update it if i have time.

And i tested the build, it works fine, but it falls off and suck if you didnt do good at early game. I have another build im working on if the game goes bad so yeah, thanks for the feedback Penta.

:)
1
Pentargonite (62) | July 3, 2014 2:50am
You're missing a big thing, which is item explanations.
I'd suggest you look at some other guides and see how they do it.
Have you tested the build btw?
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League of Legends Build Guide Author Mekali
Fenrir - Release The Fenris! (Arena Only) *Beta*
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