I'll also be moderating it because I have expertise in Mafia, like TT said, and I played this enough in college orientation but still want to have fun xD
Also I think we modified Alchemist to give one person a protection potion a round before the worgen kill them. If the worgen choose this target, they are saved. If they choose another, the potion is wasted. The person will not be informed of having the potion, we'll simply say the alchemist had pre-delivered it. The alchemist can use it on themselves, but it is not allowed to repeatedly use it on themselves many times in a row, as that would leave them invulnerable. This potion does NOT save the person from the culling at the end of a round, it is solely the worgen attack.
Thats not true Raven. People can say what they want to be, but it doesn't matter in any way, as all roles are going to be given out at random. But after the game started, obviously don't say what you are. :P
About the alchemist thing, I'm confused a little bit. If you refer to this game, the alchemist in this game works differently though, as you are told who is killed and then asked if you want to save him (by the host via PM).
They are a third faction, trying to win the game. Different to the humans and worgens, the couple has to kill their own species in order to win (other humans and worgens). So you gotta trick them into killing themself. :P
Basically, when one dies, the other dies as well, from broken heart. They can both be villagers, both be special, or a mixmatch.
Quoted:
They are a third faction, trying to win the game. Different to the humans and worgens, the couple has to kill their own species in order to win (other humans and worgens). So you gotta trick them into killing themself. :P
Edit: oh that's not how it was explained to me. Oh.
Well if both of the couple are human, they win with the humans once all worgens are dead, but in case one of both is a worgen, they have to kill everyone else off.
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