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Deity Sun Wukong Solo

Solo Conquest
3 0 3,761
by lestimics updated July 30, 2025

Smite God: Sun Wukong

Build Guide Discussion 0 More Guides
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Sun Wukong Build

Started build

Notes Bluestone Pendant It is the most important item for most sololaners, you get power, mana and hp sustain for the lane.

Health Chalice Hp sustain for the lane.

Purification Beads gives you CC's immune when you use.

Notes

Bluestone Pendant It is the most important item for most sololaners, you get power, mana and hp sustain for the lane.

Health Chalice Hp sustain for the lane.

Purification Beads gives you CC's immune when you use.

Build Item Bluestone Pendant Bluestone Pendant
Build Item Health Chalice Health Chalice
Build Item Health Potion Health Potion
2
Build Item Purification Beads Purification Beads

Full Build (aggressive) Recommended

Notes Bluestone Brooch gives you a lot of power and poke with your skills.

Devourer's Gauntlet gives you a lot of damage and lifesteal for sustain in line.

Sanguine Lash With this item you do 2% damage (+1% for every 10% Lifesteal) of their health as Physical damage every second, and his active: lash out at enemies within 4m for 10% of their maximum health as Physical damage (max 500).

Shifter's Shield gives you a lot of health and mixed defenses in addition to its passive that if you have more than 75% of your health it gives you more damage and if you have less, more defenses.

Jotunn's Revenge It gives you damage and the most important cooldown reduction, to be able to use your skills more times.

Void Shield provides you with physical defenses and strength in addition to its passive that reduce enemy physical protections by 10%.

Spirit Robe provides you mixed defenses in addition to its passive that protects you when you are hit by a CC, giving you a lot of defenses.

Purification Beads gives you CC's immune when you use.

Notes

Bluestone Brooch gives you a lot of power and poke with your skills.

Devourer's Gauntlet gives you a lot of damage and lifesteal for sustain in line.

Sanguine Lash With this item you do 2% damage (+1% for every 10% Lifesteal) of their health as Physical damage every second, and his active: lash out at enemies within 4m for 10% of their maximum health as Physical damage (max 500).

Shifter's Shield gives you a lot of health and mixed defenses in addition to its passive that if you have more than 75% of your health it gives you more damage and if you have less, more defenses.

Jotunn's Revenge It gives you damage and the most important cooldown reduction, to be able to use your skills more times.

Void Shield provides you with physical defenses and strength in addition to its passive that reduce enemy physical protections by 10%.

Spirit Robe provides you mixed defenses in addition to its passive that protects you when you are hit by a CC, giving you a lot of defenses.

Purification Beads gives you CC's immune when you use.

Build Item Bluestone Brooch Bluestone Brooch
Build Item Devourer's Gauntlet (Evolved) Devourer's Gauntlet (Evolved)
Build Item Sanguine Lash Sanguine Lash
Build Item Shifter's Shield Shifter's Shield
Build Item Jotunn's Revenge Jotunn's Revenge
Build Item Void Shield Void Shield
Build Item Spirit Robe Spirit Robe
Build Item Purification Beads Purification Beads

Situational Items

Notes Mantle of Discord defenses, cooldown reduction and its passive makes that if you are below 40% of your life all enemies around you are stunned and you gain immunity to CC's. You can change it for Shifter's Shield and Hide of the Nemean Lion if you need this passive.

Notes

Mantle of Discord defenses, cooldown reduction and its passive makes that if you are below 40% of your life all enemies around you are stunned and you gain immunity to CC's. You can change it for Shifter's Shield and Hide of the Nemean Lion if you need this passive.

Build Item Mantle of Discord Mantle of Discord

Full Build

Notes Bluestone Brooch Gives you a lot of power and poke with your skills.

Prophetic Cloak gives you mixed defenses, cooldown reduction and hes passive is that when you damage a physical enemy god you get a stack of physical defense and the same for magical ones, up to a maximum of 20 each so that the item evolves and provides you mitigations.

Helm Of Radiance Mixed item of intelligence and physical defenses that gives you more defenses if you receive physical damage. Switch Helm Of Radiance and Genji's Guard for magical solo enemy.

Genji's Guard magic defensive item that gives you a lot of cooldown reduction thanks to its passive.

