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Master Conquest AMC MID/ADC Guide

2 0 18,808
by Perfxction updated May 27, 2019

Smite God: Ah Muzen Cab

Build Guide Discussion 21 More Guides
Tap Mouse over an item or ability icon for detailed info

Ah Muzen Cab Build

Starter

Notes Mages Blessing helps your clear a lot because your passives procs it a second time in one ability this combined with his really high ability damage makes his clear really strong. Thats is also the reason why he can be played in Midlane

Notes

Mages Blessing helps your clear a lot because your passives procs it a second time in one ability this combined with his really high ability damage makes his clear really strong. Thats is also the reason why he can be played in Midlane

Build Item Mage's Blessing Mage's Blessing
Build Item Morningstar Morningstar
Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion
3

Ability damage focus

Notes This build is focused on power and pen. You will be doing at lot of damage with your abilities while still having decent attack speed because of your 1.
Can sell boots for runeforged hammer.

Notes

This build is focused on power and pen. You will be doing at lot of damage with your abilities while still having decent attack speed because of your 1.
Can sell boots for runeforged hammer.

Build Item Warrior Tabi Warrior Tabi
Build Item Transcendence Transcendence
Build Item The Crusher The Crusher
Build Item Bloodforge Bloodforge
Build Item Titan's Bane Titan's Bane
Build Item Jotunn's Wrath Jotunn's Wrath

Auto attack focus

Notes This build is more focused on attack speed with qins. It provides a lot of dps and can shred tanks pretty quickly.
You could get odysseus bow or titans bane for boots lategame.

Notes

This build is more focused on attack speed with qins. It provides a lot of dps and can shred tanks pretty quickly.
You could get odysseus bow or titans bane for boots lategame.

Build Item Warrior Tabi Warrior Tabi
Build Item Transcendence Transcendence
Build Item The Crusher The Crusher
Build Item The Executioner The Executioner
Build Item Asi Asi
Build Item Qin's Sais Qin's Sais

Ah Muzen Cab's Skill Order

Hive

1 X Y
Hive
4 8 11 12 14

Swarm

2 A B
Swarm
1 3 6 7 9

Honey

3 B A
Honey
2 15 16 18 19

Stinger

4 Y X
Stinger
5 10 13 17 20
Hive
4 8 11 12 14

Hive

1 X
Bees swarm at the ground target location, creating a new hive that provides movement and attack speed buffs to Ah Muzen Cab. He also heals for a small amount every second while he remains close to the hives. Enemies within 20 units of a hive are revealed to Ah Muzen Cab's team. The hives can only be destroyed by basic attacks (Max 7 hives).

Ability Type: Ground Target
Healing: 4 / 6 / 8 / 10 / 12 per second
Attack Speed: 10 / 20 / 30 / 40 / 50%
Movement Speed: 10 / 15 / 20 / 25 / 30%
Radius: 90
Cost: 40
Cooldown: 12s
Swarm
1 3 6 7 9

Swarm

2 A
Ah Muzen Cab summons a large swarm of bees that fly forward in a path in front of him, dealing damage to all enemies hit and applying Bees! to them.

Ability Type: Line
Damage: 60 / 110 / 160 / 210 / 260 (+80% of your Physical Power)
Range: 70
Cost: 65 / 70 / 75 / 80 / 85
Cooldown: 15 / 14 / 13 / 12 / 11s
Honey
2 15 16 18 19

Honey

3 B
Ah Muzen Cab sprays honey at a moveable ground target location, slowing all enemies in the area. Bees from Hives within 90 units and Swarm will fly over to protect the honey, dealing damage every 0.5 seconds and applying Bees! to all enemies as they leave the honey.

Ability Type: Ground Target
Damage (per Tick): 13 / 25 / 37 / 49 / 61 (+15% of your Physical Power)
Damage (Max): 91 / 175 / 259 / 343 / 427 (+105% of your Physical Power)
Slow: 20 / 22.5 / 25 / 27.5 / 30%
Duration: 4s
Cost: 60
Cooldown: 10s
Stinger
5 10 13 17 20

Stinger

4 Y
Ah Muzen Cab fires off an enormous stinger that deals damage to all enemies in a line, sticking into the first god that is hit, applying Bees!, Slowing, Crippling, and decreasing their Physical Protections for 3 seconds. If the target dies or after 3 seconds, the stinger falls onto the ground for 4 seconds. If Ah Muzen Cab picks up his stinger, he gains a significant reduction to Stinger's cooldown.

Ability Type: Line
Damage: 275 / 355 / 435 / 515 / 595 (+110% of your Physical Power)
Slow: 20 / 22.5 / 25 / 27.5 / 30%
Physical Protection Reduction: 30%
Retrieval Cooldown Reduction: 80%
Range: 70
Cost: 100
Cooldown: 90s

Pros / Cons

Pros:

-high burst damage
-high pressure in lane
-really good boxing in lane
-great ms and as steroid


Cons:

-no dash or leap
-only real way to survive ganks is the kill the person ganking you
-no cc immunity
-no cc other than a slow and a single target cripple on his ult

Items

Mage blessing is your best starting option because it increases the amount of pressure you have. Your passive interacts with it and procs it so you get 2 procs by using just one ability.

Transcendence is core because your abilities have really high scaling and you spam a lot so you can use the mana it provides.

Crusher is the single best item on amc because of the same reason that makes mage blessing good. one ability will provide 2 procs of the passives so you have really great poke potential with your 2 and espacilly your 3.

Skills

Your passive provides extra damage after hitting a target with an ability.

Your 1 is a great movementspeed and attackspeed steroid.

Your 2 has high scaling and a good range so it is a really strong clear ability as well as great damage on gods.

Your 3 is your only cc outside of your ult and its just a 20% slow but it does a lot of damage and can be used to apply your passive. It also goes through wawlls so it is a great ability to poke the enemy team.
You always have to activate this ability for it to do damage by either having your 1 down and you 3 being in the range at any point or by throwing your 2 on top of it. You can also 2 a target and then use the 3 it will still be activated.

Your ult does a lot of damage and cripples. If your hit it on an enemy god it will be dropped after 3 seconds or when the target dies. You have 4 seconds to pick it up to reduce its cooldown by 80% so as long as you do not get into danger you should always try to pick it up.
Because of the cooldown reduction on picking it up you can use this to poke or start fights in lane like a normal ability as long as you hit it. You might also be abled to ult twice a fight if you pick it up.

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1
Gulfwulf (81) | May 28, 2019 12:05pm
Bloodforge is built way too early.
1
Kriega1 (129) | May 28, 2019 12:17pm
I've seen Bloodforge built early before. Also seen it built where you would normally get devourers as a non-stacking alternative.
1
xmysterionz (64) | May 28, 2019 11:59am
Interesting how the first build has 2 Brawler's Beat Stick
1
Kriega1 (129) | May 28, 2019 12:16pm
It's because someone recorded the build wrong on smiteprobuilds, you can always check the actual build on Smitepro youtube or on the mixer VODs.
1
Gulfwulf (81) | May 28, 2019 12:07pm
I'm not seeing any. Also, Toxic Blade is missing as a situational item in the AS build.
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1
Branmuffin17 (364) | May 28, 2019 12:05pm
It's SPL. The pros can do whatever TF they want. If they want 6 of Transcendence, they can have it.
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League of Legends Build Guide Author Perfxction
Master Conquest AMC MID/ADC Guide
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