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Death's Toll
Boots
Healing Potion
Mana Potion
Warrior Tabi
Rage
Jotunn's Wrath
Demon Blade
Malice
Deathbringer
Hydra's Lament
Stone Cutting Sword
The Executioner
Brawler's Beat Stick
Warrior Tabi
Rage
Jotunn's Wrath
Demon Blade
Malice
Deathbringer
Capt_Elfimis here with my 3rd complete guide featuring the tiny decimator of crits (that everyone thinks is a girl!)
Ne Zha is an assassin who like most is primarily focused on high single target damage, however he also features some crowd control and the ability to make highly effective engages to launch a team fight or quickly take down a 1v2 situation.
Like most assassins, he is a go to for the Jungle role in Conquest but today we are going to focus on some Joust play and how to dominate the 3v3 battlefield.
Ne Zha has a rather interesting kit for an Assassin and it's highly integral to understand his entire kit and make sure that it is being properly utilized throughout the match. It is also critically important to understand how your kit indirectly benefits your teammates as well. I will try not to get terribly long winded on skills but no promises!
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Spoiler: Click to viewThere is a good bit to cover here so i'll try to keep the majority of it as simple in explanation as possible. For a quick glance, just read the short version and for a more in-depth look choose the spoiler tag versions.
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Spoiler: Click to viewHopefully you read and enjoyed the entire guide or at least learned something about
Ne Zha that you may not have know previously. An exceptional power house and versatile assassin, his presence in Joust with a more confined battle space make him a terrifying foe in the right hands. It is here that we must end this wonderfully delightful trip down
Critical Lane and get back to smiting!
**Updates will come as needed based on PTS Changes, feedback**
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I have a different order so he is effective early game as well
warrior tabi, jotunn's wraith, deathbringer, rage, malice, wind demon
his ult takes down anyone who isn't tanky
combos I like to do:
1 early to get rid of minions and to get the enemy to have a little damage
3+4
3+2(+1 if needed)