Duality: Hel Solo Guide (S5)
October 10, 2018
Stuke here again for another guide. Now this guide is special to me as this is my first female, stance dancing, and magical goddess. Norsemen and women alike I bring you the Goddess of the Underworld and the ruler of the dead, Hel. Note: you don't have to follow this guide to the smallest detail, these are suggestions on how to play Hel. I encourage you to look at the comment section below and see other suggestions.
Who is Hel?
Hel is a magical, ranged, mage that is the first "Stance" gods in the game Which are classified as god who can change the way their abilities work or a completely new kit. In Hel’s case, her ability to change her stance can drastically change her play style as her "Light Stance"
can make her more of a support healer while her "Dark Stance"
makes her a typical damage dealer mage. So, with the right build, positioning, and good mana management, Hel can be a devastating force in the heart in her opponents.
- High AOE Damage
- High Sustain
- Stance Mode
- The Funniest Voice Lines in the Whole Game (Thanks you Monica Rial)
-Mana Hungry Early On
-Anti-Heals are her Kryptonite
This passive might seem useless in game, but it does a world of wonders when it's in use.
In Dark Stance, you gain additional Damage percentage.
While in Light Stance, you gain additional Healing percentage.
Decay is your standard forward line projectile that does AOE damage when it hits an enemy god or hits its range limit.
Restoration works just like Decay but instead of damaging an opponent, it's using to heal your allies.
Hinder is a ground AOE Debuff that reduces enemy Magical Protection and slows them.
While Cleanse gives CC Immunity but note that it has some build up so time it right.
Repulse is a ground AOE that has a high amount of damage.
Inspire provides AOE Healing and can give a boost in Movement Speed.
It does what it says on the tin, it can change your stance from Light to Dark while also giving you additional MpS for each time you level this ability up, but there's more.
In Dark Stance you gain additional Magical Damage.
While in Light Stance you gain additional protections.
How to Build Hel
Hel needs to make full use of both her healing and AOE damage abilities during laning and team fights. Building in CDR and Damage are obvious choices, but you need to get some defense items as Hel has no escape and is an easy target if caught out.
Tips and Tricks
- Heal, HEAL, AND SWEET BABY THOR HEAL!
- Use your stances wisely, being at the wrong stance at the wrong time can end badly for you if you're not careful.
- The Hel stance dance combo goes as follow: 2, 1, 3, 4, 1, 3, (2 when needed), and repeat until the enemy dies.
- The CC Lockdown is a standard thing to watch out for especially since Hel is very squishy and could die very quickly.
- Anti-heals are the biggest weakness to Hel and should be avoided whenever possible.
Stages of the Game
Hel's Early Game is not good at all, she lacks the mana pool and regen to stay in the lane long enough without having a mana buff and potions on standby when you're too low. Get enough Mana Potions, or the Chalice of Mana
, and get the teleport relic to get back to lane as soon as possible to build up your Experience and Gold. To stay alive, turtle under tower for the farm.
This is where things start to get a bit better for Hel. When you get to a certain level and get the core items online, that's when you should go on the offensive but still play it safe.
Hel can snowball like no one’s business when fully built and at max level. She would have a lot of power and sustain that will make trying to kill her a living Hell
In conclusion, Hel is a great healer god that can hit like a train in the late game and can be nigh unstoppable if not taken down early. Always remember to stance dance like no one’s business and keep your opponent. If you manage to master this god. You can decide to send them to Valhalla, or down to Niflheim.