*NOTE* For full patch notes, please visit the source. Only a summary of item and god changes will be listed here.
CROSS-GEN PASS UPDATES FOR SMITE 2 PLAYERS
Starting in CA2, SMITE 2 players who purchase a Cross-Gen Pass in SMITE 1 will receive both Cross-Gen Pass skins in SMITE 2 – with no Pass progression required.
For example: If you purchase The Seraphim Cross-Gen Pass in the 11.9 SMITE 1 Update on September 3, you will:
In SMITE 1:
Unlock Seraph’s Bow Neith instantly
Unlock Divine Retribution Thanatos at Level 50
In SMITE 2:
Unlock Seraph’s Bow Neith and Divine Retribution Thanatos at Log-in during the CA2 Update – tentatively scheduled for September 17
BALANCE LIVE WITH THE 11.9 UPDATE
ITEMS
"Our goal this patch was to adjust statistically low win or purchase rate items of all categories, including Relics, Starters, and standard items."
CURSEWEAVER
"This staff has finally found its place in the meta! However, it is proving to be incredibly effective against stance switchers and in modes with frequent proximity to many enemies, so we are increasing the cooldown to limit how often it procs."
Increased Passive Cooldown from 12s to 15s
SUNDERING SPEAR
Adjusted Damage from 7.5% of Current Health to 5% Max Health
GREATER SUNDERING SPEAR
Adjusted Damage from 7.5% of Current Health to 5% Max Health
SUNDERING BLAST
Adjusted Damage from 10% of Current Health to 7.5% Max Health
DIVINE BARRIER
Added 5% Movement Speed for allies that walk through the wall for 3s
GREATER DIVINE BARRIER
Added 5% Movement Speed for allies that walk through the wall for 3s
BLESSED BARRIER
Increased Basic Attack Damage Buff from 15% to 20%
Added 5% Movement Speed for allies that walk through the wall for 3s
SOVEREIGNTY
Decreased Cost from 2100 to 2000
Increased Physical Protection from 35 to 40
DUALITY
Decreased Cost from 2700 to 2550
TRANSCENDENCE
Increased Mana from 250 to 300
Increased Mana per stack from 10 to 15
SHADOWDRINKER
Increased Movement Speed from 7% to 10%
MANIKIN HIDDEN BLADE
Removed Physical Protection
Increased Physical Power from 45 to 70
Increased Magical Power from 65 to 95
MAIL OF RENEWAL
Increased Physical Protection from 15 to 20
Increased Magical Protection from 15 to 20
Decreased Cooldown from 45s to 30s
Sehkmet's Scepter
SEHKMET'S SCEPTER
Increased Duration from 5s to 6s
Decreased Cooldown from 12s to 10s
LAST GASP
Decreased Cost from 2400 to 2300
OBSIDIAN SHARD
Increased Magical Power from 65 to 80
SOUL GEM
Increased Passive Scaling from 20% to 25%
Increased Passive Heal from 15 to 30
SENTINEL'S EMBRACE
Increased Passive Radius from 55 to 70
Increased Passive Protections from 60 to 80
GODS
XING TIAN
SKY-CUTTING AXE
Decreased Mana Cost from 60/65/70/75/80 to 60 at all ranks
Increased Protection Buff Duration from 4s to 6s
Increased time between jumps from 3s to 4s
WHIRLWIND OF RAGE AND STEEL
Increased Damage from 25/45/65/85/105 to 45/60/75/90/105
Decreased Cooldown from 90s at all ranks to 90/85/80/75/70s
Decreased prefire time by 4%
TERRA
"Though Terra’s perception is quite strong, her statistics in both pick and win rates are unfortunately nowhere near."
CRUSHING EARTH
Decreased Cooldown from 15s at all ranks to 15/14.5/14/13.5/13s
MONOLITH
Increased Damage per tick from 10/12/14/16/18 to 12/14/16/18/20
Increased Root Duration from 1s at all ranks to 1/1.1/1.2/1.3/1.4s
KHEPRI
"It’s been a long time since Khepri has seen changes, and his pick rate is surprisingly very low considering how much this hug bug is loved!"
