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Deity Ratatoskr Solo/Jungle

Solo Conquest
8 0 1,687
9
by lestimics updated April 28, 2026

Smite God: Ratatoskr

Build Guide Discussion 0 More Guides
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Ratatoskr Build

Started build

Notes Bluestone Pendant is the most important item for most sololaners, you get power, mana and hp sustain for the lane.

Health Chalice HP sustain for the lane.

Purification Beads gives you CC's immune when you use. If you need this relic if you are vs a lot of CC's.

Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.

Notes

Bluestone Pendant is the most important item for most sololaners, you get power, mana and hp sustain for the lane.

Health Chalice HP sustain for the lane.

Purification Beads gives you CC's immune when you use. If you need this relic if you are vs a lot of CC's.

Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.

Build Item Bluestone Pendant Bluestone Pendant
Build Item Magic Acorn Magic Acorn
Build Item Health Chalice Health Chalice
Build Item Health Potion Health Potion
2
Build Item Bifrost Shard Bifrost Shard
Build Item Purification Beads Purification Beads

Full Build Solo (Aspect on)

Notes Bluestone Brooch gives you a lot of power and poke with your skills.

Ashwhorl Acorn gives you a lot of health, you can use Flurry twice, it also heals you and reduce enemy protections.

Breastplate of Valor gives you physical defenses and a lot of cooldown reduction.

Genji's Guard gives you magical defenses and cooldown reduction and its passive makes that when you receive damage your abilities get 3 seconds less cooldown reduction.

Briskberry Acorn gives you a lot of health, plus now Dart applies a forward knock-up perfect for combo with your skills.

Spirit Robe provides you mixed defenses in addition to its passive that protects you when you are hit by a CC, giving you a lot of defenses.

Glorious Pridwen gives you mixed defenses and cooldown reduction, in addition to its active that gives you a shield that when it explodes does damage and slows you down.

Purification Beads gives you CC's immune when you use. If you need this relic if you are vs a lot of CC's.

Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.

Notes

Bluestone Brooch gives you a lot of power and poke with your skills.

Ashwhorl Acorn gives you a lot of health, you can use Flurry twice, it also heals you and reduce enemy protections.

Breastplate of Valor gives you physical defenses and a lot of cooldown reduction.

Genji's Guard gives you magical defenses and cooldown reduction and its passive makes that when you receive damage your abilities get 3 seconds less cooldown reduction.

Briskberry Acorn gives you a lot of health, plus now Dart applies a forward knock-up perfect for combo with your skills.

Spirit Robe provides you mixed defenses in addition to its passive that protects you when you are hit by a CC, giving you a lot of defenses.

Glorious Pridwen gives you mixed defenses and cooldown reduction, in addition to its active that gives you a shield that when it explodes does damage and slows you down.

Purification Beads gives you CC's immune when you use. If you need this relic if you are vs a lot of CC's.

Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.

Build Item Bluestone Brooch Bluestone Brooch
Build Item Ashwhorl Acorn Ashwhorl Acorn
Build Item Breastplate of Valor Breastplate of Valor
Build Item Genji's Guard Genji's Guard
Build Item Briskberry Acorn Briskberry Acorn
Build Item Spirit Robe Spirit Robe
Build Item Glorious Pridwen Glorious Pridwen
Build Item Bifrost Shard Bifrost Shard
Build Item Purification Beads Purification Beads

Situational Items

Notes Spectral Armor very good against characters with high attack speed and critical chances because reduces enemy attack speed and critical damage.

Brawler's Beat Stick gives you mixed defenses, a lot of damage and 25% antihealing.

Hide of the Nemean Lion right now the carries are very strong and this item gives you a passive that when you activate it you reflect damage, that's why it's very good vs carries.

Notes

Spectral Armor very good against characters with high attack speed and critical chances because reduces enemy attack speed and critical damage.

Brawler's Beat Stick gives you mixed defenses, a lot of damage and 25% antihealing.

Hide of the Nemean Lion right now the carries are very strong and this item gives you a passive that when you activate it you reflect damage, that's why it's very good vs carries.

Build Item Spectral Armor Spectral Armor
Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Hide of the Nemean Lion Hide of the Nemean Lion

Full Build Jungle (Aspect on)

Notes Bumba's Spear gives you maximum health, attack speed, and a lot of strength.

