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Two Tap Terror - Scylla Arena Build

5 1 1,584
7.7
by MrCannonballs updated January 15, 2021

Smite God: Scylla

Build Guide Discussion 10 More Guides
Tap Mouse over an item or ability icon for detailed info

Build Summary

Core - in order (the rest of the item order is under the ability section for whatever reason)

Notes Prioritize Shoes of Focus before the other Items.

Notes

Prioritize Shoes of Focus before the other Items.

Build Item Shoes of Focus Shoes of Focus
Build Item Spear of Desolation Spear of Desolation
Build Item Spear of the Magus Spear of the Magus
Build Item Purification Beads Purification Beads

Final Build (personal recommendation)

Notes If you can afford it before or after selling your boots, prioritize elixir before spear. or if you feel confident just go spear and come back for the elixir.

Notes

If you can afford it before or after selling your boots, prioritize elixir before spear. or if you feel confident just go spear and come back for the elixir.

Build Item Obsidian Shard Obsidian Shard
Build Item Spear of Desolation Spear of Desolation
Build Item Spear of the Magus Spear of the Magus
Build Item Soul Gem Soul Gem
Build Item Soul Reaver Soul Reaver
Build Item Rod of Tahuti Rod of Tahuti
Build Item Elixir of Speed Elixir of Speed
Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet

Scylla's Skill Order

Sic 'Em

1 X Y
Sic 'Em
2 6 9 13 15

Crush

2 A B
Crush
1 5 7 8 12

Sentinel

3 B A
Sentinel
3 11 16 18 20

I'm a Monster

4 Y X
I'm a Monster
4 10 14 17 19
Sic 'Em
2 6 9 13 15

Sic 'Em

1 X
Scylla sends two hounds forward, damaging, rooting, and crippling the first enemy hit.

At max rank, two additional enemies nearby the first target will also be hit.

Ability Type: Line
Damage: 60 / 110 / 160 / 210 / 260 (+80% of your Magical Power)
Root Duration: 1.15 / 1.3 / 1.45 / 1.6 / 1.75s
Cost: 60 / 70 / 80 / 90 / 100
Cooldown: 10s
Crush
1 5 7 8 12

Crush

2 A
Scylla creates a magical field that Slows enemies. After 5s it detonates and causes damage. Scylla may activate the ability again to detonate it early.

At max rank, enemies in the area also have their Magical Protection reduced, and targets hit by the damage are Slowed for 1s.

Ability Type: Ground Target
Damage: 100 / 155 / 210 / 265 / 320 (+90% of your Magical Power)
Slow: 30%
Max Rank Debuff: 25% Magical Protection Reduced
Radius: 20
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 10s
Sentinel
3 11 16 18 20

Sentinel

3 B
Passive: Scylla gains MP5.

Active: Scylla summons a Sentinel to the target area, granting vision of enemies for 5s. Scylla may activate the ability again within 5s to move to the Sentinel location.

At max rank, the vision is granted through line of sight blockers, and placement range increases.

Ability Type: Ward, Leap
Passive MP5: 4 / 6 / 8 / 10 / 12
Vision Range: 40 / 50 / 60 / 70 / 80
Summon Range: 65 / 65 / 65 / 65 / 70
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 15s
I'm a Monster
4 10 14 17 19

I'm a Monster

4 Y
Scylla reveals her true nature, becoming immune to Crowd Control for the next 6s, and gaining movement speed. She may make one powerful attack during this time. If she kills an enemy god with the attack, she gains another 6s and may attack again.

At max rank, the movement speed bonus doubles.

Ability Type: Ground Target
Damage Per Hit: 400 / 500 / 600 / 700 / 800 (+120% of your Magical Power)
Movement Speed: 35 / 35 / 35 / 35 / 70%
Range: 60
Cost: 100
Cooldown: 90s

Extended Build

Next items - In Order

Notes Depending on how aggressive your opponents are, purchase either Soul Gem or Soul Reaver in whatever order you need. I personally recommend Soul gem as Item #4.

Notes

Depending on how aggressive your opponents are, purchase either Soul Gem or Soul Reaver in whatever order you need. I personally recommend Soul gem as Item #4.

