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HP Build for Arena

0 0 12,189
by adamdotpng updated September 6, 2018

Smite God: Athena

Build Guide Discussion 8 More Guides
Choose a Build: Defensive Support
Defensive Support Offensive Support Emerald City
Tap Mouse over an item or ability icon for detailed info

Athena Build

1500 Gold

Notes Rush towards your first item. I would advise Tier 1 Blade with the Blessing over Tier 1 Mail/Talisman due to their stat/cost ratio.

Notes

Rush towards your first item. I would advise Tier 1 Blade with the Blessing over Tier 1 Mail/Talisman due to their stat/cost ratio.

Build Item Guardian's Blessing Guardian's Blessing
Build Item Ancient Blade Ancient Blade
Build Item Healing Potion Healing Potion
Build Item Steel Mail Steel Mail
Build Item Mana Potion Mana Potion
Build Item Silver Talisman Silver Talisman

End-Game

Notes Level 20 Stats
  • 4,200 Health
  • 51 HP5
  • 33 MP5
  • 20% (+12%) Movement Speed
  • 174 Phys. Def
  • 178 Mag. Def
Total Cost: 12,450

Notes

Level 20 Stats

  • 4,200 Health
  • 51 HP5
  • 33 MP5
  • 20% (+12%) Movement Speed
  • 174 Phys. Def
  • 178 Mag. Def
Total Cost: 12,450

Build Item Sovereignty Sovereignty
Build Item Heartward Amulet Heartward Amulet
Build Item Relic Dagger Relic Dagger
Build Item Winged Blade Winged Blade
Build Item Talisman of Energy Talisman of Energy
Build Item Midgardian Mail Midgardian Mail

Relics

Build Item Heavenly Wings Heavenly Wings
Build Item Magic Shell Magic Shell
Build Item Cloak of Meditation Cloak of Meditation
Build Item Belt of Frenzy Belt of Frenzy
Build Item Shield of Thorns Shield of Thorns

Athena's Skill Order

Preemptive Strike

1 X Y
Preemptive Strike
3 15 16 18 19

Confound

2 A B
Confound
2 4 6 7 10

Shield Wall

3 B A
Shield Wall
1 8 11 12 14

Defender of Olympus

4 Y X
Defender of Olympus
5 9 13 17 20
Preemptive Strike
3 15 16 18 19

Preemptive Strike

1 X
Athena powers up for a dash. While dashing, Athena will pass through minions, stop and hit the first enemy god she encounters, dealing damage. If she hits an enemy, Athena gains a stack (max 3), reducing the next source of Basic Attack damage from any god that hits her. Athena may also gain these stacks by hitting an enemy god with Reach, once per attack.

Ability Type: Dash, Slow, Damage
Damage: 80 / 130 / 180 / 230 / 280 (+50% of your Magical Power)
Range: 55
Cost: 60 / 70 / 80 / 90 / 100
Cooldown: 14s
Confound
2 4 6 7 10

Confound

2 A
Athena releases a shockwave of power from her shield, Taunting enemy gods and decreasing their Attack Speed as she forces them to fight or chase her.

Ability Type: Cone, Taunt, Damage
Taunt Duration: 1 / 1.25 / 1.5 / 1.75 / 2s
Damage: 40 / 65 / 90 / 115 / 140 (+20% of your Magical Power)
Attack Speed Slow: 20 / 22.5 / 25 / 27.5 / 30%
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 18s
Shield Wall
1 8 11 12 14

Shield Wall

3 B
Athena summons a group of Athenian warriors who do damage and Slow upon arrival. After 2s, they strike again, dealing additional Damage and Slowing.

Ability Type: Circle, Damage
Initial Damage: 70 / 110 / 150 / 190 / 230 (+50% of your Magical Power)
Secondary Damage: 70 / 135 / 200 / 265 / 330 (+50% of your Magical Power)
Slow: 15%
Radius: 15
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Defender of Olympus
5 9 13 17 20

Defender of Olympus

4 Y
Athena picks a single allied god anywhere in the world, and launches herself up into the air, landing next to that god 3.6 seconds later. During that 3.6 seconds, both Athena and the allied god gain Damage Mitigation, and the allied god also gains Movement Speed. Enemies nearby when Athena lands take damage.

Ability Type: Teleport, Buff, Damage
Damage: 340 / 415 / 490 / 565 / 640 (+90% of your Magical Power)
Ally Mitigation: 10 / 12.5 / 15 / 17.5 / 20%
Movement Speed: 10 / 12.5 / 15 / 17.5 / 20%
Radius: 20
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 120s

VET VET VET

This guide is meant as a gimmick because any meta is so cliché, even in Arena. 😜

The builds are limited to only items that provide Base Health Points. They try to make the best use for each play-style. Remember that these guides are suggestions and some item combinations will synergize better than others.

Pros

    High base HP = More abilities to tank
    Mail of Renewal & Stone of Gaia heal for a bunch in a short time.
    Surprising variety of items.

Cons
    Items/Abilities based on % of Health
    % Penetration (Higher defense means more protections removed)
    Lack of some necessary items (Phys. Def and higher CDR items)

Defensive Support

Taunt and tank enemies off your back-line. Your mana will be a problem until you build Heartward, and you will have to manage your cooldowns often. This build is meant to stick with your teammates and against those without heavy penetration.

Offensive Support

Stick to your enemies and make use of your aura items. This build has some power and CDR, but you're not as tanky.

Emerald City

Your early game won't be strong, but you (most likely) won't die in late-game fights. Mail of Renewal is core, especially to regenerate your mana in the middle of a fight. Last item is your choice; Ethereal stacks MP and HP along with your ridiculous self-healing by now, as well as maxes your CCR.

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1
Branmuffin17 (394) | September 12, 2018 4:11pm
No shoes is never something I'd recommend, even in Arena. Sure, shoes are "meta" but still...mobility outside of your Preemptive Strike is going to be really, really lacking, and may make it tougher for you to time your initiations well (or catch up to a teammate that's getting ganked a bit away from you). That said...in your build 1, you DO get 20% (and situationally higher) MS...but you get it so late. I would suggest rushing MS items if you're avoiding Shoes. I do personally like to get rid of Shoes late where applicable, and think it's great for some Guardians...but not Athena so much.

Relic Dagger is something Athena won't really get as much use out of...she's not a blink god, and I feel Relic Dagger in teamfight modes is almost exclusively for higher Blink use. This means Ares, Cerb, Odin, etc.

Winged Blade is specific to counter slows. Fine, there are tons of slows in the game, so you'll probably get good function out of it...but I consider it pretty niche and don't often purchase it myself.

So, between those two...going for non-Shoes MS items seems...meh. I'd honestly just get Shoes of Focus if you want to move into Sov/Heart (and Heart is also a bit meh). Witchblade would be a better option compared to Relic, if facing basic attackers.

I do like that you're thinking outside the box, but your offensive build 2 is also funky, though at least here, you're getting your MS items first. I don't like Jade that much, TBH, and it's not that strong of an item late-game. Gem of Isolation is functional, but a bit of a weird item for Athena too.

Your build 3 is an interesting concept. I would never build it, but I get it. Lots of health and not enough protections mean that high health isn't doing you as much good...a bit more prots would be nice. I'd probably sub out Mail of Renewal for Hide of the Urchin if I was going for a similar build.

Interesting ideas.
1
boogiebass (46) | September 12, 2018 4:14pm
Blink + taunt = spicy plays

Remember bran, spicy plays get the lays
1
Branmuffin17 (394) | September 12, 2018 4:16pm
Sure but Adam doesn't have Blink as a relic option.
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