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Pendulum of Ages
Book of Thoth
Divine Ruin
Staff of Myrddin
Obsidian Shard
Gem of Focus
Book of Thoth
Divine Ruin
Staff of Myrddin
Obsidian Shard
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Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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Most squishy gods go Beads and Aegis for relics, Kukulkan included.
Second i would like to ask a few questions
Normally im a Mobile legends player but now i like Smite so much but i have a problem with the items and build cause i dont know what should i buy first and which shards and relics i should use , and which other gods have similar skills like Kukulkan cause i like to play mage but i only can perform good with this mage
Thank you again and sorry if it was so long from me
Are you saying in general you don't know which order to buy items (and reasons why)? Let's assume so and tackle your various questions:
- What should you buy first?: the starters are meant to be purchased first, so that's probably pretty straightforward. In your 2 builds you have
Pendulum of Ages and
Gem of Focus, so the starters for those are
Sands of Time and
Conduit Gem as I assume is already known.
- Past that though, you've got some general rules for build order:
Book of Thoth and
Warlock's Staff, physical damage items like
Devourer's Gauntlet and
Transcendence, and protection items like
Gauntlet of Thebes and
Prophetic Cloak.
Divine Ruin (for anti-heal purposes also) and
Spear of Desolation (for the wide variety of stats including cooldown reduction).
Charon's Coin or
Obsidian Shard) should typically be built a bit later, when enemy protections are higher and the % pen will be more effective...with that said, Charon's is often built a bit earlier as it requires some stacking, while Ob Shard is usually built 2nd to last or last. Other items with % pen have other purposes besides the pen, so are built anytime, such as
Rod of Tahuti,
Staff of Myrddin, etc.
- Which Relics?: For full damage gods that are squishy (like Kukulkan or most damage mages), you almost always will default to 2 relics:
Purification Beads first to help you escape hard CC that can lock you down and get you killed, and
Aegis Amulet next to help you avoid high incoming damage later in the game. Depending on god and role, other relics are commonly used, but in your situation it sounds like you're just looking at mages right now so I would default to those.
- Gods Similar to Kukulkan: I honestly would just suggest branching out and trying all of the mages just to see what you might like. But if I'm understanding the situation, mostly the things about Kukulkan that you appreciate right now are the simplicity of his kit. He's got a main AOE damage item that's easy to use on the minion wave. He's got a straightforward line attack in his 1 and ult. He's got something that can help him maneuver/escape.
Ra. His 1 is a simple line shot that is used for wave clear and is super easy to hit the wave, though is trickier against enemy gods. The other portions of his kit are still simple to understand.
Poseidon is another one that you could try.
Yu Huang,
Raijin, and
Discordia perhaps.
But yeah, just keep playing, get more familiar with the game, and start branching out. You want to learn how to play the other gods anyway. Not only will it open up your options, but learning what each god does also helps you understand how to play against them, which is invaluable.- Stacking items often should be built as first main item, or at least early in the build. This typically involves magical damage items like
- Items with flat pen are often built earlier rather than later, such as
- Items with a main focus on % penetration (such as
In keeping with a generally simple kit, the next god I would probably suggest would be
After that, gods start getting just a bit trickier, whether having to play more positionally sound with good awareness, have certain combos they need to hit with their abilities, or other things. Other gods to consider might be
Hope this info helps. If you have more questions on something specific, let us know and we should be able to help more.