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Conduit Gem gives you enough mana sustain for the early game and the extra damage allows you to insta push the first waves easily.
Gem little amount of intelligence for early push and jungle camps.
Purification Beads a necesary relic for
Kukulkan as we dont have any ability that makes us CC inmune.
Conduit Gem
Gem
Health Potion
Purification Beads
Archmage's Gem because it gives you extra damage to destroy after every single combo.
Book of Thoth, this item will increase totally our amount of mana and because of his passive we will keep getting more inteligence for the rest of the game.
Spear of Desolation great item that gives an amazing amount of intelligence that together with his passive to restart cooldowns after getting kills or assist will let you use multiple abilities in a short time during teamfights.
Rod of Tahuti, core item for every mage build, his passive increases a lot your damage, it gives base mana aswell.
Blinking Abyss great item that will allow
Kukulkan to be able to scape easily from difficult situations, making your gameplay much easier.
Obsidian Shard, core item for every mage build, this item gives us enough penetration to be able to kill tanks.
Totem Of Death because as
Kukulkan is constantly spamming abilities we manage to decrease enemy protections easily.
Archmage's Gem
Book of Thoth
Spear of Desolation
Rod of Tahuti
Blinking Abyss
Obsidian Shard
Totem Of Death
Purification Beads
If you consider this build doesnt have enough cooldown you can change some of the items for one of these.
Gem of Focus, if you want to have more cooldown and movement speed than the main build change
Spear of Desolation for this item.
Time-Lock Aegis instead of
Blinking Abyss if you are facing high damage gods that will be able to one shot you.
Soul Reaver instead of
Totem Of Death in case they have a really healthy composition, with gods with a lot of HP.
Soul Reaver
Gem of Focus
Time-Lock Aegis

Tap each threat level to view Kukulkan’s threats
Tap each synergy level to view Kukulkan’s synergies
Hi, my name is Ragna and I started playing Smite 1 on PC in 2021. I started playing in little community tournaments and after a lot of training and work I manage to play professional tournaments on Atlanta as the Smite Content Cup in 2024.
Now, in Smite 2 I have reached Deity every single split and I have competed in tournaments like Smite Vegas Qualifiers (ending in 5th position of EU) and right now Smite Prime, so Im always getting updated about the best metas on the game.
Apart from that I have a Twitch channel Ragna_smite where we play Smite 2 every single day and we do coaching for the subs to help them to improve on Smite 2, answering questions, talking about the game, etc.
Hope you find this guide as a good starting point for the midlane and helps you improve your Kukulkan skills and knowledge.
Here are my socials:
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Passive - As So before buying some item with |
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Ability 1 - Use this ability as your poke ability, it has a very little cooldown that added to his area and slow makes it the best ability to damage your enemies. Before using any of the other two damage abilities whirldwind or |
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Ability 2 - This is your main and only scape ability. As I have said in all my previous guides, use it offensively only if you know you could survive, if not only use it inside your tornado to dash away. |
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Ability 3 - You need this ability to convert On a dangerous situation in which in any moment enemy jungler can gank you, just use |
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Ultimate - Hard ability to hit without any hard CC ability. Use it specially to secure fire giant or gold fury, as a predict with you see some teammate close enough to hit a good stun or even after you hit some slow as |
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