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How To (Actually) Play Yemoja (Masters Support Guide)

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Smite God: Yemoja

Build Guide Discussion (2) More Guides

Purchase Order

Start (Upgraded Sprint)

Build Item Guardian's Blessing Guardian's Blessing
Build Item Heavenly Wings Heavenly Wings
Build Item Healing Potion Healing Potion
Build Item Healing Potion Healing Potion
Build Item Healing Potion Healing Potion
Build Item Healing Potion Healing Potion
Build Item Hand of the Gods Hand of the Gods

Normal Sieging Focused

Build Item Shoes of Focus Shoes of Focus
Build Item Breastplate of Valor Breastplate of Valor
Build Item Shogun's Kusari Shogun's Kusari
Build Item Tyrannical Plate Helm Tyrannical Plate Helm
Build Item Talisman of Energy Talisman of Energy
Build Item Mantle of Discord Mantle of Discord

Normal Teamfight Focused

Build Item Shoes of Focus Shoes of Focus
Build Item Breastplate of Valor Breastplate of Valor
Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Lotus Crown Lotus Crown
Build Item Oni Hunter's Garb Oni Hunter's Garb
Build Item Mantle of Discord Mantle of Discord

Selling Boots

Build Item Relic Dagger Relic Dagger
Build Item Oni Hunter's Garb Oni Hunter's Garb
Build Item Genji's Guard Genji's Guard
Build Item Midgardian Mail Midgardian Mail
Build Item Spectral Armor Spectral Armor
Build Item Emperor's Armor Emperor's Armor
Build Item Spirit Robe Spirit Robe

Situational Items

Build Item Pestilence Pestilence
Build Item Contagion Contagion
Build Item Soul Reaver Soul Reaver
Build Item Ethereal Staff Ethereal Staff
Build Item Gem of Isolation Gem of Isolation
Build Item Void Stone Void Stone

Second Relic

Build Item Magic Shell Magic Shell
Build Item Horrific Emblem Horrific Emblem
Build Item Blink Rune Blink Rune
Build Item Belt of Frenzy Belt of Frenzy

Yemoja's Skill Order Notes YES, RIPTIDE AT LEVEL 1. READ THE GUIDE.

Bouncing Bubble / Moonstrike

Bouncing Bubble / Moonstrike

1 X
2 3 6 7 9
Mending Waters

Mending Waters

2 A
4 8 10 11 12
Riptide

Riptide

3 B
1 15 16 18 19
River's Rebuke

River's Rebuke

4 Y
5 13 14 17 20
Array ( [major] => Array ( [0] => Array ( [god] => Array ( [god_id] => 59 [display_name] => Nox [url] => nox ) [scoreVal] => 2 [notes] => Not Nox specifically, just all lockdown gods. you can include ares, daji, horus, persephone, ravana, really just all gods that abuse gods with no instant escape and no cc immunity. if you would feel unsafe picking zeus into a god, you probably shouldn't feel safe picking yemoja. ) ) ) 1

Yemoja' Threats

Maximum
0
Major
1
Even
0
Minor
0
Tiny
0
Click each Level on the left to view
Yemoja' threats

Introduction

Yemoja is one of Smite's strongest supports, and (arguably) one of the highest skill cap supports in the game. While she may seem simple at first glance, and she is if you just spam either Moonstrike or Mending Waters all game, she has a lot of complexity beyond that.

From minion manipulation, utilising Riptide to its fullest potential, and learning proper placement of River's Rebuke, I'll try to cover as many of Yemoja's advanced tips and tricks as possible.

As a quick "about me" section, I've been playing Smite since season 3, consistently ranked masters since about season 5, and I play competitively, like in the Smite Open Circuit. I have a 60%+ winrate and a 3+ KDA on Yemoja over around 70 games of masters ranked conquest.

Strengths & Weaknesses

Overall Yemoja is a very strong support, but she does have clear upsides and downsides.

Yemoja's strengths include:


However, she does have downsides, such as:
  • Lack of cc immunity in her kit.
  • No "instant" escape (like a dash or jump), she needs to place Riptide and walk into it afterwards.
  • These two factors make Yemoja easy to lock down by gods like Nox, Da Ji, or ***bakharna.
  • River's Rebuke is susceptible to jumps and Phantom Veil to escape.
  • If you manage your omi improperly you are pretty useless until it regenerates

Which Build Should I Use?

You don't have to decide on which build you are going for until you've finish both Shoes of Focus and Breastplate of Valor. At this point, there are some options you should weigh up:

If the game is fairly even, the teamfight based build will likely be more effective, as the auras from Gauntlet of Thebes and Lotus Crown will help your team gain and grow a lead through winning teamfights.

If you are very ahead at this point, the siege build will allow you to push this lead into fire giants and phoenixes sooner due to the Shogun's Kusari attack speed aura and Tyrannical Plate Helm minion buffing.

If you are behind early game, the siege build will allow you to buff your team's defence due to the same factors. However, the Gauntlet of Thebes and Lotus Crown in the teamfight build helps a lot with defense too. This one's really up to you as well.

Situational Items

Pestilence can replace Talisman of Energy or Genji's Guard in each build if you need antiheal.

Alternatively Contagion can replace Tyrannical Plate Helm or Lotus Crown in each build if you prefer.

Soul Reaver, Ethereal Staff, and Gem of Isolation can replace Mantle of Discord in both builds if you want some damage for lategame teamfights.

Void Stone can also replace Oni Hunter's Garb in the teamfight build if you want more damage.

Second Relic

Magic Shell is a great pickup if your team is struggling against auto-attack gods like Bakasura or Kali because of the block stacks once you upgrade it (you should upgrade it as soon as possible).

Horrific Emblem pairs well with your [Heavenly Wings]], as you can speed your team up and slow the enemies down, as well as reducing their damage.

