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Fenrir is a Mutt and a dirty one at that. i dont much like fenrir but looking over my character stats and my lvls 5 and ups hes technically one of my better gods so i mine as well share what i know. he plays alot like thor but hes more auto attack savy then thor is. becasue his 2 is life steal buff and life steal buff and steroids if you are maxed runes it makes it easier for you to get in ppls faces after abilies rather then run away after an attack or two. i like to save his one for my escapes and blinking into a team and ulting that one unluck basterd is a pretty good way to get out of a crowd and save your 1 anyway. so i like engaging by just runnning up to you nothing fancy really. your 3 has a small range so its good for that last 5 feet as an engage but i do find myself using it as a secondary leap at times to escape depends on the situation. knowing when to use yur 2 in important make sure you dont use it before you alt youll maste it and always try to have it active before you hit someone with your 3.
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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Damage = (100 x Unmitigated Damage)/(Protections + 100)
Actual Defense = (Protection x (1-%Reduction) - Flat Reduction) x (1-%Pen) - Flat Pen
For our first example, let's take
(100 x 1160)/(54 + 100) = 753 damage.
Now let's compare that with a build with penetration. So that we're not making compromises, let's replace
(100 x 1020)/(33 + 100) = 767 damage.
While this may not seem like a huge difference, when you include all of the other abilities in your kit as well as basic attacks, you'll be losing ~100 damage during an engage, and that's assuming you're fighting a squishy target with no defense.
Let's say you're fighting a
Hope this helps in figuring out how to improve building and having better games because of it! Happy smiting :]
I can't explain the maths off the top off my head (plenty of other users on the site can though) but putting one decent penetration item, instead of one of your power items, will give you a MUCH greater damage output than if you don't build any penetration at all.
For example on your crit build, swapping out one of your crit items for