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Tyr "Dark Judgement" Jungle/Lane-solo-duo.

0 1 11,362
by Kizusaki01 updated November 3, 2013

Smite God: Tyr

Build Guide Discussion 5 More Guides
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Tyr Build

Main Build

Build Item Bumba's Mask Bumba's Mask
Build Item Warrior Tabi Warrior Tabi
Build Item Void Shield Void Shield
Build Item Hydra's Lament Hydra's Lament
Build Item Round Shield Round Shield
Build Item Titan's Bane Titan's Bane
Build Item The Executioner The Executioner
Build Item Purification Beads (Old) Purification Beads (Old)
Build Item Blink Rune Blink Rune
Build Item Cloak of Meditation Cloak of Meditation

Change the Last 2 for

Build Item Qin's Blades Qin's Blades
Build Item Magi's Cloak Magi's Cloak
Build Item Shifter's Shield Shifter's Shield
Build Item Jotunn's Wrath Jotunn's Wrath

Tyr's Skill Order

Fearless

1 X Y
Fearless
1 4 6 7 8

Power Cleave

2 A B
Power Cleave
2 10 11 12 14

Change Stance

3 B A
Change Stance
3 15 16 18 19

Lawbringer

4 Y X
Lawbringer
5 9 13 17 20
Fearless
1 4 6 7 8

Fearless

1 X
Tyr charges forward, immune to Knockup, damaging enemies.

Assault Stance: Tyr pushes all enemies along with him, hitting them 2 times and knocking them up in the air.

Guard Stance: Tyr hits each enemy only once, passing through and knocking them up in the air.

Ability Type: Dash, Knockup, Damage
Assault Damage: 40 / 90 / 140 / 190 / 240 (+55% of your Physical Power)
Guard Damage: 70 / 120 / 170 / 220 / 270 (+50% of your Physical Power)
Range: 40
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 15 / 14.5 / 14 / 13.5 / 13s
Power Cleave
2 10 11 12 14

Power Cleave

2 A
Tyr makes a massive melee attack, hitting all enemies within a 180 degree cone.

Assault Stance: Enemies that are knocked up in the air are knocked away.

Guard Stance: Tyr heals himself for each enemy hit (max 3).

Ability Type: Area, Heal, Damage
Damage: 80 / 115 / 150 / 185 / 220 (+65% of your Physical Power)
Healing: 15 / 35 / 55 / 75 / 95
Cost: 50
Cooldown: 12 / 11 / 10 / 9 / 8s
Change Stance
3 15 16 18 19

Change Stance

3 B
Tyr changes between Assault and Guard stances. Changing stances refreshes the cooldown on Fearless and Power Cleave. Tyr gains benefits depending on his current stance, and also gains half the benefits of the opposing stance.

Assault Stance: Gain Physical Power.

Guard Stance: Gain Protections.

Ability Type: Buff
Assault Stance: 12 / 20 / 28 / 36 / 44 Physical Power
Defense Stance: 12 / 20 / 28 / 36 / 44 Protections
Cooldown: 10s
Lawbringer
5 9 13 17 20

Lawbringer

4 Y
Tyr leaps through the air, bringing indiscriminate justice upon all enemies in the target area, and Slowing them with additional effects depending on what stance he is in.

Assault Stance: Deal additional damage.
Guard Stance: Stun enemies hit.

Ability Type: Leap
Assault Damage: 250 / 375 / 500 / 625 / 750 (+120 of your Physical Power)
Guard Damage: 200 / 300 / 400 / 500 / 600 (+120% of your Physical Power)
Slow: 25%
Slow Duration: 3s
Guard Stun: 1s
Radius: 25
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

Intro

First of all, sorry for my english! ;P

Now first, this is a Jungle Guide for Tyr.

The reason why you should build like this, is that tyr is the best ganker ever in my eyes.

- Your have great knockback skills to push the enemys into your allies.
- With Blink your can get perfektly in position to push the Enemy into your allies.
- In early game your skills Fearless and Power Cleave dealing extreme good DMG to start up a fight.

Equipment

The reason why you should buy this Gear !

Bumba's Mask
For jungling

Warrior Tabi
Need Always !

Focused VoidbladeFocused Voidblade
Good Def and ATK Item ine arly game for Save Ganks !

Hydra's Lament
Your gank with your skills and dont have much time for auto attacks so use this for a good burst, directly after using your skills ! = Great Burst DMG

Shield Shield
Enemy Mage get feed ?!? get this before Focused Voidblade or just buy it now ! great vs every Mage and for a good balanced DMG

Titan's Bane The Executioner
Now at Least get these two they will give your a great penetration and working well with Hydra's Lament

Jungle and Gank

second Step

Game has started.

