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Open with one point in each ability. That'll give you a close to confirm kills. Your main damage move in your 3 and a heal in your 1. Upgrade your ultimate when available. Max your 3 first. Don't put points in heal or jump before doing that.
Bloodforge can be changed for whatever you want but for late game boxing, it could come in handy.
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Build needs CDR and mana sustain. Also not sure the bloodforge is necessary.
I recommend something like:
You say this is more of a get in-get out build, but that works directly against Guan's passive, which wants to deal and take damage consistently to build and maintain stacks, which gives all of his abilities additional function. He is meant 100% to be tanky and get those stacks, and you don't do that by playing him like an assassin. He also doesn't have the mobility or CC (outside of his ult) to do that effectively.
The way you create more utility out of him and give your team some added benefit is by spamming abilities by getting CDR, adding to your protection shred by getting things like
Also, you're exposed while you channel
Loki, going to archive this. Once you add a 6th (non-blessing) item you're welcome to unarchive.