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Everytime I use this build in solo lane I dominate.
Death's toll will keep you sustained
Berserker's keeps you alive
Shogun's gives you attack speed
Asi give you lifesteal
Frostbound Hammer gives you more CC
Atalantas Bow will give you more lifesteal, crit, attack speed, and power to top it all off.
You'll be able out box anyone if you play it right.
Everytime I use this build in solo lane I dominate.
Death's toll will keep you sustained
Berserker's keeps you alive
Shogun's gives you attack speed
Asi gives you lifesteal
Frostbound Hammer gives you more CC
Atalantas Bow will give you more lifesteal, crit, attack speed, and power to top it all off.
You'll be able out box anyone if you play it right.
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The other 2 items you pick up shouldn't include Asi or Atalanta's Bow. While I can get the appeal of Asi, you're upgrading Death's Toll into Death's Embrace, which is all the lifesteal you should need. While Asi's lifesteal could be helpful, you aren't nearly tanky enough and should really be getting more protections...you can consider items like Spirit Robe or counter items like Pestilence or Spectral Armor, for example.
Atalanta's Bow is a crit item, and with this being the only crit item in the build, it's inefficient for damage potential. In addition, crit isn't the best item for her, as 2 of her stances contain < 1x multipliers, and her basic stance's first 2 attacks are also 1 or < 1x. IF you were to go for a basic attack item for DPS, you'd probably be better served with Qin's Sais, but again, probably wouldn't recommend it in most situations.
Now this doesn't mean you couldn't do well situationally in matches. If your skill level or the matchup is favorable, sure you could do well...but in a general sense, wouldn't recommend this build.
As for ability leveling, your first 5 levels should typically look like 2-3-1-2-4. 2 is your best wave clear and your 3 gives you more sustain and has great range. You'll usually max your 2 first, then your 3, then your 1, BUT you could consider maxing your 3 first, especially if your lane opponent is able to interrupt your 2's casting with a stun or other CC. Hope this helps.