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Bumba's Cudgel provides you with health and damage, in addition to its passive which makes your next basic attack after an ability deal more damage and reduces the cooldown of your abilities by 0,75 second.
Health Potion HP sustain for the jungle and enemy poke.
Purification Beads gives you CC's immune when you use.
Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.
Bumba's Cudgel
Axe
Health Potion
Bifrost Shard
Purification Beads
Bumba's Hammer provides you with health and damage, in addition to its passive which makes your next basic attack after an ability deal more damage and reduces the cooldown of your abilities by 1 second. It's really good for making combos with your skills and basic attacks.
Jotunn's Revenge is very important thanks to the strength and cooldown reduction it offers, allowing you to use your abilities more often.
Hydra's Lament gives you a lot of strength, but most importantly, the passive ability makes your basic attacks do more damage after you use your abilities,perfect for combos between abilities and basic attacks.
The Reaper is very versatile thanks to the strength, direct penetration and lifesteal it provides, in addition to the passive that heals you with assists and kills.
Blinking Abyss You can teleport in front of you, perfect to do an engage or escape quickly.
Heartseeker Pure item to do a lot of damage, giving you more damage the more strength you have.
Titan's Bane is a very important item for damaging tanks and gods with a lot of defense.
Purification Beads gives you CC's immune when you use.
Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.
Bumba's Hammer
Jotunn's Revenge
Hydra's Lament
The Reaper
Blinking Abyss
Heartseeker
Titan's Bane
Bifrost Shard
Purification Beads
Barbed Carver is a very aggressive item that gives you a lot of strength, lifesteal and extra ability damage.
Magi's Cloak provides good mixed defenses and its passive gives you a bubble that activates when you receive any crowd control and works like the
Purification Beads.
Magi's Cloak
Barbed Carver
Aegis of Acceleration If the enemy team has practically no crowd control, it's a good option to avoid a burst damage by becoming immune to damage.
Blink Rune You can start with this relic, then upgrade it to an item and buy the
Purification Beads so you can play more aggressively.
Aegis of Acceleration
Blink Rune

Tap each threat level to view Nemesis’s threats
Tap each synergy level to view Nemesis’s synergies
Hi, this guide is brought to you by lestimics. I started playing Smite 1 on PC in 2014. I've been playing competitively since 2020 and have been a professional Smite player from 2021 to 2023. I've played on different teams like JustF6, Gilded Gladiators or Tartarus Titans.
You can check out the SmiteVOD YouTube channel where my recorded professional games are. I've peaked at 3500 MMR GrandMaster/Masters in Ranked Conquest on the PC platform every season since 2018. I've also done Smite Masters (LAN) 4 times in 2022, so I really think I have the knowledge to guide on the Jungle role in SMITE 2.
I hope you find this guide as a useful learning resource for playing
Nemesis as Jungle.
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Passive -
When you hit basic attacks on an enemy, you lower their power and increase yours. This is why it's so important to combo your basic attacks with your abilities to take advantage of this passive. This is why, thanks to this passive ability and his skill kit, he is one of the best junglers in 1v1. |
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Ability 1 -
You have two mini dashes that deal damage and go through enemies, you can use abilities and hit basic attacks between them, but if you don't use the second one in 2 seconds, it goes on cooldown. It's very useful for combo with basic attacks and chasing enemies more effectively. |
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Ability 2 -
It's a very basic skill, but good thanks to the slow that allows you to hit with basic attacks without the enemy god being able to escape. It's your primary ability to deal damage and clear your jungle. |
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Ability 3 -
You gain a shield for a few seconds, if you take damage, you heal for a percentage of your health and reflect the damage back at the enemy. If you're hit with hard crowd control, your shield will be broken. You have to be careful and use this shield when they can't cut it because thanks to the shield, you can win practically every 1v1. |
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Ultimate -
You choose an enemy within your reach to damage based on their maximum health, plus you lower protections and apply slow and you gain the stolen protections and movement speed. This ultimate is also very useful for kill characters with high defense, thanks to that reduction. |
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