ABDUCT
Increased Protections from 10/15/20/25/30 to 10/20/30/40/50
RISING DAWN
Decreased Mana Cost from 50/60/70/80/90 to 50/55/60/65/70
Increased Duration from 3s to 4s
YMIR
ICE WALL
Decreased Mana Cost from 60/65/70/75/80 to 60 at all ranks
Increased Duration from 2.5/3/3.5/4/4.5s to 3/3.5/4/4.5/5s
Decreased Cooldown from 13/12.5/12/11.5/11s to 12/11.5/11/10.5/10s
SHARDS OF ICE
Decreased Mana Cost from 80/90/100/110/120 to 80/85/90/95/100
NIKE
GENERAL
Increased Base Health from 480 to 500
Increased Health per level from 83 to 87
BARRIER FORMATION
Increased rotation speed by roughly 33%
SENTINEL OF ZEUS
Decreased Cooldown from 90s at all ranks to 90/85/80/75/70s
GILGAMESH
"Despite regaining a couple items from his jungle heyday, Gilgamesh has not seen much success in any of his standard roles."
SUN-FORGED SCIMITAR
Decreased Cooldown from 14/13/12/11/10s to 12/11.5/11/10.5/10s
Decreased Mana from 60/65/70/75/80 to 50/55/60/65/70
WINDS OF SHAMASH
Increased Wind Damage from 12/16/20/24/28 to 16/20/24/28/32
Decreased Cooldown from 100s to 90s
AH MUZEN CAB
HIVE
Increased Max Hives from 7 at all ranks to 7/8/9/10/11
Increased Vision Radius from 20 to 30
SWARM
Increased Damage from 50/90/130/170/210 to 60/100/140/180/220
XBALANQUE
BRANCHING BOLA
Decreased Mana Cost from 5/8/11/14/17 to 4/7/10/13/16
POISON DARTS
Increased Max Number of Darts per target from 5 to 7
Increased Poison Damage Scaling from 10% per tick to 15%
Increased Slow from 20% at all ranks to 20/22.5/25/27.5/30%
Decreased Cooldown from 16/15.5/15/14.5/14s to 14s
SKADI
PERMAFROST
Increased Damage per tick from 5/10/15/20/25 to 10/15/20/25/30
Decreased Mana Cost from 70/75/80/85/90 to 55/60/65/70/75
WINTER'S GRASP
Increased Damage Scaling per tick from 5% to 10%
IZANAMI
SICKLE STORM
Increased Damage from 5/10/15/20/25 to 10/15/20/25/30
DARK PORTAL
Increased Damage from 220/320/420/520/620 to 240/340/440/540/640
AH PUCH
UNDEAD SURGE
Decreased Cooldown from 12s to 11s
CORPSE EXPLOSION
Increased Damage Scaling from 20% to 30%
EMPTY THE CRYPTS
Increased Damage from 40/50/60/70/80 + 10% to 50/60/70/80/90 + 20%
Added 5% Damage Reduction per hit, stacking up to 3 times
BARON SAMEDI
CONSIGN SPIRITS
Now deals 25% bonus damage to minions
LIVE OF THE PARTY
Decreased Cooldown from 90s at all ranks to 90/85/80/75/70s
HERA
ROYAL ASSAULT
Increased Fist Damage Scaling from 80% to 90%
Decreased Cone Damage Scaling from 15% to 10%
POLYMORPH
Increased Projectile Speed by 12%
Increased Polymorph Duration from 1.2/1.4/1.6/1.8/2s to 1.6/1.7/1.8/1.9/2s
RAIJIN
PERCUSSIVE STORM
Decreased Cooldown from 12s to 10s
TAIKO DRUMS
Increased Beat Two Damage from 30% to 50%
Increased Beat Three Damage from 30% to 50%
Decreased Cooldown from 100s to 90s
ARACHNE
"Though this spider is known as a traditional pubstomper, she has not been performing well in any regard. As such, we’re adjusting to allow her a bit more expression toward the late game, especially in how she uses her Webs."
