Using Shield of Regrowth to allow Herc to escape seems like the opposite of what you'd normally want to do with him.
Herc's heal gives him some upfront health, but the rest of his heal provides him with healing based on how much damage he takes for the next 4 seconds. This means you usually pop it shortly after a fight begins, for the sustain. You won't want to run away in these cases; you'll want to continue fighting.
That said, the movespeed is great, and can help him rotate more quickly or keep enemies close (or in some situations at least, escape).
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