Blink Rune is great if you can get good ults off of it, as you can blink to the side of someone and ult them up against a wall once you have some practice.

Belt of Frenzy is a great pickup too, and is more useful if you really want to ensure your sieges will go well. It's also great for bursting objectives like fire giant along with your Shogun's Kusari, but is less effective than all of the other relics in teamfights.

Selling Boots

Relic Dagger is my default pickup if I go the teamfight focused build, as it caps cooldown reduction and helps get your relics up far more often.

Pick up Oni Hunter's Garb if you need more magic defense and you are going for the siege build, or Genji's Guard in the teamfight build as it caps cooldown reduction.

If you need more physical defense, pick up either a Spectral Armor if you are dying to a crit build hunter or assassin, otherwise, buy Midgardian Mail.

If you don't need any of the above, and just want more help with sieging or defending, grab Emperors Armor.

Otherwise, you can never go wrong with an ol' reliable Spirit Robe.

Level 1 & 2

Yes, this gets its own section. Yes, this explains why you start sprint tier 2 and Riptide.

This is the step that I don't see anyone doing in my games (Masters ranked games.)

You're going to want to tell your adc you are doing this so they start, and tank, the void buff by themselves.

I have a video showcasing and explaining the level 1 process here:



But here's a full explanation too:

The timer hits 00:00. You should be at your own duo phoenix. You're going to push your own wave back with your 3 so that it gets juggled until the 3 despawns. Then place one more, and run to purple and hog it, auto it twice (MAKE SURE YOUR ADC DOESNT WALK OUT OF THE CAMP AGGRO RANGE WHILE YOU DO THIS), then run back to the wave between your towers. Now you're going to 3 it backwards two or three more times, while making sure to get all of the xp from the wave EXCEPT the spirit minion, which your adc should go and get alone.

At this point, you are level 1 with 1-2 minions needed to hit 2, your adc is level 2, both the enemy duo laners are level 1 with only purple buff xp, and your wave is now two waves, and still in your tower.

Now you can push two waves at the same time, which, unless the enemy adc is Izanami, is going to cause a lot of problems for them. Often they will try to clear the waves outside of tower, take a lot of damage from them, and die for it. you will also hit level 2 while they do this, and so will have slows, stuns, and a knockback to make the kill super easy for your adc. This is also where the sprint tier 2 comes into play, as if you knock back an enemy with your 3 and pop sprint 2 at the same time, 9 times out of 10 that enemy dies. As an added bonus, if their adc does die, you can now 3 your own wave into the enemy tower and they lose two waves worth of xp and gold at the same time.

The best case scenario for the enemy duo is that they don't die, and just lose two waves worth of gold to tower. Worst case, duo lane is over in the first two waves.

Teamfights

The easiest way to sum this one up is:


Save River's Rebuke to either trap a member of the enemy team with no escape, or to wall your backline away from an enemy that is diving them.

Yemoja's skill cap is in balancing all of the above so that you can be the most effective possible in each fight.

Utilising Riptide properly

What people think Riptide is for: Riptide out of base to lane.

What Riptide is actually for (examples in the videos above):

  • Minion manipulation (like the level 1 start, or grouping duo waves to fight at fire giant while the waves push up duo lane)
  • Pushing back escaping enemies
  • Pushing your teammates out of danger
  • Blocking off chokepoints
  • Pushing the enemy ADC out of range to hit your towers/phoenix in sieges
  • And let's be honest, it's great for ****ing with your team too.

Sieging

Honestly this one is pretty simple too, but there's a build is dedicated to it so it should get a mention.

Yemoja is, in my opinion, the single best support for sieging in the game (and yes I'm including fafnir). She just has a million tools for sieging. You can 3 to group minions then shove them into the phoenix super quickly before the enemy expects it, ult to stop the enemy team from even getting in their own phoenix to defend, spam Mending Waters to keep your carries healthy while they attack it, hell Moonstrike can even stun the damn phoenix.

Use Riptide to group a couple of waves if they don't have a good instant clear ability, then shove them all in the phoenix quickly while you use River's Rebuke to cut as many of the enemy team off of the phoenix as possible, then spam Mending Waters on your backline using your bonus omi from your ult. Add to this process a Shogun's Kusari, Tyrannical Plate Helm, Talisman of Energy, AND a Belt of Frenzy, and its a pretty free phoenix for you.

On sieging defences you have Riptide to keep the enemy ADC off of the phoenix, and River's Rebuke to either keep the whole team out or split them up and pick off the frontline.

Conclusion

I hope you've learned something about Yemoja that you can take forward into your games with her. If you have any questions or suggestions about my guides or videos, feel free to ask in the comments here or on any of the videos, or even dm me on discord (DiscoFerry#6038), and I'll do my best to help you out wherever I can. Thanks for reading/watching!

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Hades4u (36) | September 17, 2020 4:55am
Cool videos and guide! I wanted to make a small suggestion that would improve the aesthetics of your guide. You can tag items, abilities and Gods by using double brackets around their names. For example you have Yemoja and Bouncing Bubble. You can do this by using the following format:
Code:
[[Yemoja]] and [[Bouncing Bubble]]

I would like to suggest to include more information on why your item choices are the best ones, to make sure that newcomers understand the thought process behind your build so they can properly pick items on their own in the future. Also, a key element in keeping your guide at the top and continuously getting people on your videos is to keep the guide updated! That's the best way to stay ahead. :)

All in all, keep it up and feel free to send me a private message if you need more help!
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DiscoFerry (2) | September 17, 2020 10:58am
yeah honestly im rather clueless about the whole aesthetics thing on here, ill definitely look into it more for the future and maybe some updates on my previous guides. Thanks!
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