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Ohgahdamn

3 2 7,915
6.4
by Ganjaghost420 updated February 20, 2024

Smite God: Nut

Build Guide Discussion 3 More Guides
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Build Summary

This is gunna hurt...

Notes Mostly ability based and cooldowns to make sure here abilities are in use lots lifesteal is enough for sustain. But when you get corrupted bluestone you will see your damage do a big jump as your attack speed increase with it safe build. pretty all around. Doesn't seem to be lackin

Notes

Mostly ability based and cooldowns to make sure here abilities are in use lots lifesteal is enough for sustain. But when you get corrupted bluestone you will see your damage do a big jump as your attack speed increase with it safe build. pretty all around. Doesn't seem to be lackin

Build Item Corrupted Bluestone Corrupted Bluestone
Build Item Jotunn's Cunning Jotunn's Cunning
Build Item Crimson Claws Crimson Claws
Build Item Soul Eater Soul Eater
Build Item The Crusher The Crusher
Build Item Asi Asi

Nut's Skill Order

Convergence

1 X Y
Convergence
1 3 4 9

Crashing Comet

2 A B
Crashing Comet
2 5 6 10 11

Warp

3 B A
Warp

Skyfall

4 Y X
Skyfall
Convergence
1 3 4 9

Convergence

1 X
Nut enhances her Basic Attacks, firing 2 additional damaging projectiles from her sides at a converging angle. All projectiles pierce enemies but not walls, with the center dealing Basic Attack damage and the sides dealing ability damage. Nut always shoots at least once, but may fire up to an additional 4 shots by gaining stacks when damaging enemies with Basic Attacks. Nut gains 2 stacks for damaging enemy gods. Nut may cancel this ability to refund unused shots as stacks.

Ability Type: Area Basic, Buff
Center Damage Reduction: 55 / 50 / 45 / 40 / 35%
Side Damage: 3 / 7 / 11 / 15 / 19 (+15% of your Physical Power)
Stacks per Shot: 4
Range: 55
Cost: 45 / 50 / 55 / 60 / 65
Cooldown: 13s
Crashing Comet
2 5 6 10 11

Crashing Comet

2 A
Nut calls down a comet from the sky, which crashes in a circular area, dealing damage. After it lands, it sends out a damaging shockwave in a larger area. Enemies hit by the comet take a second instance of damage and are Rooted, while enemies in the shockwave are Trembled.

Ability Type: Circle, Crowd Control, Damage
Damage: 35 / 55 / 75 / 95 / 115 (+35% of your Physical Power)
Root: 0.9 / 1 / 1.1 / 1.2 / 1.3s
Tremble: 0.25s
Range/Radius: 55 / 25, 10
Cost: 65
Cooldown: 15s
Warp

Warp

3 B
Nut warps in the direction she is currently traveling. After she warps, she automatically fires 3 homing projectiles that spread out among nearby enemies, prioritizing gods. These projectiles deal damage and apply a stacking Slow to enemies. Additionally, Nut resets the cooldown of Convergence after using this ability.

Ability Type: Circle, Teleport, Damage
Damage: 15 / 25 / 35 / 45 / 55 (+20% of your Physical Power)
Slow: 10%
Duration: 3s
Range/Radius: 15 / 45
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Skyfall

Skyfall

4 Y
Nut becomes Crowd Control immune and gathers all her energy, flying high into the air and becoming untargetable for 3s. Nut then may move and aim before firing a massive black hole toward the battleground that lands after a short delay, dealing damage to all enemies. After the black hole lands, a gravity surge extends outward, damaging and pulling all enemies toward the center. Nut then lands, returning to her initial location.

Ability Type: Circle, Knockup, Damage
Initial Damage: 200 / 260 / 320 / 380 / 440 (+80% of your Physical Power)
Surge Damage: 80 / 100 / 120 / 140 / 160 (+40% of your Physical Power)
Radius: 20 / 40
Cost: 100
Cooldown: 100s

Nut Threats

Tap each threat level to view Nut’s threats

Max
0
Major
0
Even
2
Minor
0
Tiny
0

Nut Synergies

Tap each synergy level to view Nut’s synergies

Ideal
0
Strong
1
OK
0
Low
0
None
0

Extended Build

Overall

I've played several games so far with this god and she slaps.. to say the least. But over the games I've noticed it's beneficial to have her as a ability (while still having some attack speed) based hunter to have her dodge and root up. Shes definitely one of the safer hunters to play,with having the ability to put out lots of burst damage. The ult will go stupid when you have your full build and corrupted bluestone one. Shredding threw teams like a brick of cheese... Yum cheese. That is all hope y'all enjoy this build

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2
Branmuffin17 (395) | February 20, 2024 10:32am
I think there's a bit too much lifesteal here (3 items), makes it easy to counter multiple items pretty significantly.

If you want higher ability use e.g. CDR, you might consider Fail-Not, either in conjunction w/ Jotunn's Wrath (and dropping Soul Eater), or by its lonesome...if you want high crit chance, you could use Ornate + Fail + Malicious DB (Malicious giving some extra CDR that way), with Exe, a lifesteal item, and one more item of your choice.
1
Ganjaghost420 | February 20, 2024 10:57am
I was thinking heart speaker maybe but fail not is definitely a good choice
1
Branmuffin17 (395) | February 20, 2024 1:16pm
So I would probably choose 1, max 2 lifesteal items, but just expect to encounter some strong anti-heal.

Heartseeker is IMO maybe better for a stronger commitment to abilities, and maybe you don't need that much AS due to that crazy steroid she gets in her 1 and the reset of her 1 in the 3. It's an option at least.

Here are perhaps some build options:
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League of Legends Build Guide Author Ganjaghost420
Ohgahdamn
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