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I usually go The Crusher, but the other items are totally viable too.
Hello! I've been playing Smite since beta, but I remain a fairly casual player. Recently I found a build that I started having a lot of fun with and thought that I should share. I have played this build primarily in Arena, but I see no reason why it wouldn't work in other modes. I have a really good time playing Chaac in this unusual manner and hopefully you will too!
One thing to keep in mind with this build is that it does take a while to get off the ground. Also, you are going to be pretty squishy, however if you pick your battles wisely you should be able to cut the opponent down to size and get away, using the amazing sustain from your 3 ( Rain Dance). Just remember that you cannot jump into the middle of the enemy team. Play like an assassin and pick from the edges.
The basic strategy is thus: Get near enough to the enemy to hit them with your ult ( Storm Call) which will keep them from using abilities to escape. Follow that with your 2 (
Torrent) to strip their protections. This is when you start auto-attacking. As soon as you get a crit proc throw your 1 (
Thunder Strike) at their feet, gaining the extra damage from (
Malice). Another auto or two and this should be enough to kill any squishies you come across, but tankier gods will take a bit more work. Usually I would retreat at this point, but if you think you can continue pursuing without getting jumped on by the rest of the enemy team then activate your
Rain Dance and continue chopping away while they're slowed.
Feel free to leave a comment below and tell me what you think! This is my first build/guide so any tips would be much appreciated.
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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I'll note some things. Triptych makes it clear it's basically troll...he states it's unusual, and recognizes it's squishy, and says you definitely can't jump into the middle of the enemy team. He actually goes in depth to explain HOW to play. This is basically an assassin-type build where you are careful about choosing your engagements. The explanation is actually quite good.
Now I'm not saying the build is optimal or anything. And there would be a couple major changes I would do in even considering attempting something like this.
But with it being troll, and with the creator not being around for a while, I'm opting to archive this at this time.
Trip, if/when you come back, and you care enough about this build concept, message me and we'll chat.