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Hachiman Staple ADC Build - Season 8

4 3 9,566
6.3
by DevilPanda updated February 17, 2021

Smite God: Hachiman

Build Guide Discussion 28 More Guides
Tap Mouse over an item or ability icon for detailed info

Hachiman Build

Starter

Build Item Leather Cowl Leather Cowl
Build Item Morningstar Morningstar
Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion
2
Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet
Build Item Blink Rune Blink Rune

Full Build

Build Item Transcendence Transcendence
Build Item Ninja Tabi Ninja Tabi
Build Item Demon Blade Demon Blade
Build Item Fail-Not Fail-Not
Build Item Shadowsteel Shuriken Shadowsteel Shuriken

Boot Replacement

Notes Dominance for consistency

Bloodforge for survivability

Notes

Dominance for consistency

Bloodforge for survivability

Build Item Elixir of Speed Elixir of Speed
Build Item Dominance Dominance
Build Item Bloodforge Bloodforge

Hachiman's Skill Order

Eagle Eye

1 X Y
Eagle Eye
3 15 16 18 19

Heavenly Banner

2 A B
Heavenly Banner
1 4 6 7 10

Iaijutsu

3 B A
Iaijutsu
2 8 11 12 14

Mounted Archery

4 Y X
Mounted Archery
5 9 13 17 20
Eagle Eye
3 15 16 18 19

Eagle Eye

1 X
When Hachiman toggles on this ability, instead of Basic Attacking he fires a series of arrows that travel further and deal additional damage. Each hit may trigger item effects for basic attacks, and can critical hit.

Ability Type: Ranged Basic, Buff
Bonus Damage: 10 / 20 / 30 / 40 / 50 (+110% of your Basic Attack Damage)
Ammo: 4
Range: 80
Cost: 50
Cooldown: 14 / 13 / 12 / 11 / 10s
Heavenly Banner
1 4 6 7 10

Heavenly Banner

2 A
Hachiman calls down sacred banners from heaven, damaging all enemies in range, granting himself Attack Speed, and leaving a banner which buffs his and allied Attack Speed while within range.

Ability Type: Area, Buff, Damage
Damage: 90 / 145 / 200 / 255 / 310 (+60% of your Physical Power)
Attack Speed: 10 / 12.5 / 15 / 17.5 / 20%
Duration: 6s
Range/Radius: 55/20
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Iaijutsu
2 8 11 12 14

Iaijutsu

3 B
Hachiman dashes forward, damaging and passing through enemies. Upon reaching his destination, Hachiman swings his blade in a full circle, hitting all enemies in range. If hit by both attacks, enemy Gods are stunned.

Ability Type: Dash
Damage Per Hit: 50 / 80 / 110 / 140 / 170 (+40% of your Physical Power)
Range: 35
Stun Duration: 1s
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 16s
Mounted Archery
5 9 13 17 20

Mounted Archery

4 Y
Hachiman leaps on his horse and charges forward. While mounted, he is immune to Crowd Control and can aim separately from the direction of his horse. He may fire to launch an arrow at every Enemy God within a cone.

Ability Type: Dash
Damage: 225 / 280 / 335 / 390 / 445 (+95% of your Physical Power)
Slow: 20 / 25 / 30 / 35 / 40%
Slow Duration: 2s
Range: 85
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 110s

Hachiman Build Ideology

This build has been what most pro adc players have been using, the build is extremely good and is the main reason adc's are saying they feel stronger this season.

Leather Cowl gives insane atk spd% and lifesteal for early game clear, its movement speed really helps with getting fed and into the team fight faster and sometimes can actually save you from assassin ganks (sometimes not even needing to outplay).

Transcendence is insanely powerful due to most adc starters giving not much mp5 or mana, personally I would always build devourers gauntlet over this, but you gain so much lifesteal from Leather Cowl and that it becomes obsolete.

Wind Demon is insane this season due to having 5% more crit and the extra atk spd% lets you pop off early game.

Fail-Not is a core item for winning 1v1's and setting up the entire kit by mainly giving 20%cdr and 20-35% crit and 10% pen.

Shadowsteel Shuriken is pretty much required for ADC's to give anti-heal and for some reason this season got buffed to be even more powerful.

Hunter's Cowl is just a generic upgrade that makes you EVEN MORE POWERFULLLL!!!

Lastly, Pick either Dominance for the final nail in the coffin to nuke tanky gods or pick Bloodforge if the enemy team has nobody building protections and have insane survivability (usually against bad players for padding stats).