Jotunn's Revenge is very important thanks to the strength and cooldown reduction it offers, allowing you to use your abilities more often.

Thistlethorn Acorn gives you a lot of health, cooldown reduction, and when you use Acorn Blast they will receive a debuff so you can do more damage.

Oath-Sworn Spear is one of the items that gives you the most damage, in addition to its passive that reduce enemy protections.

Heartseeker Pure item to do a lot of damage.

Blinking Abyss You can teleport in front of you while you're in combat. Perfect for enter in teamfights, quickly killing someone, and leaving.

Titan's Bane is a very important item for damaging tanks and gods with a lot of defense.

Purification Beads gives you CC's immune when you use.

Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.

Notes

Bumba's Spear gives you maximum health, attack speed, and a lot of strength.

Jotunn's Revenge is very important thanks to the strength and cooldown reduction it offers, allowing you to use your abilities more often.

Thistlethorn Acorn gives you a lot of health, cooldown reduction, and when you use Acorn Blast they will receive a debuff so you can do more damage.

Oath-Sworn Spear is one of the items that gives you the most damage, in addition to its passive that reduce enemy protections.

Heartseeker Pure item to do a lot of damage.

Blinking Abyss You can teleport in front of you while you're in combat. Perfect for enter in teamfights, quickly killing someone, and leaving.

Titan's Bane is a very important item for damaging tanks and gods with a lot of defense.

Purification Beads gives you CC's immune when you use.

Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.

Build Item Bumba's Spear Bumba's Spear
Build Item Jotunn's Revenge Jotunn's Revenge
Build Item Thistlethorn Acorn Thistlethorn Acorn
Build Item Oath-Sworn Spear Oath-Sworn Spear
Build Item Heartseeker Heartseeker
Build Item Blinking Abyss Blinking Abyss
Build Item Titan's Bane Titan's Bane
Build Item Bifrost Shard Bifrost Shard
Build Item Purification Beads Purification Beads

God Aspect Activated

Aspect of the Thickbark

Your Tier 3 acorn effects change. Briskberry causes Dart to knockback enemy gods, marking them to explode. Ashwhorl provides Flurry 2 charges, protections and healing. Thistlethorn causes Acorn Blast to fire 5 projectiles and debuffs enemies.

Ratatoskr's Skill Order

Dart

1 X Y
Dart
3 15 16 18 19

Flurry

2 A B
Flurry
1 4 6 7 9

Acorn Blast

3 B A
Acorn Blast
2 8 10 11 12

Through the Cosmos

4 Y X
Through the Cosmos
5 13 14 17 20
Dart
3 15 16 18 19

Dart

1 X
Dash forward, dealing Physical Damage and Slowing enemies hit, stopping on enemy gods.
  • Cooldown is reduced when dealing damage to enemy gods with other abilities. Once per ability, per god.
Briskberry Acorn
  • Dart is shorter, wider and now passes through enemy gods. Its Cooldown is reset on enemy god hit. It cannot be reset more than twice.
Damage: 70 / 105 / 140 / 175 / 210
Damage Scaling: 70% Strength
Slow: 15 / 17.5 / 20 / 22.5 / 25%
Slow Duration: 2s
Cooldown Reduction: -1s
Range: 8.8m
Briskberry Dash Range: 6m
Radius: 0.8m
Briskberry Dash Radius: 1.2m
Cooldown: 14s
Cost: 50 / 55 / 60 / 65 / 70

Additional Notes:
  • Briskberry Acorn - Enemy gods hit are marked, hitting non-marked enemies within 10s will reset Dart's Cooldown. This ability no longer benefits from the original Cooldown Reduction from ability hits.
  • The Dash damage can Critically Strike.
Flurry
1 4 6 7 9

Flurry

2 A
Spin 4 times and deal Physical Damage to enemies around you, reducing their Physical Protections.

Ashwhorl Acorn
  • Flurry sends out 8 Acorns in a circle that freeze in the air before returning to you, dealing Physical Damage and providing Attack Speed per enemy god hit.
Damage: 25 / 40 / 55 / 70 / 85
Damage Scaling: 25% Strength
Ashwhorl Damage: 20 / 25 / 30 / 35 / 40
Ashwhorl Damage Scaling: 20% Strength
Physical Protections Reduced: 2 / 3 / 4 / 5 / 6
Debuff Duration: 3s
Ashwhorl Attack Speed: 6 / 7 / 8 / 9 / 10%
Ashwhorl Buff Duration: 5s
Radius: 3.2 meters
Cooldown: 14 seconds
Cost: 60 / 65 / 70 / 75 / 80
Acorn Blast
2 8 10 11 12