-Try to get your allies to help your at Mid fury-camp.
-Go with the duo lane to your Red Buf and get it.
-fight the lower Fury camps on both sides.
-Try your first gank after lvl 4.
-keep jungling.
-Try gank gank over gank your self heal is strong enought that you never shluld go back until you die or damn want to buy any items ;P

Thats the Line how you should play until the end of the game ! GANK BABY GANK !;P

If there is no chance to gank on any lane cause of your great ganks before and your allies has pushed just keep Jungling and farm your money from the fury camps they are much mroe importanter then any else !!!


Every Gank should be prepare just Press " VG2 / VG1 / VG3 " two or three times that your allies notice that you come now to gank their lane !.

End Jungle Build

Now thats the first one of Tyr Guides.

Laner guide for Duo / Solo / Mid will coming soon !

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1
UnknownPandr (35) | November 18, 2013 10:12am
Because Titan's Bane is not a flat pen item. It just makes your pen stronger.
1
T3ddybaer | November 18, 2013 9:45am
Just one question..... Why Titan's Bane when Focused Void and Warrior Tabi just give u the 50 Penetration cap ? i think this is useless cause u reach the cap allready ?! or not
1
Kizusaki01 | November 4, 2013 8:20pm
Hey you two!

Thats waht i wanted ! yes i'm new to this and was just trying it out so.

I will definitly going to lern more about to write a guide, but this first try i published ... öhh i think it was in 5 minutes xD. Just trying, cause i think here in Smitefire there are many Guides not the best and even if i try it out now to write them by my selfl, i will do it better and overwork it when i have enought time.

I just tried to show of my best replay while i play with Tyr !

And once more thank you both!
1
BYtheHORNS (3) | November 4, 2013 8:03pm
A couple Counter points to mister Raventhor ( Please do not take this as an attack i am simply stating my opinions and i apologize if i seem to abrasive )

First off Executioner in my opinion is Great for Tyr in 1v1 or low mana situations because it allows for faster succession with your swing chain ( yes i know it does the same as 3 regular basics ) and since your in the jungle your most likely going to be 1v1'ing if not it at least helps with jungle clear

Second Ninja Tabi is not really good because as you say he is ability based and the early penetration will allow you to do more damage sure you can pop your abilities a bit faster it is not going to as productive as the Warrior tabi if you want something better go Jotunn's wrath

Third the point that he is an ability based god to an extent you are correct but you over estimate his abilities especially late game while overall it is alot of damage how often are you going to get that combo of without putting yourself out of position completely. in my case i usually go a bit into auto and a bit into ability to maximize damage and keep my self in a good position.

Lastly i don't like Ankh of the BearAnkh of the Bear, Ankh of the Golem however is great on Tyr.

A bit of criticism on the guide:

I do not like Hydra's Lament ( my personal Choice )

Try to give better explanations

A strategy section would be nice

But to wrap up I am assuming ( please correct me if im wrong ) you are new to making guides for your first guide it is decent and it has been out for one day as i post this so don't feel rushed to Pump out all these sections take it slow learn more creative formats and this should be a good guide.
1
Raventhor (158) | November 4, 2013 6:51am
Wow this is short. Well, as someone with a tyr guide, let me offer suggestions while trying not to be...not nice. :)

First, I'm pretty sure you can't max a spell by level 8, due to restrictions

Items:
Why executioner? Tyr is an AD caster, not an auto-attack based champion. Your fearless-powercleave-change stance-powercleave-fearless combo leaves only room for one auto attack or so, and it's at the end of your skill chain - there's no reason to have executioner when you aren't making use of the proc
You have 3 penetration items, and then you go with Warrior Tabi over Ninja Tabi? Why?
No alternatives section in the item builds? Eh. You list some alternatives but no explanation, and I feel there's many you skipped that could be very beneficial, such as Ankh of the Golem or Ankh of the Bear
As for the actual item section, it's very....short, to be civil. You don't really explain why these items are better than peers in the same category.
And as far as I know, bumba's is slowly (if not already) out of favor, because the 10% health isn't worth the amount of time it's going to take to clear it. A damage item to start is better for clearing.

Rest of the Guide
No skill section
No strategy section (what was listed was basically a very short what-to-do early game)
No teamfight section
No combo section (Tyr is based around his combo, explain it!!)
No actives section
etc

Obviously won't downvote, but the guide is far from finished as it is
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League of Legends Build Guide Author Kizusaki01
Tyr "Dark Judgement" Jungle/Lane-solo-duo.
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