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[9.1] Cernunnos, The Horned Support

15 5 28,799
8.1
by Emsa updated January 26, 2022

Smite God: Cernunnos

Build Guide Discussion 16 More Guides
Choose a Build: Support
Support Normal boring ADC build
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Build Summary

Start

Notes You can get other potions/wards if you so please, getting Chalice of Healing is just my own preference. Benevolence into Compassion is also fine.

Notes

You can get other potions/wards if you so please, getting Chalice of Healing is just my own preference. Benevolence into Compassion is also fine.

Build Item Sentinel's Gift Sentinel's Gift
Build Item Glowing Emerald Glowing Emerald
Build Item Chalice of Healing Chalice of Healing

Cernunnos's Skill Order

Shifter of Seasons

1 X Y
Shifter of Seasons
2 4 6 7 10

Bramble Blast

2 A B
Bramble Blast
1 8 11 12 14

Horn Charge

3 B A
Horn Charge
3 15 16 18 19

The Wild Hunt

4 Y X
The Wild Hunt
5 9 13 17 20
Shifter of Seasons
2 4 6 7 10

Shifter of Seasons

1 X
Cernunnos imbues his glaive with the power of the 4 seasons. Activating this ability rotates him through 4 different bonuses to his basic attacks.

Spring Growth: Bonus Physical Lifesteal
Summer Heat: Bonus Damage
Autumn Decay: Debuff for 10s
Winter Chill: Slows for 1.4s

Ability Type: Buff
Spring Growth: 6 / 8.25 / 10.5 / 12.75 / 15% Physical Lifesteal
Summer Heat: 5 / 10 / 15 / 20 / 25 (+8% of your Physical Power)
Autumn Decay: 5 / 10 / 15 / 20 / 25 Reduced Physical Protections
Winter Chill: 9 / 10.5 / 12 / 13.5 / 15% Slow
Cost: None
Cooldown: 0s
Bramble Blast
1 8 11 12 14

Bramble Blast

2 A
Cernunnos fires a bramble forward in a line that roots and cripples a single enemy hit. Upon hitting an enemy, wall, or reaching max range it will explode dealing damage and spawning an area of brambles at the location. This area deals damage every .5s and persists for 5s.

Ability Type: Circle, Crowd Control, Damage
Damage: 55 / 90 / 125 / 160 / 195 (+75% of your Physical Power)
Root/Cripple Duration: 1s
Area Damage: 8 / 12 / 16 / 20 / 24 (+5% of your Physical Power)
Radius: 20
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15s
Horn Charge
3 15 16 18 19

Horn Charge

3 B
Cernunnos charges forward, damaging and crashing through all types of enemies.

Ability Type: Dash, Damage
Damage: 70 / 125 / 180 / 235 / 290 (+80% of your Physical Power)
Range: 55
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 17 / 16 / 15 / 14 / 13s
The Wild Hunt
5 9 13 17 20

The Wild Hunt

4 Y
Cernunnos selects an area where The Wild Hunt will begin. After a 1s delay, enemies in the area will be damaged and Polymorphed into wild boars. Polymorphed targets are silenced, disarmed and slowed. Polymorph is not affected by diminishing returns.

Damage: 200 / 250 / 300 / 350 / 400 (+90% of your Physical Power)
Polymorph Duration: 1.5s
Slow: 20%
Radius: 25
Cost: 100
Cooldown: 90s

Extended Build

Core

Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Breastplate of Determination Breastplate of Determination
Build Item Frostbound Hammer Frostbound Hammer

Against Magical

Build Item Talisman of Energy Talisman of Energy
Build Item Pestilence Pestilence
Build Item Shogun's Kusari Shogun's Kusari
Build Item Amulet of the Stronghold Amulet of the Stronghold

Against Physical

Build Item Contagion Contagion
Build Item Sovereignty Sovereignty
Build Item Hide of the Nemean Lion Hide of the Nemean Lion

Situational

Build Item Witchblade Witchblade
Build Item Spirit Robe Spirit Robe
Build Item Pridwen Pridwen

Relics

Notes Get Blink Rune second if you want to be aggressive.

Notes

Get Blink Rune second if you want to be aggressive.

Build Item Magic Shell Magic Shell
Build Item Blink Rune Blink Rune
Build Item Cloak of Meditation Cloak of Meditation
Build Item Heavenly Wings Heavenly Wings
Build Item Belt of Frenzy Belt of Frenzy

Relic Upgrades

Notes Both sprint upgrades are good, depends on your team and what you want to do. Belt of Insatiable Hunger lets your team try and burst down the target you're focusing and then continue to attack the rest of the team with the refreshed buff.

Notes

Both sprint upgrades are good, depends on your team and what you want to do. Belt of Insatiable Hunger lets your team try and burst down the target you're focusing and then continue to attack the rest of the team with the refreshed buff.

Build Item Fortifying Shell Fortifying Shell
Build Item Corrupted Blink Rune Corrupted Blink Rune
Build Item Cloak of Ascetic Cloak of Ascetic
Build Item Entangling Wings Entangling Wings
Build Item Hastened Wings Hastened Wings
Build Item Belt of Insatiable Hunger Belt of Insatiable Hunger

Example Full Build #1

Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Breastplate of Determination Breastplate of Determination
Build Item Frostbound Hammer Frostbound Hammer
Build Item Relic Dagger Relic Dagger
Build Item Shogun's Kusari Shogun's Kusari
Build Item Sentinel's Embrace Sentinel's Embrace

Example Full Build #2

Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Breastplate of Determination Breastplate of Determination
Build Item Frostbound Hammer Frostbound Hammer
Build Item Pridwen Pridwen
Build Item Oni Hunter's Garb Oni Hunter's Garb
Build Item Sentinel's Embrace Sentinel's Embrace

Example Full Build #3

Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Contagion Contagion
Build Item Frostbound Hammer Frostbound Hammer
Build Item Pridwen Pridwen
Build Item Shogun's Kusari Shogun's Kusari
Build Item Sentinel's Embrace Sentinel's Embrace

"Why would you want to play support Cernunnos?"