Acorn Blast

3 B
Fire a blast of 3 Acorns that deal Physical Damage. Enemies hit by 3 Acorns are Stunned.

Thistlethorn Acorn
  • Acorn Blast fires 3 Acorns that deal Physical Damage and stick to enemy gods or freeze at max range. After a short delay they explode, dealing Physical Damage.
  • Damage is no longer reduced by subsequent hits.
Damage: 70 / 90 / 110 / 130 / 150
Damage Scaling: 55% Strength
Thistlethorn Damage: 40 / 55 / 70 / 85 / 100
Thistlethorn Damage Scaling: 40% Strength
Thistlethorn Explosion Damage: 30 / 40 / 50 / 60 / 70
Thistlethorn Explosion Damage Scaling: 25% Strength
Stun Duration: 1s
Range: 8.8m
Cone Angle: 20 degrees
Cooldown: 12s
Cost: 60 / 65 / 70 / 75 / 80

Additional Notes:
  • Enemies hit by multiple acorns take 40% less damage on each acorn, down to a minimum of 20% damage.
Through the Cosmos
5 13 14 17 20

Through the Cosmos

4 Y
Fly into the sky. Choose and leap to a location, up to twice, before landing at a final location dealing Physical Damage and Knocking Up enemies.
  • You are CC Immune during this ability.
Damage: 200 / 260 / 320 / 380 / 440
Damage Scaling: 90% Strength
Range: 14.4m
Radius: 3.2m
Cooldown: 110 / 105 / 100 / 95 / 90s
Cost: 100

Additional Notes:
  • This ability can be canceled or timed out from any of the branches, causing you to strike down at the current target location.

Ratatoskr Threats

Tap each threat level to view Ratatoskr’s threats

Max
0
Major
1
Even
1
Minor
0
Tiny
0

Ratatoskr Synergies

Tap each synergy level to view Ratatoskr’s synergies

Ideal
0
Strong
1
OK
1
Low
0
None
0

Introduction

Hi, this guide is brought to you by lestimics. I started playing Smite 1 on PC in 2014. I've been playing competitively since 2020 and have been a professional Smite player from 2021 to 2023. I've played on different teams like JustF6, Gilded Gladiators or Tartarus Titans.

You can check out the SmiteVOD YouTube channel where my recorded professional games are. I've peaked at 3500 MMR GrandMaster/Masters in Ranked Conquest on the PC platform every season since 2018. I've also done Smite Masters (LAN) 4 times in 2022, so I really think I have the knowledge to guide on the Solo role in SMITE 2.

I hope you find this guide as a useful learning resource for playing Ratatoskr as Solo.

Here are my socials:

Abilities

Ratatoskr's Abilities


Passive - Acorn of Yggdrasil

You spawn with a Magic Acorn in your inventory. This can be upgraded anywhere on the map to provide different bonuses. It's very useful because you can upgrade the acorns anywhere on the map.


Ability 1 - Dart

Dash forward, dealing physical damage, stopping on enemy gods. Also knockback enemy gods, marking them to explode (You need Briskberry Acorn).

It's useful both for escaping and for making a small engage because you can combo with Acorn Blast to apply a stun after the knockback.



Ability 2 - Flurry

You spin around yourself several times, dealing damage and reducing protections (Remember that you can use this ability twice but you need Ashwhorl Acorn). You also heal yourself when you hit someone.

With this ability you will easily push the minions if you position yourself between the archers and the melee minions to hit both.


Ability 3 - Acorn Blast

Fire a blast of 3 acorns that deal physical damage. Enemies hit by 3 acorns are stunned.

It's a stun that's always is useful but difficult to hit, so you can rely on your skills like Dart or Through the Cosmos to make it easier.


Ultimate - Through the Cosmos

Fly into the sky. Choose and leap to a location, up to twice, before landing at a final location dealing physical damage and knocking up enemies. You are CC immume in this ability.

This ability is very useful for making quick rotations and engaging to help your teammates, thanks to being able to cover a large part of the map quickly. Can also help you to escape or provide vision.



Example Combos:

You can push minions using Flurry if you position yourself between the archers and the melee minions to hit both, you can also stun the enemy god with Acorn Blast to gather minions.

