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New Hindu Hunter Rama Revealed

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Forum » News » New Hindu Hunter Rama Revealed 31 posts - page 2 of 4
Permalink | Quote | +Rep by Jordenito » June 20, 2014 10:18pm | Report
Am I the only one who thinks his ultimate is basically Valkyrie's Discretion?

Anyhow, I really don't know how balanced he is. On one hand, he has [rolling assault]] steroids that can all be activated simultaneously. Damage bonus and slow from his Astral Strike, attack speed from his pick me up, and a next in-hand bonus damage and cripple from his Rolling Assault. But, he seems to heavily rely on his Astral Arrows, and he doesn't have a lot of them (I think he has a maximum of 5 to carry at any time or something like that).

On the other hand, his pick me up has a quite a short cooldown. And it's always 5s, and the attack speed bonus is 50% at max rank. If I compare this to Artemis' Vengeful Assault, she starts with a 35% attack speed increase which scales up to 75% and a flat 20% movement speed bonus, but the duration scales from 3s to 5s, and the cooldown scales from 18 to 14, as opposed to pick me up which scales from 15-11.

Also, Rolling Assault has too short of a cooldown. I know that it doesn't deal any damage, but a movement/dash ability that useful, fast and unpredictable, that also gives your next in-hand a cripple and a freaking massive damage bonus, on a scaling coolodown from 12-8s, is too much.

His ult also seems a little bit too strong, I think. It's basically Valkyrie's Discretion with a longer airborne duration, longer range and I'm pretty sure it does more base damage, but since it's for a Hunter.. well, I don't know. I'll have to see some gameplay and play against him to get a grip of how he and his ult play out. But I would say that you can easily bait out Aegis and still hit every arrow, since it has 5s airborne.


Astral Barrage maximum damage calculation:

50% of 250/350/450/550/650 +80%
+
75% of 250/350/450/550/650 +80%
+
100% of 250/350/450/550/650 +80%
=
125/175/225/275/325 + 40%
+
187.5/262.5/337.5/412.5/487.5 + 60%
+
250/350/450/550/650 +80%
=
562.5/787.5/1012.5/1237.5/1462.5 + 180%.

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Permalink | Quote | +Rep by Pentargonite » June 20, 2014 11:25pm | Report
You can't move during Astral Barrage and it lasts 5/6 seconds.

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Permalink | Quote | +Rep by Demolibium » June 21, 2014 1:56am | Report
I like him, his abilities need to be kept in mind because there will be alot of storage problems for the arrows.
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Permalink | Quote | +Rep by Creature133 » June 21, 2014 5:45am | Report
Wow nice

But im still waiting for a mayan mage

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Permalink | Quote | +Rep by Vaeldyn » June 21, 2014 6:00am | Report
His Ult reminds me of the exact Ult I did once in Razemages God Idea competitions :D

Seems nice, but they got to check that damage when equipped with Golden Bow

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Permalink | Quote | +Rep by HolyPudding » June 21, 2014 7:19am | Report
Well, the roll and the ultimate sell me completely. The roll just looks fancy, while the ult... here's what was going through my head when I saw it.

And then my mind exploded. Airborne laser shots: as if normal lasers weren't cool enough!
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Permalink | Quote | +Rep by FaTaLiTyFiReFly » June 22, 2014 1:01am | Report
What do you do when on fire? Stop drop and roll :D only geb was able to do this though... Finally

So he is VERY dependant on those arrows I feel, The 1 reminds me of xbal's 1 because they are both dependant off mana/arrows in this case.

He can cripple you, keep up with low cd rolls , and nuke, and if you aren't dead yet its sniper time :D


I like rama a lot :o
why does wukong look so much different now?

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Permalink | Quote | +Rep by Ironcobra81 » June 22, 2014 3:59am | Report
So glad I bought the God Pack when the game launched.

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Permalink | Quote | +Rep by Devampi » June 22, 2014 8:51am | Report
Ironcobra81 wrote:

So glad I bought the God Pack when the game launched.

can still be bought.

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Permalink | Quote | +Rep by ChocoZero » June 22, 2014 1:23pm | Report
This new god is better than many others, the only thing i dont really like that much is the texture.

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