Build Item Soul Gem Soul Gem
Build Item Soul Reaver Soul Reaver
Build Item Rod of Tahuti Rod of Tahuti
Build Item Aegis Amulet Aegis Amulet

Final Item - Sell Boots

Notes Choose one depending on matchups

Notes

Choose one depending on matchups

Build Item Obsidian Shard Obsidian Shard
Build Item Divine Ruin Divine Ruin

Full Build - Pre-Boots sell

Build Item Shoes of Focus Shoes of Focus
Build Item Spear of Desolation Spear of Desolation
Build Item Spear of the Magus Spear of the Magus
Build Item Soul Gem Soul Gem
Build Item Soul Reaver Soul Reaver
Build Item Rod of Tahuti Rod of Tahuti
Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet

Alternate build start

Build Item Shoes of Focus Shoes of Focus
Build Item Spear of Desolation Spear of Desolation
Build Item Obsidian Shard Obsidian Shard
Build Item Purification Beads Purification Beads

Alternate build continued

Notes Up to you to decide Soul Reaver or Poly.

Notes

Up to you to decide Soul Reaver or Poly.

Build Item Soul Reaver Soul Reaver
Build Item Polynomicon Polynomicon
Build Item Soul Gem Soul Gem

Alternate 6th item

Build Item Rod of Tahuti Rod of Tahuti

Alternate boot sell final item

Build Item Rod of Tahuti Rod of Tahuti
Build Item Obsidian Shard Obsidian Shard
Build Item Polynomicon Polynomicon
Build Item Divine Ruin Divine Ruin
Build Item Soul Reaver Soul Reaver
Build Item Chronos' Pendant Chronos' Pendant

Alternative final build ( max CDR )

Build Item Chronos' Pendant Chronos' Pendant
Build Item Spear of Desolation Spear of Desolation
Build Item Obsidian Shard Obsidian Shard
Build Item Soul Gem Soul Gem
Build Item Soul Reaver Soul Reaver
Build Item Rod of Tahuti Rod of Tahuti
Build Item Elixir of Speed Elixir of Speed
Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet

Alternative Final Build (mana cushion)

Build Item Soul Reaver Soul Reaver
Build Item Spear of Desolation Spear of Desolation
Build Item Obsidian Shard Obsidian Shard
Build Item Polynomicon Polynomicon
Build Item Soul Gem Soul Gem
Build Item Rod of Tahuti Rod of Tahuti
Build Item Elixir of Speed Elixir of Speed
Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet

Welcome

Hi and thanks for checking out my Scylla build. I want to start with a disclaimer, This is my very first time posting a build and I am in no way shape or form a professional player. I have played scylla almost exclusively until the last couple of months since I started playing smite on and off since 2017. This build yields exclusively positive results for me so I wanted to share it. Of course, I could be doing MANY things wrong so I HEAVILY encourage feedback regarding things to do better or replace that would make the build even stronger. I love trying new things. Give this a spin and see for yourself beforehand though. You might be surprised ;)

Build Summary

In my experience, Scylla shines in her abilities. This build takes advantage of this and puts these abilities to work making you the biggest (and probably the shortest) threat on the battlefield. If you wanted to watch an enemy team run away from a little girl, this is the build for you.

Why these Items

In no specific order, just reasoning for selecting these

SHOES OF FOCUS
- Starting the game off with 10% CDR helps scylla become a very early hazard. Crush has excellent damage early game and it's AOE can make short work on minions and low HP gods in groups giving you and your team a pretty pile of gold early on.

Spear of Desolation
- This is a no brainer, early penetration and a whole 110 bump to your magic power. The added penetration is going to allow you to keep up with Guardians and bulkier warriors as they begin building their resistances and HP. It also tacks on another 10% to your cooldowns allowing for more ability spam. The passive also reduces ALL cooldowns by 2 seconds on every kill or assist. You know what that means :D

Chronos Pendant
- Chronos pendent provides even more cooldown reduction putting you at 30 (or max 40) cooldown by the time the first 75-100 tickets are gone along with another bump of 100 Magical power. The +20 MP5 this adds helps to alleviate the mana cost your abilities have because at this point, we have added no mana Items.

Soul Gem
- My second favorite mage item, Soul Gem, provides many benefits. The extra CDR lets you spit out more abilities. At this point in the game, the enemy team (if they're smart) will realize you're the biggest threat on the field and will begin prioritizing you. Soul Gem gives you the HP and lifesteal boost you will need to ward off some of the hits that they will desperately trying to get on you. While it's somewhat expensive, its passive is awesome. slapping on another 80 magic power, (your total now around 345) after every 4 successful damaging abilities, your fifth ability will deal an extra 30% of that power as damage to ALL enemies hit (Math: thats an extra 103.5 damage). Make it a crush or a monster, that is going to HURT. Since your cooldown reduction is now nearly maxed, this will be a VERY common effect.