To perform a damage combo: Dart to knockback > Acorn Blast stun > Flurry twice.

If you engage or rotate with Through the Cosmos, when you land on an enemy, then use Acorn Blast > Flurry twice.

How to play Ratatoskr

Gameplay Start / Early Game
  • Start at the Fire Giant side in the lane. You have to start on the blue buff leveling up your Flurry and then go to the lane to push the minions. If you don't lose any minions you will go up to level 2 when you manage to kill one more minion from the next wave of minions.

  • To push minion waves as quickly as possible, try hitting all the minions with Flurry, and when you reach level 2 you can level up Acorn Blast if you want to be more aggresive or Dart to play more safe, ( Ratatoskr is not very good in the early game, so play carefully).

  • The following moves are push the lane and try to win the Totem (Totem gives gold for all the team and mana regeneration). From this point on you have to try to win the pressure of the lane to be able to kill the side camps and get more gold and experience.

  • When you reach around level 5, minions will appear in the fire giant zone. It's important to kill them with your jungler because they give a lot of experience and gold, and they also give you permanent power.

  • From this point it is repeating the same thing push minions > blue buff > Totem > harpy camps.

  • Remember to buy wards to avoid the ganks and try to comunicate to the jungle to invade blue buffs or try to kill the solo laner.

Mid Game:
  • At this point of the game, which is roughly between 10:00 and 20:00 minutes, you have to push the lanes as quickly as possible and try to rotate, rotating to the mid lane.

  • Ratatoskr is one of the best characters to rotate thanks to his ultimate Through the Cosmos which lets you travel half the map, so you have to take advantage of this to look for a fight with your team and be able to get a kill or enough pressure to do a Gold Fury, Pyromancer or the Naga that spawn in Fire Giant zone in min 15.

  • If you use the teleporter from the base to the duo lane, you have to do the same play but trying to kill the carry or the support and gain the pressure to be able to do the Gold Fury.

  • You also need to keep farming your solo lane so you don't fall behind in experience and gold, only rotate at good times, don't force it.

Late Game:
  • At this point in the game your job is to be the frontline with the support as teamfights start around the fire giant at around minute 22:00.

  • You have to harass, poke and kill the enemy carry, mid and jungler as they are the most dangerous for your team.

  • To deal with this type of situation you have to take advantage using Through the Cosmos > Acorn Blast to apply a good CC. Or you can play slowly to take advantage if someone gets close enough for you to use Dart to knockback > Acorn Blast stun to get a possible kill, but never use Dart against 5 people with full health unless they are badly positioned.

  • You can also tank the fire giant so the enemy team gets closer and then you can fight if you're sure you'll win the teamfight by doing this because you can get pocked by the fire giant.

  • The moment you have the fire giant buff, the sieges on the Phoenix begin. Here you have to play slowly with your team, poking the enemies and the Phoenix slowly with the help of your carry and mid. You can also go with your jungle to another Phoenix to create pressure and try to destroy the phoenix. It's also important to do Gold Fury because they can deactivate the Phoenixes, making them much easier to destroy and get the Pyromancer's bomb to destroy the phoenixes faster, or you can also throw the bombs at the doors that open at their base to destroy them.

  • If the enemy has the fire giant and it is your turn to defend the Phoenix, you have to be in a group with your team and defend under the Phoenix, being careful with the picks.

  • Constantly call for all information, when you engage try to be followed by your team, always be sure of your decision making.

  • Remember to wards all the zone on fire giant and when you are sieging you need wards too.

How to ward as Solo

White circles: Vision Ward
Green circles: Sentry Ward

Early/Mid Game

Here you can see the best spots to ward as a Sololaner.

These wards will help you to know where the enemy sololaner is moving, as well as if the jungler is trying to gank you.


High Pressure Game

These wards are when you have a lot of pressure in lane and you want to invade blue buffs and red buffs. Remember to call your team that you want to invade so they can help you.


Late Game

These wards are for fire giant teamfights. Remember that you can only have 2 wards active at the same time, so you will need help from your team to ward the entire area from the fire giant.


Siege/Defense Phoenix

These wards are very important when it comes to sieges and defending phoenixes. In this case, the wards are the same whether you defend or attack.
This wards are important because mages often cast abilities through walls, you will be able to react better to their abilities.

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