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Bumba's Cudgel provides you with health and damage, in addition to its passive which makes your next basic attack after an ability deal more damage and reduces the cooldown of your abilities by 0,75 second.
Health Potion HP sustain for the jungle and enemy poke.
Purification Beads gives you CC's immune when you use.
Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.
Bumba's Cudgel
Axe
Health Potion
Bifrost Shard
Purification Beads
Bumba's Hammer provides you with health and damage, in addition to its passive which makes your next basic attack after an ability deal more damage and reduces the cooldown of your abilities by 1 second. It's really good for making combos with your skills and basic attacks.
Jotunn's Revenge is very important thanks to the strength and cooldown reduction it offers, allowing you to use your abilities more often.
Hydra's Lament gives you a lot of strength, but most importantly, the passive ability makes your basic attacks do more damage after you use your abilities,perfect for combos between abilities and basic attacks.
Barbed Carver is a very aggressive item that gives you a lot of strength, lifesteal and extra ability damage.
Heartseeker Pure item to do a lot of damage, giving you more damage the more strength you have.
Titan's Bane is a very important item for damaging tanks and gods with a lot of defense.
Blinking Abyss You can teleport in front of you, perfect to do an engage or escape quickly.
Purification Beads gives you CC's immune when you use.
Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.
Bumba's Hammer
Jotunn's Revenge
Hydra's Lament
Barbed Carver
Heartseeker
Titan's Bane
Blinking Abyss
Bifrost Shard
Purification Beads
The Reaper is very versatile thanks to the strength, direct penetration and lifesteal it provides, in addition to the passive that heals you with assists and kills.
The Reaper
Aegis of Acceleration If the enemy team has practically no crowd control, it's a good option to avoid a burst damage by becoming immune to damage.
Blink Rune You can start with this relic, then upgrade it to an item and buy the
Purification Beads so you can play more aggressively.
Aegis of Acceleration
Blink Rune

Tap each threat level to view Da Ji’s threats
Tap each synergy level to view Da Ji’s synergies
Hi, this guide is brought to you by lestimics. I started playing Smite 1 on PC in 2014. I've been playing competitively since 2020 and have been a professional Smite player from 2021 to 2023. I've played on different teams like JustF6, Gilded Gladiators or Tartarus Titans.
You can check out the SmiteVOD YouTube channel where my recorded professional games are. I've peaked at 3500 MMR GrandMaster/Masters in Ranked Conquest on the PC platform every season since 2018. I've also done Smite Masters (LAN) 4 times in 2022, so I really think I have the knowledge to guide on the Jungle role in SMITE 2.
I hope you find this guide as a useful learning resource for playing
Da Ji as Jungle.
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Passive -
Basic attacks and all abilities except the ultimate The more strength you have, the more damage you will do with this bleeding. |
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Ability 1 -
When you activate this ability, your next successful attack will apply a slow and deal bonus damage. While active, you gain haste (You don't have a movement penalty when you hit basic attacks). When you apply this damage, you mark an enemy, reducing your cooldowns and increasing the damage dealt to the marked enemy. You have to use this ability as if you had a more powerful basic attack than normal. |
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Ability 2 -
Strike enemies ahead of you 4 times, dealing damage. While channeling you gain movement speed and mitigate damage dealt by enemy gods behind you. Additionally you are slow Immune and Immune to strafe and backpedal movement penalties. It's your main ability to clear the jungle and deal damage, the most useful aspects are the damage and movement speed it gives you, and those immunities. |
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Ability 3 -
Teleport to a target character (they can be minions or gods, both enemies and friends) or ward after a short delay, dealing damage in a small area. Depending on where you're facing before teleporting, you'll appear in a different position. If you're facing forward, you'll appear facing forward, and if you're facing backward, you'll appear behind your opponent. It's usually better to appear behind. |
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Ultimate -
After 3 shots or canceling this ability, you can leap to a target location. Hitting a chained enemy a second time increases the vortex strength. If a chained enemy reaches the Paolao, they are stunned and take damage. If you want to do the maximum possible damage to an enemy, use the 3 chains towards him to apply the stun and extra damage. |
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