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Chang'e Tanky Solo Build

4 5 16,785
5.5
by DriedRain updated February 27, 2019

Smite God: Chang'e

Build Guide Discussion 13 More Guides
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Chang'e Build

At first

Notes Your first quest: stay in your lane

Notes

Your first quest: stay in your lane

Build Item Warrior's Blessing Warrior's Blessing
Build Item Uncommon Staff Uncommon Staff
Build Item Ward Ward
2
Build Item Multi Potion Multi Potion

Mid-late game full build

Notes Last items, Shaman's Ring and Bancroft's Talon are optional choice.
If you need more penetration and movement, go Shaman.
If you need more sustain and power, go Bancroft.

Notes

Last items, Shaman's Ring and Bancroft's Talon are optional choice.
If you need more penetration and movement, go Shaman.
If you need more sustain and power, go Bancroft.

Build Item Warlock's Staff Warlock's Staff
Build Item Shoes of Focus Shoes of Focus
Build Item Breastplate of Valor Breastplate of Valor
Build Item Genji's Guard Genji's Guard
Build Item Gem of Isolation Gem of Isolation
Build Item Shaman's Ring Shaman's Ring
Build Item Bancroft's Talon Bancroft's Talon

After Elixir of Speed (Late Game)

Notes Sanic Chang'e

Notes

Sanic Chang'e

Build Item Warlock's Staff Warlock's Staff
Build Item Breastplate of Regrowth Breastplate of Regrowth
Build Item Breastplate of Valor Breastplate of Valor
Build Item Genji's Guard Genji's Guard
Build Item Gem of Isolation Gem of Isolation
Build Item Shaman's Ring Shaman's Ring
Build Item Bancroft's Talon Bancroft's Talon

Chang'e's Skill Order

Crescent Moon Dance

1 X Y
Crescent Moon Dance
1 3 6 7 10

Moonlit Waltz

2 A B
Moonlit Waltz
4 15 16 18 19

Moonflower Dance

3 B A
Moonflower Dance
2 8 11 12 14

Waxing Moon

4 Y X
Waxing Moon
5 9 13 17 20
Crescent Moon Dance
1 3 6 7 10

Crescent Moon Dance

1 X
Chang'e flings a crescent moon that hits all units in its arc, dealing damage to all enemies in its path.

Ability Type: Cone, Damage
Damage: 80 / 120 / 160 / 200 / 240 (+60% of your Magical Power)
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 6s
Moonlit Waltz
4 15 16 18 19

Moonlit Waltz

2 A
Chang'e performs an evasive spin dance. She is immune to damage and Crowd Control during the action. For each tick of damage from an ability or Basic Attack that was avoided, Chang'e restores mana to herself and her allies.

Ability Type: Circle, Buff
Mana Restored: 20 / 30 / 40 / 50 / 60 per tick avoided
Cost: 60
Cooldown: 20 / 18.5 / 17 / 15.5 / 14s
Moonflower Dance
2 8 11 12 14

Moonflower Dance

3 B
Chang'e twirls, scattering flowers around her, healing herself and all nearby allies and damaging nearby enemies.

Ability Type: Circle, Heal, Damage
Heal: 40 / 80 / 120 / 160 / 200
Damage: 85 / 110 / 135 / 160 / 185 (+60% of your Magical Power)
Lifetime: 5s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Waxing Moon
5 9 13 17 20

Waxing Moon

4 Y
Chang'e's Waxing Moon dance is captivating, with this dance dealing damage and Stunning enemy gods in front of her. Each subsequent god that is Stunned is Stunned for longer than the previous one.

Ability Type: Line, Stun, Damage
Damage: 160 / 225 / 290 / 355 / 420 (+70% of your Magical Power)
Stun: 1s + 1s for each god already Stunned
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

Introduction

Chang'e is an utility mage.
Her identity is this: "Annoying to counter." That is all.

Chang'e didn't get love. Every patch gave her nerf, except adding damage to third skill and Rabbit speed buff. So she is not a good god to pick actually. Everyone says she is 'balanced', but where is balance in Smite? All mages deal hard damage while Chang'e cannot clear minion wave with single skill. She needs more love, but Hi-rez always ignores her and Aphrodite.

So if you want to play safely, you need to build her as a bruiser.

