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Sands of Time
Lost Artifact
Healing Potion
Mana Potion
Aegis Amulet
Pendulum of Ages
Shoes of Focus
Chronos' Pendant
Book of Thoth
Spear of Desolation
Rod of Tahuti
Purification Beads
Obsidian Shard
Divine Ruin
Tainted Steel
Tainted Breastplate
Conduit Gem
Uncommon Staff
Mana Potion
Healing Potion
Blink Rune
Archmage's Gem
Shoes of Focus
Warlock's Staff
Spear of Desolation
Chronos' Pendant
Rod of Tahuti
Aegis Amulet
Spear of the Magus
Sands of Time
Imperial Helmet
Healing Potion
Mana Potion
Cloak of Meditation
Shoes of Focus
Lotus Sickle
Breastplate of Valor
Rod of Asclepius
Spear of Desolation
Genji's Guard
Magic Shell
Rod of Tahuti
Genji's Guard
if you enjoy spamming your abilities in the early game id go with this build (i personly like this build myself) and I tend to go
Sands of Time chronos pendant then
Shoes of Focus but if you prefer going boots after
Sands of Time that's totally up to you and how you think you will be more successful. I know
Book of Thoth is more on the expensive side but it comes useful with the unlimited manna and how it pairs up with
Pendulum of Ages and with the theam of spamming abilities when using your abilities and trying to do damage fast you're going to want to start off with
Moonflower Dance then
Crescent Moon Dance for faster damage because the animation on your 2 is faster than your one.
this build and concept is more for the people who are comefterble with
Blink Rune and diving into a fight because the whole point of
Blink Rune is that you get to take out the damage dealers in the back in a team fight or to secure a kill. it also comes in handy when getting a kill because it tends to catch the enemy off guard when you blink in. after you blink in and trying to escape after getting a kill or taking out enemies in a team fight you're going to want to use your
Moonlit Waltz or
Waxing Moon (if you didn't use it to get a kill) effectively to escape or engage on the next target. id also try saving your ult to hit multiple enemies in a team fight not just one.
chang'e solo can be hard depending who you go against because your squishy and warriors deal a lot of damage towards mages at the beginning of the game so you're going to want to try to play a little safe at the start or until you get
Moonlit Waltz. in the solo lane your passive truly shines you get an advantige being able to buy potions or items when your enemy solo laner cant you need to use this advantage to the best of your ability and try to think ahead what potions/items are you going to need in a minute try to buy ahead of the game since the travel time is quite long.
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Firstly, I think it's good to keep in mind Kriega's point about
However, I don't think it's a bad thing at all to go
Before we go further, some specific mistakes I need to point out.
- In your full build example w/ Shoes, you're showing a major, major overcap of CDR. That's a fair waste of some stats, and it really means you should be building differently there.
- When you pick up
Sands of Time as a starter, you cannot pick up another starter / starter tree item later. You've listed
Tainted Steel and
Tainted Breastplate, and you just can't even get those items if you got Sands. Meaning, impossible. In addition, while I get that it might be nice to get anti-heal, the Tainted line is NOT the way to go for
Chang'e at all. It just shouldn't be considered. It's already niche as-is, and it's an item for a tankier god, not a squishy that's looking to deal damage. Remember, you already have built-in anti-heal in your 3. I don't think you should be committing anything to that other than the standard
Divine Ruin.
So looking at the build, if you go Sands to Pendulum later, that means in terms of permanent items, you either goAnd the other option is skipping Chronos. That could open you up to considering
I still don't know that
You have other options to sort of adjust or tweak your build. I think knowing what you need at the beginning of the game can help define how you want to build.
Example:
- It's obvious you need anti-heal, and you do want (very) strong anti-heal (potential to almost fully shut them down), so you should plan for
Divine Ruin. As such, you probably won't go
Spear of Desolation, so you don't have to worry about CDR overcap. In this case, you might go
Sands of Time,
Shoes of the Magi,
Chronos' Pendant +
Divine Ruin (decide which one you want to build into with the starter),
Rod of Tahuti,
Obsidian Shard, upgrade to
Pendulum of Ages, replace shoes w/ maybe Lotus Crown or
Soul Reaver or whatever else you want to consider.
- You DON'T need anti-heal, which can allow you to consider
Spear of Desolation if you want. This opens you up to another burst damage option in
Soul Gem (which also has CDR) if you are okay skipping
Chronos' Pendant. In this case, your build might be
Sands of Time,
Shoes of Focus,
Spear of Desolation,
Rod of Tahuti,
Charon's Coin +
Soul Gem or
Soul Gem +
Obsidian Shard (in that order), upgrade to
Pendulum of Ages, replace Shoes late.
Right now, I feel the build still needs a decent amount of work, due to the points I brought up above. I am curious to see what others might suggest though; maybe I'm a bit off with my suggestions.