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Boots of the Magi
Chronos' Pendant
Healing Potion
Mana Potion
Chronos' Pendant
Boots of the Magi
Book of Thoth
Boots of the Magi
Book of Thoth
Obsidian Shard
Rod of Tahuti
Obsidian Shard
Rod of Tahuti
Gem of Isolation
Spear of the Magus
Wall of Absolution
Void Stone
Doom Orb
Aegis Amulet (Old)
Purification Beads (Old)
Heavenly Wings
Cloak of Meditation
Boots of the Magi
Chronos' Pendant
Book of Thoth
Obsidian Shard
Rod of Tahuti
May 15th
Created Guide-Will be improved everyday around 4:00 Central Time.
May 16th
Improved Quality and detailed all of the skills. Tomorrow The Chapter Items shall be released. Adjusted Standard Build into a more Damage build and support is more like original Standard Isis.Builds Renamed. *Dont solo lane just yet. Soon will be changed. For faster, and will be simplified for your pleasure.
May 17th
Officially a full guide with all chapters. Later will add more info on teamwork, and mid to late laning. Also will fix Bug with Good Parthners and counters. Going to add more details to counters and any subjects that you comment on. Thanks and Enjoy! (Also some grammar mistakes, TOMORROW!)
The Pros and Cons
I learned
Eset is really squishy but if build correctly can do a tonne of damage. She needs to stand back in the fights earlier in the game so she doesn't get denied experience she needs.
Also I don't build Isis with lifesteal(except for Polynomicon) because it doesn't really benefit her much. All it gives is an extra 10 health per hit, also considering that each ability takes about 20 seconds before off cooldown + regen is more benefitial.
Purification Beads
At max rank allows lowered cooldowns and provides immunity to and slows or cc which is ideal when you need to escape. Unlike other supports she doesn't have a spell for immunity or CC immunity (cleanse], [[Undying Love) so in my opinion this is an a necessity.
Funeral Rites
Isis shares additional HP5 and MP5 with nearby allies. For every player death she witnesses, her aura gains an additional stack (max 10). Stacks reset on death... HP5: 2 HP5 per stack. MP5: 2 MP5 per stack.Attack Progression: 1/1/1.5x damage and swing time.
May not seem like a very nice passive but over time durring the laning phases you can earn enough Hp5 or Mp5 that is equivalent to potions and it shares with allies simular to Gloves of Replenisment. So far this is really her only other healing ability.
For the early stages play more defensively and just try to clear the minion waves as fast as you can so you can gain an advantage. Also try to notify when your going to try to intiate a gank in the lane rather than a poke. Also a good buff to get is Blue which means you should be spamming your abilities.(If right go for Cooldown)
Should not solo lane. She doesn't have enough sustain, can't clear minion waves byherself too well in the early game also relies on her partner to get opponent to low health.
I just wanted to thank you all for reading my guide. Add Comments on how it works or critizism. Tell me how to improve this guide. Remember this is the basics so adjust based on how the game is going. I would also appreciate if you would +1 for my hard efforts in this guide. Thank you! Also remember she's a glass cannon that shouldn't often solo a lane.
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Thanks for the guide, I would like some more justification on the lifesteal items because in games and match people kept telling me to get Bancroft's Talon so can you please try and test that out. Also another good item to try is Sould Eater, Gives health, Aura, Life Steal, and Attack Speed. So if you can please test these items into your build.
Soul eater? It's physical lifesteal!!! It will be super useless on her
wingless, few things that hopefully help, to add linkimage things, place an item, god or skill in double brackets [[itemname ]]this produces this effect
what i would suggest is add a section for why you pick up certain items and why not others that seem good. also for your skill build, now personally i think
that should be a good start, good luck with the guide. if you have any questions let me know.
Well first off, Wing gust is chosen first over spirit ball because spirit ball is more a spell meant for ganking and in the earlier rounds one of the major concern is clearing minion waves, quickly. Also her first ability does do a lot of damage but her 2 helps burst down. Also thanks for your opinions helped me improve.
what i would suggest is add a section for why you pick up certain items and why not others that seem good. also for your skill build, now personally i think
that should be a good start, good luck with the guide. if you have any questions let me know.
I'm pretty sure you could've seen the save button, it's right of the publish.
Lol. Sarcasm..?
Not...
That's for occasions when you are not yet finished with it.