Pros / Cons

Pros

    Her passive and 3 make Chang'e stay in lane long enough. After 11 minutes, Chang'e usually doesn't need to go to base.
    1 is hard to miss.
    2 and Fast movement speed make enemies upset.
    3 has healing reduce, so she can counter warrior gods who have self-healing well.
    She fights well against with melee gods. => Warriors, Assassins

Cons

    Chang'e is one of the worst stated-god... Low damage, low heal, low mana, low protection.
    Rabbit is not smart enough, so sometimes he wanders in jungle.
    There are too many Anti heal items. 120% healing reduce in 8 seconds. Yay.
    She can't fight against with long-ranged gods. => Mages, Hunters

Items

Early Game


Warrior's Blessing helps you sustain more. If you hit an enemy god, you get 40 health and 40 mana.
Place Wards usefully, actually jungles don't gank solo lane at early game, but prepare for the worst, aye.
If you can't sustain well enough with Warrior's Blessing, use Multi Potion. With her low stat, Chang'e runs out with health and mana easily.

Let's be Tanky!


Warlock's Staff with full stack gives you 115 MP, 500 health, 400 mana. Just snowball slowly.
Shoes of Focus is fine with Chang'e. She needs to use her 1 often, but she got nerf that 1's cooldown is 6 seconds. So we need to reduce cooldown.
So I recommend Breastplate of Valor and Genji's Guard. High protections to cover her low stats, and cooldown reduces. Of course you can build Genji first if you meet Magical solo laner.
Gem of Isolation is good to all mages, I guess. 90 MP, health, and slow option. In late game, these boys get faster, so you should chase them. Gem is very useful.

What should I build next?


I will give you three options.
Shaman's Ring gives you 100 power and movement speed, also semi-penetration option.
You should pick Bancroft's Talon if you haven't been a good player, so if you want to sustain more, build it.
Build Divine Ruin if there are so many self or team healers.
Yes, you don't have penetration. But when you build this items, it would be late game. A team fight. Your position is not a dealer, but a support. You don't have to deal damage that much. Just poke and make them upset.

I got Speed of Elixir!


Then build Shield of Regrowth. As I said in Introduction, Chang'e's(lol) identity is an annoying god. This item gives you 10% cooldown, so you can keep full cooldown reduce. And it gives you 400 health and movement buff. This is the only hope of healer gods.
You can cover your MP with potions, so don't worry about 55 power.

Relics?


Like every solo laner, I recommend Teleport Glyph. You should upgrade it if your team lost many towers.
And I want to build Sprint or Shell. Sprint makes our team fast. Shell protects our team. We should build it wisely.

Tips

    You have Rabbit. USE THIS BOY. This is not an animal abuse.
    Poke enemy solo and minions with your 1 often.
    Chang'e has passive that remove backpedal penaly when she uses her skill. So you can do Hit-and-Run.
    Do not spam your 2 at early game. It has long cooldown after nerf...
    Use your 3 in perfect timing, when enemy uses their healing skill.
    Spam your ultimate in team-fight. Of course you must hit them at least 2.
    Spam your 3 in team-fight.
    Make enemies upset.

Summary

Chang'e needs buff. Mage who needs protection? Eh. Don't rationalize this situation like, "She is an utility mage" "She is balanced". Nope. Chang'e is not good enough in this ocean of OP.

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1
Kriega1 (143) | February 27, 2019 12:35pm
Oh jesus
1
Vini_sds (13) | February 27, 2019 2:01pm
Does this kind of comment help anyone?
1
Kriega1 (143) | February 27, 2019 2:10pm
Yes.
2
Gulfwulf (81) | February 27, 2019 2:07pm
No, but it's funny to read. You should know by now that Kriega expects everybody to know the meta and he can't be bothered to explain a build's failings because he's too sexy for this site. I've also heard that he's a model who likes to shake his little tush on the catwalk.
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1
boogiebass (46) | February 27, 2019 2:07pm
No. It's just klassical kriega.
1
xmysterionz (71) | February 27, 2019 7:54am
If you are going to make a solo/tanky Chang'e I don't think you will need Bancroft's Talon (I don't think you will need it at all, in any modes).

Also last time I played with a Chang'e solo I built: Shoes of Focus, Chronos' Pendant, Celestial Legion Helm, Void Stone, Shield of Regrowth, Mantle of Discord then I sold shoes to get Spirit Robe due the high CC the enemy team had. Maybe this could be an alternative without stacking for your build.
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League of Legends Build Guide Author DriedRain
Chang'e Tanky Solo Build
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