This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Vote received! Would you like to let the author know their guide helped you and leave them a message?
A standard crit build for the modern adc. Items are bought in that order for a better 4 item spike, which is the sweet spot for hunters to join their team at the fire giant pit. Rage is bought in the 3rd item slot to start stacking it quickly.
Hunter's Cowl
Transcendence
Ninja Tabi
Rage
The Executioner
Demon Blade
Tap each threat level to view Skadi’s threats


| skadi | kaldr, the winter wolf | piercing cold | rune of the hunt | permafrost | winter's grasp |
| kaldr, the winter wolf | Skadi, much like Rama doesn't have a true passive. Instead she gets an extension of her second ability, Rune of the hunt. Kaldr works as an auto attack sponge and extra scaling for Skadi to create favorable trades. |
| piercing cold | This is Skadi's hardest hitting ability and best wave clear option. This also enables Kaldr's often underwhelming damage to be more impactful. Should be noted that leveling this ability increases the strength of its slow by a good amount. |
| rune of the hunt | Rune of the hunt is linked to Kaldr, the winter wolf. Kaldr's damage is very limited on it's own, but when amplified by either Piercing cold or Winter's Wrath it stacks up nicely. At max level the 10% movement speed stim provides Skadi a little more saftey and chasing potential. |
| permafrost | Movement speed is the strongest stat in Smite. Permafrost is what brings Skadi much needed safety to make up for the crippling lack of escape tools. Enemy gods that slide into terrain/other gods/player-made walls bounce back in the opposite direction. This gives Permafrost a really high ceiling when it comes to crowd control duration as it is not affected by diminishing returns. Use this ability to dance around backline divers. |
| winter's grasp | Winter's grasp is a ranged root that throws Kaldr at the location and applies damage over time on both Skadi's and Kaldr's location. The tick damage from both circles does stack, so this ability gets the most damage in close range. At max distance the damage does tick while Kaldr is leaping at a target, missing around 2 ticks of damage. However, in practice a ranged two second root is a very useful tool even when missing out on damage. |
![]() |

Skadi has been historically built as an ability hunter, however this character archetype has never been successful outside of
Ullr, who is an exception rather than the norm. Currently, it's not optimal to itemize characters this way so I will be using standard meta hunter builds.
| morningstar | healing potion |
|
|
| ninja tabi |
|
| wind demon |
|
| ninja tabi |
| qin's sais | dominance |


SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.
Copyright © 2019 SMITEFire | All Rights Reserved
Leave a Comment This author would like to receive feedback
and suggestions about their guide.
You need to log in before commenting.
Collapse All Comments