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@OP specify which game mode you're building for.
Shoes of the magi
Chronos pendant
Spear of desolation
Soul reaver
Obsidian shard
Situational
I left a situational spot in the build. Thats for bancroft. Building it early is valid as well.
You prefer early soul reaver in arena? Early bancroft i can understand. The whole early soul reaver is new to me.
Just don't get
And in this instance, I absolutely acknowledge that Ka4Drog is building it WAAAAAAAY too early.
That said, it still provides the highest base power of all mage items, and a significant power boost to enemies below 50% health (when it's already got a solid base of power from other items).
In a build containing
Given that he usually will use multiple abilities to finish off an enemy, there's decent reason to believe he'll get that extra power boost in a fight. In a teamfight, he might have opportunity to benefit from it multiple times on multiple enemies.
I'm just not getting why you say it's bad.
I think it works better on mages with tick damage like Anubis.
When you accept that asi bridge is love, asi bridge is life, everything will make sense to you my dear friend.
Anyway, Rod is only good on healers, Chronos, Sol and Zeus at the moment.
Yea then tahuti isnt the greatest item on anubis. Thanks for clarifying.
I'm not sure that this is correct, honestly. I could be wrong, though.
Tahuti is merely an item that can be considered on
PonPon's response: https://www.reddit.com/r/Smite/comments/8cmtgg/all_rod_of_tahuti_interactions_with_dot_damage/dxggrug/
From HiRezPonPon:
"There are three types of damaging effects; Immediate Damage (Scylla Crush), Pulsing Damage (Anubis Grasping Hands) and Damage Over Times (Zhong Kui's Card). Immediate Damage and Pulsing Damage are applying Rod of Tahuti passive correctly because they update on each time they hit, because each time it hits it is considered a unique instance of damage. Damage over times are an initial hit that stores that information and does the rest of the damage according to the initial stats it had when it hit."
So for
If it's a DoT that gets applied if the person gets hit, and the damage just then applies over x time/hits, then it generally doesn't work with Tahuti.
This is pretty interesting. But goes to show, Tahuti switches function as it transitions from >50% to <50% health in only some instances.
But bran is saying the ***ive of Tahuti wont kick in for anubis?
Whats rhe final verdict? (I trust bran more than pon pon)
In fact, based on PonPon's response, it's only partially correct, and his explanation helps explain when it should work, and when it doesn't...and why healing over time, as a separate function, is still nice with Tahuti.