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Warrior Tabi
Teleport to Towers
Hand Of The Gods (Old)
Healing Potion
Mana Potion
Warrior Tabi
Transcendence
Jotunn's Wrath
Devourer's Gauntlet
Titan's Bane
Bulwark of Hope
Witchblade
Hide of the Urchin
Hide of Leviathan
Shielded Teleport
Fist of the Gods
Warrior Tabi
Transcendence
Jotunn's Wrath
Devourer's Gauntlet
Hide of the Urchin
Titan's Bane
Hi everyone, this is my first guide, but I thought this build was interesting and was wanting to see what other people's opinion of it was.
First off, I'd like to say that since I earned my first 5500 favor, I've been playing Sun Wukong almost exclusively. I love the hero, his kit, even his hairdo.
Secondly, I must point out that I play Wukong as a Solo laner, whether mid or one of the sides if there's a jungler.
I've tried some of the other builds I found here on Smitefire and though they were good, I felt I was lacking in either damage or defense, depending on the build used. Furthermore, with the latest patch, both Focused Voidblade and
Jotunn's Wrath which were my core items got nerfed so I decided to look for other options. After messing around a bit, I came up with this build, which I feel has tons of Physical Power, some good penetration, cooldown reduction which is very important for Wukong, and some defense.
Without further ado...
Early Game
, Jotunn's Wrath, Devourer's Gloves, Focused Voidblade,
, Jotunn's Wrath, Devourer's Gloves, Hide of the Urchin, Hide of Leviathan
I have experimented some with
Aegis PendantThese are other good options as they allow you to get out of sticky situations. However, your ult also lets you become immune to certain abilities, so if you're careful you shouldn't need these.
You're probably better off reading the skill descriptions in-game than on this web page. Also, I'm too lazy to copy them in.
Now, regarding the skill leveling order, my order is:
The Magic Cudgel >>
72 Transformations >>
Master's Will >>
Somersault Cloud.
The only exception is that I grab Somersault Cloud immediately at level 5 and then don't level it again until all other skills are maxed out.
Why?
I think that in the laning phase, Magic Cudgel is your best option: harass, low cooldown, good damage, low mana cost.
This skill is what makes Wukong awesome. In the laning phase, if there's a gank, if you´re in trouble, if you need to get back to tower quickly, hawk form is your man. Well... your bird, in any case. If they're pushing your tower hard, you can use ox form to damage minions and knock enemies away, which usually makes them doubt their push for a little while. Just don't follow outside of your tower... scare 'em, cancel ox form, and run back into tower. Tiger form is your kill securer, chaser, high damage dealer. In order to maximize damage and lower the cooldown, I max this second.
This one is really nice and helpful, but Magic Cudgel is safer for harassing and 72 transformations is 100% more versatile. However, once you max all three of these skills, the damage that they do together is fantastic.
I level Somersault Cloud only once at level 5 because don't get me wrong, it's a good ultimate, but you don't get a whole lot out of leveling it other than increasing the damage on your landing.
This guide is for a Solo-Lane High-Damage Bruiser Sun Wukong. Your purpose is to finish early game with your core complete and hopefully zero deaths. Your time to shine should be mid to late game when your damage becomes very strong, your mobility makes you nearly impossible to kill and team-fights / pushes are more common.
Early-Game
Tanks: In general, ignore tanks unless they are pushed very close to your towers and you can account for the rest of their team members. If you engage a tank, you won't burst him soon, and if backup comes, you're probably dead.
Hunters: You should be able to burst down hunters if they are alone, but you have to play carefully and make sure you save your cc's and ult for their disengages, stuns, etc. Be very careful of their high damage, and try to run around them and get at their back. Save 72 transformations in order to close distance and stun, or to get away if you realize their damage is too much for you.
Casters: Watch their cooldowns, try to catch them unawares, move un-predictably, circle around them, keep close and watch your health. Be very careful, their burst can be too much for you to handle late game.
Bruisers: Try to be aggressive, keep them on their toes and use your cudgel and master's will as much as you can. Be very careful with your use of 72 transformations if your ult is down because, if you use it for a stun and aren't doing enough damage, you have to wait at least 10 seconds before you can use it to get away. If your ult is up, use it early if you think you can win the fight as using it early will allow your copy to have more health and end up doing more damage.
Umm... not sure what else to say.
Playing Wukong is fun. He's strong as hell, does great damage, is mobile and versatile, has good cc, chases well. He is a very cool hero and, if played correctly, can carry teams to victory through his high damage, crowd control and amazing mobility.
I want to take this opportunity to thank some of the people that commented on the guide for their feedback. Based on some of it I have made some changes and I hope that the guide has improved. Let me know what else I can do to improve this guide! Thanks!
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Build
Meditation is a terrible item, other than that it seems alright. Also, you put teleport because the active doesn't have an image, right?
Item Explanations
Unfortunately, this section suffers from both unorganized data (better if you just talk about the items separately,not in a wall of text) and but the explanations aren't half bad. Main problem is that lifesteal isn't that important when laning phase ends.
Skill Explanations
Good job on
Guiding/Gameplay
Pretty good. I'm impressed, you give a lot more than most guides. BUT YOU STILL NEED A TEAMFIGHT SECTION!!!
I think a good section would be knowing when to use your basics and when to use an ability, since
Details
Lots of text walls, somewhat disorganized data. No pros and cons and other flavor stuff, but those aren't necessary.
Summary
There is some good info here, and I can see you've improved a lot. I'll upvote in good faith.
Let me know what you think!
Im gonna try this build out, but for now, it looks fine to me, for your first guide :)
eye of retaliation isn't the best pick, I must say. It very expensive and doesn't give you that much lifesteal. In my opinion, devourer's gloves are better, as they are quite cheap and when fully stacked give you twice as much lifesteal as eye does, plus an more initial power., but that doesn't matter much. What does matter is that do you find yourself 'boxing' with people as Sun Wukong? Because you do not get lifesteal from skills as a physical, only from basic attacks.
You didn't mention anythingabout anti-healers items, like
There is abolutely no BBcoding in this guide. It's quite dull to look at. No colors, images, rules, nothing. I suggest you look into this link: https://www.smitefire.com/smite/forum/build-guide-discussion/help-with-bb-coding-for-guides-2024 for BBcoding help. It just boring to look at a 'dry' guide.
You do explain skills decently.
There is nothing here about how to play as wukong, in the sense that where is your place in a team fight, any advice against enemies, the game phases, nothing. Are you a support? A carry? what is your role in Smite?
Overall, this guide is quite dull without any twist and there is nothing to it.
Sorry for the harsh criticism, but, it is what it is. Nobodt starts with a perfect guide. It's your first, and I'm sure you will get better, don't stop.
A downvote from me, and I hope you will learn and make better ones in the future.