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Odin is an absolute beast early game. As a solo laner with the Round Shield,
Boots and 1st stage meditation, Odin is given the tools to obliterate any opponent 1v1 in the lane while able to sustain himself in lane if the enemy jungler is pesky.
For skills, start of with Raven Shout, follow that with
Lunge at level 2, at level 3 get
Gungnir's Might, then at 4 level up
Lunge again and then at level 5 of course, get Odin's "Cage",
Ring of Spears.
After reviewing all of Odin's skills thoroughly I found that his "Bird Bomb" combination, particularly the Raven Shout part, always provides 25% bonus damage if the shield takes no damage. I would assume that the 25% is based off of Odin's
Lunge damage and not the shield's health. Also, With
Gungnir's Might, as you upgrade the ability, the increase to the slow is not drastic. With that being said, I believe that as you continue into the mid game stage of the game, despite the constant 25% damage increase given by
Raven Shout, you should alternate between Odin's Lunge and his shield rather than spending too many levels on
Gungnir's Might because it does not provide enough damage and enough slowing ability to be viable early game.
I find it imperative to build the Void Shield first as it is perfect for Odin's Bird Bomb combo and his ultimate. When transitioning into the mid game, keep in mind that the awesomeness of Odin fades just a bit as everyone levels up. As the early game ends, start building toward the
Shifter's Shield for both physical protection and magical protection and for physical power, and getting the
Warrior Tabi for of course more movement speed to help Odin around the map and again, more physical power.
This stage of the game can be considered the weak point in Odin because ganks become more constant and the 1v1 battles decrease. The good news for this build with Odin is that he is durable and also a huge asset in team fights with his Bird Bomb. Continue to upgrade Odin's Lunge when it is available and
Raven Shout in between leveling up the lunge and
Ring of Spears I recommend leveling up this way because Odin's main offense is his lunge. The shield is secondary as it seems to only provide a 25% of the lunge's damage, not the shield's health but i do see the shield more viable just increase things get crazy in a team fight and you need just a couple of seconds of health to get you to safety.
Through the parts of mid game, you should have the Shifter's Shield (unless the enemy team is riddled with magic damage, in which case get the
Stone of Gaia before the
Shifter's Shield. Also, become part of the action and be very mobile through the map, using the Bird Bomb while helping teammates and using the ultimate when it's available to trap enemy gods and create a massacre. As the mid game ends and the end of the game comes, involving team fights all the time, Odin is once again, a wrecking ball.
So, I consider past level 13 as around the end game. With that being said, Odin should have level 3 on his Ring of Spears and his
Lunge should be maxed out. Now, finishing up leveling the skills, finish up
Raven Shout first, then put the rest of the levels in skills into
Gungnir's Might and getting Odin's ultimate when possible
When it comes to the items, I recommend having an end build of Void Shield for both Physical Power and Physical Protection as well as reducing the Physical Protection of enemies within 55 units by 15,
Shifter's Shield for both Physical Protection and Magical Protection as well as providing Physical Power and additional Physical Power or Physical Protection depending on percentage of health,
Warrior Tabi for Physical Power and Movement speed,
Stone of Gaia for some health but mostly for the Magical Protection and Health (HP5) and Magical Regeneration (MP5), Runeforged Hammer which provides a good amount of health and Physical Protection but mainly for it's passive that converts 15% of your Physical Protection into Physical Power, and
Mystical Mail which also gives health and Physical Protection but also provides 40 Magical damage per second to enemies within 25 units which is almost the size of Odin's
Ring of Spears. Of course in certain situations such as facing a very healing heavy team,
Pestilence might be more viable over
Stone of Gaia as they both provide health and Magical Protection but
Pestilence provides an aura that reduces healing and regeneration of enemies within 55 units by 20%
But overall, Odin with this build is a tanky wall with all the physical protection which is valuable when you're in a cage fight in Odin's "Octagon" and with the Runeforged Hammer and the
Void Shield, Odin can lay down the smackdown. As far as active items, I recommend
Salvation for mana and health regen and
Combat Blink just in case things get hairy in Odin's ultimate. Continue the same tactics, initiating team fights with the Bird Bomb combo and the ultimate keeping everyone in. Keep in mind which gods can get out of the ultimate (It's a lot) with their own lunges. There's not much you can do about it, only try to save the ultimate until someone like
Neith or
Bastet have already used it trying to get away.
Overall, Odin is a blast to play with. He provides a fast start once you can use the shield and the lunge together. stay active in the jungle, providing assistance to fellow gods on your team. Remember, Odin is the allfather, which means he's a boss and he can dish out "time outs" to any other gods defying his power and strength.
I appreciate you taking the time to read my build, I know with this build, Odin will destroy all.
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Transcendence, Warrior's Tabi, Void Shield, Stone of Gaia, Jotunn's Wrath, and then whatever sixth item I feel is appropriate. CDR, plenty of defense, physical penetration, and tons of power.
I assume you play Odin in more of a support-type role however.
As far as the coding, i'm still a bit confused. Whenever you get a sec to help explain just a little further, I'd love to know how to do it!
Just get rid of the period and it should look like this
This is a very good build, I never played Odin but I think this is a very good build, here is your LIKE