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Bumba's Cudgel provides you with health and damage, in addition to its passive which makes your next basic attack after an ability deal more damage and reduces the cooldown of your abilities by 0,75 second.
Health Potion HP sustain for the jungle and enemy poke.
Purification Beads gives you CC's immune when you use.
Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.
Bumba's Cudgel
Axe
Health Potion
Bifrost Shard
Purification Beads
Bumba's Hammer provides you with health and damage, in addition to its passive which makes your next basic attack after an ability deal more damage and reduces the cooldown of your abilities by 1 second. It's really good for making combos with your skills and basic attacks.
Jotunn's Revenge is very important thanks to the strength and cooldown reduction it offers, allowing you to use your abilities more often.
Hydra's Lament gives you a lot of strength, but most importantly, the passive ability makes your basic attacks do more damage after you use your abilities,perfect for combos between abilities and basic attacks.
Barbed Carver is a very aggressive item that gives you a lot of strength, lifesteal and extra ability damage.
Titan's Bane is a very important item for damaging tanks and gods with a lot of defense.
Blinking Abyss You can teleport in front of you, perfect to do an engage or escape quickly.
Heartseeker Pure item to do a lot of damage.
Purification Beads gives you CC's immune when you use.
Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.
Bumba's Hammer
Jotunn's Revenge
Hydra's Lament
Barbed Carver
Titan's Bane
Blinking Abyss
Heartseeker
Bifrost Shard
Purification Beads
Magi's Cloak provides good mixed defenses and its passive gives you a bubble that activates when you receive any crowd control and works like the
Purification Beads.
Magi's Cloak
Aegis of Acceleration If the enemy team has practically no crowd control, it's a good option to avoid a burst damage by becoming immune to damage.
Blink Rune You can start with this relic, then upgrade it to an item and buy the
Purification Beads so you can play more aggressively.
Aegis of Acceleration
Blink Rune
Tap each threat level to view Susano’s threats
Tap each synergy level to view Susano’s synergies
Hi, this guide is brought to you by lestimics. I started playing Smite 1 on PC in 2014. I've been playing competitively since 2020 and have been a professional Smite player from 2021 to 2023. I've played on different teams like JustF6, Gilded Gladiators or Tartarus Titans.
You can check out the SmiteVOD YouTube channel where my recorded professional games are. I've peaked at 3500 MMR GrandMaster/Masters in Ranked Conquest on the PC platform every season since 2018. I've also done Smite Masters (LAN) 4 times in 2022, so I really think I have the knowledge to guide on the Jungle role in SMITE 2.
I hope you find this guide as a useful learning resource for playing
Susano as Jungle.
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Passive -
After using an ability, your next basic attack applies a debuff to the hit enemy, up to a maximum of 3. The first reduces their strength, the second applies a slow, and the third applies more damage. This is really good because |
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Ability 1 -
The first attack deals Physical Damage to enemies in a cone in front of you. The second attack spins, dealing Physical Damage to enemies around you. The third attack dashes forward dealing Physical Damage. This third attack is usually used more for escaping or chasing someone, it doesn't do particularly much damage and you can cancel the dash using the right click. You have to try to hit a basic attack in between each attack to apply the maximum possible damage. |
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Ability 2 -
You deal damage in a cone in front of you, if you hit the enemy in the middle, you pull them towards you. This ability is very important in your combos because it allows you to close the distance to the enemy in melee range to apply maximum damage with your abilities. |
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Ability 3 -
You throw a whirlwind if you hit an enemy, it deals constant damage, and if you reactivate the ability, you teleport to the whirlwind. This ability is very versatile because you can combo with basic attacks very easily, dealing a large amount of damage, and you can also use this ability to escape. |
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Ultimate -
You summon a typhoon that deals damage repeatedly and grows in size. After a few seconds, you launch it in the direction you're facing, dealing damage and knock-up. If you reactivate the ability, you can launch it sooner, but it will deal less damage and won't knock-up. This ultimate is very good when you engage and in teamfights thanks to the large area of damage it deals. |
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