In Conclusion, I was kinda bummed out that this was the only really working adc build this season. From my research, I found that there was no real reason to drift away from using other items than in the ones listed in the build. When you're the main damage dealer the only thing that is important when it comes to surviving is eliminating the threats (and lifestealing like a mf)..

Hachiman ADC Gameplan

For Season 8, you will want to typically help Red Buff with Middle, then rotate to Purple buff, then into your lane. For Early game, you should always focus minions, and work on getting fed as possible. Make sure to get wards for the scorpion and enemy jungle after you return to the fountain.

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1
Didacted (6) | February 19, 2021 6:10pm
No one’s building Transcendence on AA based adcs, especially not on Hachiman. It’s been a weak item since the nerf mid season 7 and hasn’t been picked up since.
1
Gulfwulf (81) | February 19, 2021 6:38pm
That's what I thought. I've always seen dev guantlets with AA builds, especially those that incorporate crit because of the sustain.
1
Branmuffin17 (401) | February 19, 2021 7:25pm
Well.....

You can argue that Xbal has more reliance on abilities compared to Hachi, which would be true, but he's still mainly played as an AA ADC. This is Panda w/ Cowl + Trans + Ninja + Zerk + Qin's...

Chiron game (of course Chiron is much more ability-based, but Panda's title here is AA Chiron.

Same thing with Ullr, where he's talking about an AA-based build.

Zapman picking up Cowl + Trans in a mostly AA-based Danza build.

And in an AMC build. This one partially mirrors this Hachi build in question...Cowl, Trans, Ninja, Exe, Fail, Wind.

Main thing I want to point out here is that Trans isn't dead...it's still functional, it's still being picked up, and works for builds that are otherwise focused on basic attack function.

The other things to point out here, most of these are not crit builds, and many of these starts skip both Trans and Devo's, with an early build into Dom, which is the other option I mentioned in one of my comments below.

So I probably need to point out that I'm not saying I would go Trans on Hachi; I don't think that's his best direction. I personally would go Cowl, Devo's or Dom, Ninja, and then Rage+Wind+situational or Zerk+Qin's+situational. At the same time, I don't see why we need to shoehorn a role into a single build type...I've seen a variety of builds being used, and people are making a variety of things work. Like always, skill, comp/matchup, and various other factors will always come into play. I'm sure you guys can absolutely make a Trans-based Hachi work. Again, not the best IMO, but it's not like this build is far gone, has 0 pen, blasts past 2.5 AS without Silver, etc.

On the flipside, I don't like this build claiming it's the staple ADC build / the main one the pros have been using.
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1
Kriega1 (143) | February 17, 2021 4:54am
Pretty sure this isn’t exactly what the “pros” are building. I haven’t seen them building shadowsteel at all, I’ve also seen them pickup either Executioner or berserkers just directly before / after Fail-Not.

Also the blink should be shell. There isn’t really many hunters that you want to ever run blink on over Aegis / shell except for possibly Artemis and maybe Ullr.
1
Gulfwulf (81) | February 17, 2021 11:44am
2
Kriega1 (143) | February 17, 2021 11:50am
I'd go Devourer's Gauntlet on him, though Trans might work fine with Cowl
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1
Branmuffin17 (401) | February 17, 2021 9:41am
The start could use work too. Leather Cowl definitely promotes early mana issues, so I get the concept in picking up 2 Mana Potions. That said, this is Hachi we're talking about, and he has some MP5 in his passive. At max you probably only need 1 mana potion, or even 1 Multi Potion.

Major pen (Dom or Exe) definitely needs to be one of the first 6 items, not as a situational 7th item / Tabi replacement. And while I can see Shadow being a situational pickup (vs. Anubis, Herc, multiple healers), it's not a core item.
1
DevilPanda (1) | February 18, 2021 4:24am
Thanks for the tips!

I fixed the mana pot issue with a multi (Morningstar + his passive should be plenty).

Wind demon and Fail-Not get 20% pen, which I feel is enough pen for early-midgame adc, since tanky gods will usually be getting more prots towards the end, it will only dominance last scale higher.

I picked shadowsteel because it gives the next most power, atk% and crit out of all crit items and the antiheal is just so strong against every god. Even if you die in the team fight it contributes so much.
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2
Kriega1 (143) | February 17, 2021 10:13am
Mana pots on other hunters, not Hachiman. I’d go 4 health or 3 health 1 multi on him.
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League of Legends Build Guide Author DevilPanda
Hachiman Staple ADC Build - Season 8
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