Shield of the Phoenix This item gives you health, defense, CD and his passive restores a little of your life when you hit an enemy god with a skill.

Shifter's Shield gives you a lot of health and mixed defenses in addition to its passive that if you have more than 75% of your health it gives you more damage and if you have less, more defenses.

Hide of the Nemean Lion right now the carries are very strong and this item gives you a passive that when you activate it you reflect damage, that's why it's very good vs carries.

Purification Beads gives you CC's immune when you use.

Notes

Bluestone Brooch Gives you a lot of power and poke with your skills.

Prophetic Cloak gives you mixed defenses, cooldown reduction and hes passive is that when you damage a physical enemy god you get a stack of physical defense and the same for magical ones, up to a maximum of 20 each so that the item evolves and provides you mitigations.

Helm Of Radiance Mixed item of intelligence and physical defenses that gives you more defenses if you receive physical damage. Switch Helm Of Radiance and Genji's Guard for magical solo enemy.

Genji's Guard magic defensive item that gives you a lot of cooldown reduction thanks to its passive.

Shield of the Phoenix This item gives you health, defense, CD and his passive restores a little of your life when you hit an enemy god with a skill.

Shifter's Shield gives you a lot of health and mixed defenses in addition to its passive that if you have more than 75% of your health it gives you more damage and if you have less, more defenses.

Hide of the Nemean Lion right now the carries are very strong and this item gives you a passive that when you activate it you reflect damage, that's why it's very good vs carries.

Purification Beads gives you CC's immune when you use.

Build Item Bluestone Brooch Bluestone Brooch
Build Item Prophetic Cloak Prophetic Cloak
Build Item Helm Of Radiance Helm Of Radiance
Build Item Genji's Guard Genji's Guard
Build Item Shield of the Phoenix Shield of the Phoenix
Build Item Shifter's Shield Shifter's Shield
Build Item Hide of the Nemean Lion Hide of the Nemean Lion
Build Item Purification Beads Purification Beads

God Aspect De-Activated

Aspect of Transformation

72 Transformations has a reduced Cooldown and locks your animal form until Somersault Cloud is used. Locking in Ox form causes Master’s Will to Knockup. Tiger form provides stacking Attack Speed on hits of The Magic Cudgel and Eagle form causes your other two non-ultimate abilities to have a reduced Cooldown.

Sun Wukong's Skill Order

The Magic Cudgel

1 X Y
The Magic Cudgel
1 3 6 7 9

Master's Will

2 A B
Master's Will
2 8 10 11 12

72 Transformations

3 B A
72 Transformations
4 13 14 15 16

Somersault Cloud

4 Y X
Somersault Cloud
5 17 18 20
The Magic Cudgel
1 3 6 7 9

The Magic Cudgel

1 X
Slam down with your Cudgel, dealing Physical Damage.

Damage: 115 / 155 / 195 / 235 / 275
Damage Scaling: 60% Strength + 37.5% Intelligence at close range
Damage Scaling: 30% Strength + 75% Intelligence at far range
Range: 8.8m
Radius: 0.96m
Cooldown: 12s
Cost: 50 / 55 / 60 / 65 / 70

Additional Notes:
  • This ability has reduced Strength Scaling but increased Intelligence Scaling to enemies that are further away.
  • Intelligence increases the length of this ability
Master's Will
2 8 10 11 12

Master's Will

2 A
Strike around you dealing Physical Damage. Enemies hit are Slowed and have reduced Attack Speed.

Damage: 90 / 140 / 190 / 240 / 290
Damage Scaling: 65% Strength + 42.5% Intelligence at close range
Damage Scaling: 32.5% Strength + 85% Intelligence at far range
Slow: 20 / 22.5 / 25 / 27.5 / 30%
Attack Speed Slow: 20 / 22.5 / 25 / 27.5 / 30%
Debuff Duration: 3s
Radius: 3.2m
Cooldown: 11s
Cost: 60

Additional Notes:
  • This ability has reduced Strength Scaling but increased Intelligence Scaling to enemies that are further away.
  • Intelligence increases the length of this ability
72 Transformations
4 13 14 15 16

72 Transformations

3 B
Transform into an Ox, Tiger, or Eagle, and charge forward.

Choose which form to transform into based on where you are aiming when the ability is fired. Ox is the closest, Tiger in the middle, and Eagle the farthest.

