This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results. We recommend you check out our other Builds
Vote received! Would you like to let the author know their guide helped you and leave them a message?
SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.
Copyright © 2019 SMITEFire | All Rights Reserved
@Greenevers
I understand your reasons, and I'm happy you're doing that ! It /somewhat/ motivates me to do better !
I'll also update/put up what you wrote.
@Devampi
It's cuz most of the starts are really meta oriented, and if it's not meta it's not as good. The starts I put up are alternative options that can work BETTER than the meta start in some situations, but not all of 'em.
@Zilby & ThatNonPro
Yeah I'll be putting it on spoilers the next patch.
The ENTIRE strategy is the god's "box", not only ~Strategy~ . Also, some gods would occupy too much space, and it wouldn't be fun to read
Now comes the funny part I'm mostly talking about the start or build parts of the gods as those only over 1 strat while you have multiple (especially if you are talking build ways with defensive builds offensive builds (mostly solo lane though))
"Using Stinger for it's root value" root -> cripple
Ao Kuang
Auto before ult to prevent healing out of execution range
Arachne
You can use 1/2 while in the air of your ultimate. Build tanky late game. Hastened Fatalis is kinda a nono but it's we
Fenrir
Auto after stunning and before Brutalize.
Idk if you'll use these just some quick tips/mistakes. Summon Suku at level 1 hinders your camp clear very significantly. Wastes enough time so that you can't fight for mids or miss out on both possibly. Plus, if your enemy does invade instead of running you can just fight with Feather Step. Overall, I feel like the tips/strats on here need to be more specific and less broad or you just get a very general how to build/play guide.
And instead of having a chapter for each god, you could divide the whole guide into 3 sections or 1. You don't even have half the gods in yet and your table of contents looks cluttered and unnecessarily long already.
Good luck, I hope for the best but I won't be voting on this one :(.
I know it's WIP but I'm lacking more strategies for most gods though you only mention 2-3
The ENTIRE strategy is the god's "box", not only ~Strategy~ . Also, some gods would occupy too much space, and it wouldn't be fun to read
What I mean by the link section is one using anchors and gotos
eg:
The code for this works like this if you don't know
*note, you will want to put the anchor a few lines above where you actually want the goto to take you, idk why but it seems to always jump below.
Downvote, you said I could do Fenrir.
Bae you never sent me ANYTHING XD
Sned me the texts u want to be up on Fenrir and it'll be updated<3