Soul Reaver
- This Item makes your abilities do en extra 2% of the target enemy/ies health as damage, scaling up with targets over 2000 hp maxing at 7% @ 2750 HP. This is your tank shredder. (MATH 2: 7% of 2750 is 192.5)

Rod of Tahuti
- Basic attacks and abilities now get 25% additional magic power against enemies below 50% HP. Typically, attacks with your ultimate against ANY enemy type at 50 or below, except Guardians, will one shot at this point. If you are conscious of your soul gem stacks, you can even snag a halved guardian or a 75% warrior

Spear of the Magus
- The spear of the Magus provides you with a big 110 magic power bump and +10 flat penetration. By the time your power gets to it’s final build point (let’s say around 655) take a look at these numbers: (MATH: soul gem 4 stacks attacking a guardian at 2750+ HP, that is an extra 389 damage with soul reaver. At 49% health, 486.25 with Rod) It’s going to hurt them very badly.

Obsidian Shard
- this adds to your penetration by giving a base 20% penetration to your attacks but 30% every 10 seconds. Adding this to your existing stats can really give you the edge you need against really tanky tanks and punch through protections. Stacked with the other penetration items this can help you take down the tankiest tanks with ease

Polynomicon
- This adds some oomph to your basic attack (75% of your magic power, every 3 seconds) as well as a big boost to mana which admittedly this build lacks. Built early, this can help soften the pressure the low mana of this build gives.

Divine Ruin
- They’re healing? Tell them no.

Typically, by the time you’ve built your third item, you will be able to two shot about 60% of the enemy team

Pros / Cons

The pros speak for themselves in the item description so I am just going to focus on the drawbacks of this build
1. Made of Glass
- If you get rooted, sandwiched, or hard stunned, you are most likely done for.

2. Public Enemy #1
- Smart teams will realize you're an absolute monster (get it?) and prioritize you, especially salty assassins who cant get you to half before you crush them to death for the 8th time in a row

3. Mana Glutton
- The lack of mana bumps in the items is most noticeable early game making multiple trips to the fountain necessary which can pull away from combo chances, gold, and XP, and can often leave you at the mercy of your enemies if you can't use sentinel to escape

4. Team throw off
- Rare but possible, sometimes your team will have so much burst damage at the start that the majority of the enemy team will build defensive which can seriously delay the rate at which your power potential grows.

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1
Cooldillan (2) | January 10, 2021 9:13pm
I’m not the biggest fan of chronos pendant on most non utility mages especially so early on in builds as it slows down your spikes so much. Instead I would recommend getting another flat pen item like magus or divine. Probably divine because of all the healers going around. I think I like the rest though. Scylla got picked up a lot at worlds so a lot of builds coming out of there but the one I saw most often was double flat pen first three items.
1
MrCannonballs | January 10, 2021 10:33pm
Thanks for the feedback! Honestly, I’m not crazy about chronos either, well..early on at least and for Scylla not so much but I just loved the cooldown. But you’re right. Going for more pen early is def. the way to go. I’ve been playing around with an alternate version the last couple days and I threw it in the guide if you wanna take a look. As for divine ruin, I get what you mean but honestly, I don’t think I’ve ever run into an issue with any healers or healing in general. But once the healing changes with season 8 come out divine ruin is for sure gonna fun making healers panic. I’ll play around with it. Thanks, again.
1
Cooldillan (2) | January 10, 2021 9:14pm
Also I forgot to mention the late game build doesn’t have a lot of percent pen and mages for the most part should be hitting tanks so more percent pen would give a lot of value in your builds.
1
MrCannonballs | January 10, 2021 10:36pm
What percent pen items work best for you / do you recommend?
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1
MrCannonballs | January 10, 2021 5:53pm
I don't know why the rest of the build order is under the ability order...
1
Kriega1 (120) | January 10, 2021 7:19pm
1. Probably would deselect and ignore the "build" / "starter" stuff it's probably the thing doing it.

2. Add Divine Ruin as an option. Also maybe Shard too. Poly also isn't bad if you can get away with it.
1
MrCannonballs | January 10, 2021 10:35pm
Agree with all 3. When I got the notification of the comment after yours I realized I never put my optionals or the alternates I’ve been using. I added them to the guide if you wanna take a look, let me know what you think. Thanks, again.
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League of Legends Build Guide Author MrCannonballs
Two Tap Terror - Scylla Arena Build
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