All 3 forms are immune to Slow and Root effects, while the Ox form is also immune to Knockups.

Ox Damage: 70 | 105 | 140 | 175 | 210
Ox Damage Scaling: 60% Strength
Tiger Damage: 100 / 170 / 240 / 310 / 380
Tiger Damage Scaling: 80% Strength
Stun Duration: 1.4s
Cooldown: 16 / 15.5 / 15 / 14.5 / 14
Cost: 65 / 70 / 75 / 80 / 85

Additional Notes:
  • Ox: Knockback enemies in your path, dealing Physical Damage
  • Tiger: Maul the first enemy you hit, dealing Physical Damage and Stunning them
  • Eagle: Is the fastest of the three forms
Somersault Cloud
5 17 18 20

Somersault Cloud

4 Y
Rise into a cloud leaving a clone to fight in your stead. While in the cloud you are Stealthed and Heal every 0.5s. If all clones are killed while on your cloud, your Stealth effect ends early.

Damage: 200 / 275 / 350 / 425 / 500
Damage Scaling: 100% Strength
Heal Scaling Per Tick: 2% Max Health + 5% Intelligence
Range: 12m
Radius: 4m
Cooldown: 110 / 105 / 100 / 95 / 90
Cost: 100

Additional Notes:
  • Refire to deal Physical Damage.
  • You are CC Immune while using this ability

Sun Wukong Threats

Tap each threat level to view Sun Wukong’s threats

Max
0
Major
0
Even
1
Minor
1
Tiny
0

Sun Wukong Synergies

Tap each synergy level to view Sun Wukong’s synergies

Ideal
1
Strong
0
OK
1
Low
0
None
0

Introduction

Hi, this guide is brought to you by lestimics. I started playing Smite 1 on PC in 2014. I've been playing competitively since 2020 and have been a professional Smite player from 2021 to 2023. I've played on different teams like JustF6, Gilded Gladiators or Tartarus Titans.

You can check out the SmiteVOD YouTube channel where my recorded professional games are. I've peaked at 3500 MMR GrandMaster/Masters in Ranked Conquest on the PC platform every season since 2018. I've also done Smite Masters (LAN) 4 times in 2022, so I really think I have the knowledge to guide on the Solo role in SMITE 2.

I hope you find this guide as a useful learning resource for playing Sun Wukong as Solo.

Here are my socials:

Abilities

Sun Wukong's Abilities


Passive - Undefeated Body

When you drop below 60% health, gain increased Strength, Intelligence, and Protections. If you go above this threshold, the buff persists for a short duration.

When you drop below 30% health, you spawn a clone. This clone can use your first and second ability when you use it.


Ability 1 - The Magic Cudgel

This is Sun Wukong's main ability to push and damage enemies.

Sun Wukong slam down with your Cudgel, dealing Physical Damage.

The further you hit him you will do more damage and intelligence increases the length of this ability.



Ability 2 - Master’s Will

Sun Wukong hits all enemies around him doing physical damage and enemies hit are slowed and have reduced attack speed.

The further you hit him you will do more damage and intelligence increases the length of this ability.


Ability 3 - 72 Transformations

Sun Wukong can transform into 3 animals to charge forward: Ox, Tiger and Eagle

Choose which form to transform into based on where you are aiming when the ability is fired. Ox is the closest, Tiger in the middle, and Eagle the farthest.

All 3 forms are immune to slow and root effects, while the Ox form is also immune to knockups.

Ox: Knockback enemies in your path, dealing physical damage.
Tiger: You hit and stun the first enemy, dealing physical damage.
Eagle: Is the fastest of the three forms.


Ultimate - Somersault Cloud

Sun Wukong charges his staff becoming immune to cc, rise into a cloud leaving a clone to fight in your stead. While you are in the cloud you heal a % of your health, also when you leave the cloud you hit an area doing damage.

If you get off the cloud before the clone's timer runs out, it will be able to use your first and second abilities when you use it.


Example Combos:

To push minions get in front of the melee minions The Magic Cudgel and position yourself between the melee and archers to use Master’s Will

Burst damage: 72 Transformations tiger form > basic attack Master’s Will > basic attack The Magic Cudgel.