WEB
Broodling Damage now scales with 30% of Arachne’s Physical Power
Decreased Cooldown from 14s at all ranks to 14/13.5/13/12.5/12s
NIGHT CRAWLER
Increased Damage Scaling from 100% to 110%
FENRIR
BRUTALIZE
Increased Full Runes Scaling Bonus from 15% to 20%
Decreased Cooldown from 12s to 12/11.5/11/10.5/10s
RAGNAROK
Decreased Cooldown from 100s to 90s
MERCURY
MAXIMUM VELOCITY
Decreased Cooldown from 16/15.5/15/14.5/14s to 14/13.5/13/12.5/12s
SPECIAL DELIVERY
Increased Damage Scaling per tick from 16% to 20%
SONIC BOOM
Decreased Mana Cost from 80/90/100/110/120 to 80/85/90/95/100
NE ZHA
FLAMING SPEAR
Increased Heal per stack from 2/4.5/7/9.5/12 to 4/6/8/10/12
WIND FIRE WHEELS
Decreased Cooldown from 90s to 90/85/80/75/70s
KUMBHAKARNA
"We are so pleased to see the huge swing in popularity from ***bha’s various buffs in the previous patch, but clearly he is doing a bit better than our expectations. We want to attempt to maintain the excitement, so we are only adjusting his damage a slight amount."
MIGHTY YAWN
Decreased Damage from 40/80/120/160/200 +30% to 40/75/110/145/180 + 25%
EPIC UPPERCUT
Decreased Landing Damage from 240/330/420/510/600 to 200/290/380/470/560
NU WA
FIRE SHARDS
Decreased Damage from 100/175/250/325/400 + 30% to 100/170/240/310/380 + 25%
Increased Cooldown from 110s to 120s
CHANG'E
JADE RABBIT
Decreased Damage Taken Debuff from 4% to 3%
WAXING MOON
Increased Cooldown from 90s to 100s
FREYA
BRISINGAMEN'S BLESSING
Decreased base Magical Lifesteal from 10.5% to 6%
PULSE
Decreased Bonus Damage from 30/40/50/60/70 to 20/30/40/50/60
BANISH
Increased Cooldown from 16/15.5/15/14.5/14s to 18/17.5/17/16.5/16s
MEDUSA
ACID SPRAY
Decreased Damage Scaling from 80% to 75%
LACERATE
Increased Cooldown from 15/14.5/14/13.5/13s to 16/15.5/15/14.5/14s
CTHULHU
SANITY BREAK
Decreased Damage from 100/150/200/250/300 to 90/140/190/240/290
DESCEND INTO MADNESS
Decreased Max Health from 25% to 20%
ATHENA
PREEMPTIVE STRIKE
Increased Cooldown from 14s to 15s
SHIELD WALL
Increased Cooldown from 14s at all ranks to 16/15.5/15/14.5/14s
DEFENDER OF OLYMPUS
Decreased Damage from 340/415/490/565/640 to 330/405/480/555/630
BASTET
RAZOR WHIP
Decreased Damage Scaling from 27.5% per tick to 25% per tick
ENSNARING CLAW
Increased Cooldown from 14/13.5/13/12.5/12s to 16/15.5/15/14.5/14s
Nezha ult at 70 seconds is crazy. Support Nezha with Bauble is probably good id assume, spamming banishes.
Honestly it's a really, really bad buff IMO.
Base 70s at level 20 = 42s if he gets max CDR from Bumba's/Jotunn's/Hydra's (jungle/dmg) or something like Prid/Glad/Spirit (supp/tank). Throw Bauble into that and it's 35s. Just a stupid buff for a god that takes another god out of gameplay for 3+ seconds.
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