Because who doesn't want to be a really annoying, permaslowing, rooting, boar-polymorphing hunter support? Just tell your teammates that you're actually playing Cern support so they don't mistake you trolling and just stealing the carry role.
Also remember that this build is extremely casual.

Gameplan

You should always use your Shifter of Seasons Winter Chill stance to maximize the slow from your basic attacks coupled with the passive of Frostbound Hammer. Try to make someone susceptible to being killed with the combination of your basic attack slows, your Bramble Blast's root and your ultimate - The Wild Hunt. Although it should mainly be saved for peeling diving enemies from your carries, it can of course be also used for initiation. Later in the game when you have more cooldown reduction you can use your ult more freely, but of course not unwisely.

Items

With itemization, you should always be looking to build according to the match, except for the first three core items. Only exception to that is if you're losing early/midgame fights because of enemy teams healing, in which case you should get anti-heal before Frostbound Hammer). With the last three items, you're looking to get lots of aura - to compensate for the fact that you're playing a hunter support - and cooldown reduction as humanly possible while counterbuilding.
You can get to 40% CDR, but 20%-30% CDR is usually a pretty normal amount you can get if you also focus on counterbuilding for example anti-heal.
Mix and match with the items like putting together a puzzle.

Core Items

Pretty self-explanatory. Too good of an item to not pick up as a support. Cheap and excellent stats when stacked for a cheap price of only 2350 gold AND it has an aura.

This new glyph seems to be a good item for this slot, you'll be taking more physical damage early in the game from the enemy hunter and assassin, while still getting some protections against magical damage and a nice speed boost on top of that.

Frostbound Hammer is probably THE core item, it really makes the build kind of work, it was basically where the idea for this build came from.

Against Magical

These items are usually fitted in the fourth and fifth item slot.

Solid stats and a good passive, gets your team moving faster and gives mana back. Can't really go wrong with this item, especially when it also gives you some attack speed to play around with (while you have stacks on it).

If your team benefits from more attack speed and enemies don't really have healing, get
Shogun's Kusari instead of the previous two. You can also get this if you like being "selfish" (it's an aura item) and want to have more attack speed.

You need to build anti-heal? Get Pestilence instead of the previous ones.
If you don't like them healing at all, don't start doing any mental gymnastics and just get Pestilence, it's a good item.

If you're really scared of their magical damage, get this item if you're not impressed by the previous items.

Against Physical

These items are usually fitted in the fourth and fifth item slot.

Same story as with Pestilence.
If you need to build anti-heal, get Contagion instead of Sovereignty.
Can easily replace Sovereignty if you don't want them healing at all.

Good aura to have for your team, pretty self-explanatory.

Nice item for you to pick up if they have lots of physical damage in the form of basic attacks.

Situational Items

These items are usually fitted in the fifth and sixth item slot.

Not even that situational, with the addition of the new relic upgrades, this item is a very solid choice to get those strong relics back up faster.

Build if enemy team has multiple autoattackers. Simple.
Witchblade also has some cooldown reduction to help with trying to max the CDR cap.

If you don't really need more of only physical or only magical defense, build this. It has cooldown reduction and both physical and magical defense.
You don't really need to get Mantle of Discord because of our playstyle.
It also has a steeper price, so just build Spirit Robe.

Pridwen has the same idea as Spirit Robe, get it when you don't really need more of either protection type.
Also serves a purpose in maxing the CDR cap.

Closing

This build is an extremely casual one, and shouldn't be compared to a real support, they will always be better than this. The biggest reason you'd want to play Cernunnos support is the enemies' messages in lobby chat after the match saying "hoooly your build is annoying cern".

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2
Big Damage (37) | May 24, 2020 6:41pm
This is interesting, and honestly I've always found it hard to fit Witchblade into a build with at best it working with Amaterasu or another AA based Solo laner for diving the backline with. I will definitely give this a try for fun soon.
3
boogiebass (46) | May 25, 2020 3:43am
Witchblade is actually a good item for supports to pick up to counter enemy AA. So yes, don't restrict yourself to AA gods only. Typically, i build it on my tanks.
2
Kriega1 (143) | May 25, 2020 3:38am
You don’t need to be an AA based god to utilise Witchblade...
2
GingahBread (1) | May 12, 2020 2:57pm
Yeah, don't actually ever do this if you're a newer player, or a veteran player who isn't partied up in casuals. Good way to lose your lane and tilt the **** out of your team.
2
Emsa | May 12, 2020 3:36pm
It actually does sometimes work if you get ahead early and your team always capitalizes on you slowing an out of position player, but yeah, most of the time you'll be the one getting blame. I would say though that there are better ways to lose lane. xd
2
boogiebass (46) | May 12, 2020 8:59am
Gulf? What's with all these cern support guides? Is this a thing?
2
Emsa | May 12, 2020 9:03am
Well yes, but actually no. It's more fun than it is good.
2
boogiebass (46) | May 12, 2020 9:13am
Your write up is good and I got a good laugh out of it and you make it clear in the first paragraph of the guide this is just for Lols.

Welcome to the site, hope to see more contributions from you.
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