How to play Sun Wukong

Gameplay Start / Early Game
  • Start at the Fire Giant side in the lane. You have to start on the blue buff leveling up your The Magic Cudgel, with the jungler helping you do it quickly, and then go to the lane to push the minions. If you don't lose any minions you will go up to level 2, but if you lose any minions in the next wave of minions you will go up to level 2.

  • It is important to know that in order to push the minions correctly you have to use The Magic Cudgel in front of the melee minions to hit all minions, and next use Master’s Will trying to hit the enemy god and minions. You have a very good 1vs1 thanks to its passive that gives you strength, intelligence and defenses so try to hit poke the enemy god to get a kill.

  • The following moves are push the lane and try to win the Totem (Totem gives gold for all the team and mana regeneration). From this point on you have to try to win the pressure of the lane to be able to kill the side camps and get more gold and experience.

  • On the side camps you can kill the gold camp which doesn't give you experience but a lot of gold, and the two harpy camps give gold and experience. Also if you have pressure online you can invade their harpies too.

  • From this point it is repeating the same thing push minions > blue buff > Totem > harpy camps.

  • Remember to buy wards to avoid the ganks and try to comunicate to the jungle to invade blue buffs or try to kill the solo laner.

Mid Game:
  • At this point of the game, which is roughly between 10:00 and 20:00 minutes, you have to push the lanes as quickly as possible and try to rotate (You can do proxy farm to rotate faster) because Sun Wukong is very safe and the enemy jungle is hard to kill you so you can take advantage to this and invade his jungle and rotate, either by using the teleports of the sides of the lane for the duo lane or rotating to the mid lane.

  • If you do mid lane rotations, you have to try to kill the midlaner or jungle, using your 72 Transformations tiger mode to stun him and apply the maximum damage possible, for this you also need help from your teammates so remember to call everything you want to do, if you manage to kill someone or get enough pressure, you can do the Gold Fury or the Pyromancer.

  • If you use the teleporter from the solo to the duo lane, you have to do the same play but trying to kill the carry or the support and gain the pressure to be able to do the Gold Fury.

Late Game:
  • At this point in the game your job is to be the frontline with the support as teamfights start around the fire giant at around minute 25:00.

  • You have to harass, poke and kill the enemy carry, mid and jungler as they are the most dangerous for your team.

  • To deal with this type of situation you have to take advantage using The Magic Cudgel to spoke enemies, you can also look for a tun with 72 Transformations tiger mode, it is very important to constantly call your team so that they follow you when you perform a stun. Also you can play like a jungle and try to kill the enemy carry or mid with the help of your jungle.

  • The moment you have the fire giant buff, the sieges on the Phoenix begin. Here you have to continue taking advantage of your stun with 72 Transformations and your easy poke with The Magic Cudgel to get a kill and destroy the Phoenix with the help of your carry and mid. You can also go with your jungle to another Phoenix to create pressure since you have a lot of defense to tank and your jungle can do good damage to the Phoenix easily. Also you can use your ultimate Somersault Cloud to create a clon and let him tank the phoenix while your team is fighting or destroying the phoenix.

  • If the enemy has the fire giant and it is your turn to defend the Phoenix, you have to be in a group with your team and defend under the Phoenix, being careful with the picks.

  • Constantly call for all information, when you engage try to be followed by your team, always be sure of your decision making.

  • Remember to wards all the zone on fire giant and when you are sieging you need wards too.

How to ward as Solo

White circles: Vision Ward
Green circles: Sentry Ward

Early/Mid Game

Here you can see the best spots to ward as a Sololaner.

These wards will help you to know where the enemy sololaner is moving, as well as if the jungler is trying to gank you.


High Pressure Game

These wards are when you have a lot of pressure in lane and you want to invade blue buffs and red buffs. Remember to call your team that you want to invade so they can help you.


Late Game

These wards are for fire giant teamfights. Remember that you can only have 2 wards active at the same time, so you will need help from your team to ward the entire area from the fire giant.


Siege/Defense Phoenix

These wards are very important when it comes to sieges and defending phoenixes. In this case, the wards are the same whether you defend or attack.
This wards are important because mages often cast abilities through walls, you will be able to react better to their abilities.

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