Start with level two Soul Eater and Meditation. When you recall (or die), either get Purification Beads or Aegis Amulet, depending on which one is more useful in the situation.
If in mid lane, start with level two Heartseeker instead, but still get Meditation.
Start the game by getting the exp buff on left lane, which if done quickly will give me and the two other people (left lane and mid lane, depending on where I am) an exp advantage while still allowing us to get to lane before the enemy out-farms the first minion wave.
First, add a point to Suppress the Insolent, since it will allow you to either poke the enemy with a surprisingly large amount of damage, or to work on clearing out the back minions. If you're laning with someone, work on the back minions and let them take out the front for a faster clearing of minions. If solo, use your 1 on the back minions, clear out the front minions and then you and your minions can take out the back. This method works well on pushers like Ao Kuang, so learn to use it.
Continue down the skill leveling path shown above, and if you have an aggressive partner stick behind them. If you play right you could possibly get a kill here and gain some advantage. If an enemy is secluding themselves from their partner in a duo lane, try to focus either them or the squishiest enemy with Suppress the Insolent.
Once you have Kalydonian Boar, don't use it laning with someone else until you know that an enemy is singled out, your partner initiates, or the enemy themselves initiate
. If you're on mid lane, initiate as soon as their minion wave is cleared so that you don't take massive damage from the wave. Waste no time in trying to kill the enemy while in mid lane, because every chance to farm deprive them or kill them must be taken
. Or course, tower diving must be done carefully, lest the tower deals enough damage for the enemy to kill you. If your enemy is in the tower range you can always use Suppress the Insolent to get an oh so satisfying kill.
Whenever possible, say if you've pushed the enemy up to their tower, go get the blue buff
. It's not that difficult starting at around 4-6 with a partner, but if you're in mid lane and your enemy is gone don't do it. Farm deprive them instead
. With blue buff, you can spam Artemis' 1, which is rather mana costly and if used unskillfully will lead you to be out of mana fast. This buff is one of the most important for Artemis early game. With this buff, you should also do something very important: warding the openings from lane to jungle
. Use your Transgressors Fate at openings where you believe a gank is possible and you just might save a life or take one.
Take towers, get kills, mid game, ya ya we get that. Mid game is unpredictable, but I suggest that you focus on taking towers here. If an enemy has cleared out of a lane, which at this point they will most likely begin doing, Artemis can clear towers really quickly with her Vengeful Assault
. The more towers, the better advantage you have. Of course, you could always do a bit of farming here
, since Artemis does that really well in mid game and it could give you the advantage. Always keep on the lookout, though. This is around the time when you should ward the Fire Giant with a Transgressors Fate
. This is absolutely important and I highly recommend that you do this.
Late game is where you will shine. Artemis has a huge scaling period here, so any and all damage will hurt a lot here. In this time of the game you'll want to focus on your basics more than anything
, because if you can trap an enemy with Transgressors Fate or Kalydonian Boar you can deal massive damage, especially if you have Vengeful Assault. Use Suppress the Insolent either as a slow, or as a finisher. There are still benefits, but you're not using it for the damage
as much as in early game. Team fights are bound to happen here, so deal your insane damage, use your Kalydonian Boar wisely, and keep your health high. If you're low, take out some buff camps and you can gain your entire health bar back.
In late game, you can solo the Gold Fury and Fire Giant. Do this whenever the time is right, and remember to keep that FG warded. NEVER TAKE FG if a sufficient amount of team mates are dead... they'll be pissed. If they're all up. Take it fast, get some help for a quicker take-down if possible, and get the advantage. Take the GF whenever, that's extra gold there and we all love gold, right?
If you're defending your minotaur, you can take waves pretty quickly, and you're a decent defender if your team is pushing well. If, on the other hand you are pushing to their minotaur, taking out those pheonixes is easy with that Vengeful Assault. Life steal can't be used on the minotaur anymore, so you can't solo it like you used to unless you have a minion wave
. But if you can take out that minotaur. Do it, you'll feel good about yourself.
Note: Remember that your Kalydonian Boar grants you immunity to all Crowd Control
for a few seconds, so take advantage of that if necessary! Also, if being chased, use Transgressors Fate by placing it right under you to potentially trap the enemy, which might just save your life. It can and should be used as a ward
, and I like to place one at the Fire Giant's lair to see if an enemy is trying to take it.