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Mercury 8.7 Builds (Jungle)

35 2 33,614
9.4
by Pwuntahs updated August 10, 2021

Smite God: Mercury

Build Guide Discussion 0 More Guides
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Mercury Build

Starter

Notes Eye Of The Jungle to be upgraded into Seer Of The Jungle or Protector Of The Jungle

Katana to be upgraded into Stone Cutting Sword
Build Item Eye Of The Jungle Eye Of The Jungle
Build Item Katana Katana
Build Item Healing Potion Healing Potion
2
Build Item Multi Potion Multi Potion

Jungle (Crit)

Notes Seer Of The Jungle gives you 60 power, 25 physical protection, 30% attack speed, and 30% increased damage to jungle monsters/bosses. Alternatively if there are a lot of fights happening in the jungle, you can pick up Protector Of The Jungle for additional power/protections.

Stone Cutting Sword is a great item that will steal protections from your target and it has a high amount of power with it.

Rage gives 30 power and 45% critical strike chance at max stacks, this provides a huge boost in crit chance which is heavily relied on by Mercury in this build.

Deathbringer provides us with 50 power, 25% critical strike, and the passive increases crit damage by 30%. This is a very expensive item but will make you hit like a truck.

Note: You can switch the build order between Deathbringer and Wind Demon

Wind Demon provides 25 power, 15% attack speed, and 20% critical strike chance. With the passive, for every time you hit a critical strike, your attack speed is increased by 15%, movement speed by 10%, and 10% penetration.

Serrated Edge provides us with 20% pen, power, lifesteal, movement speed, and extra power/lifesteal. This can be replaced with Bloodforge if you'd like to hit squishy targets even harder (upwards of 2k damage), or Titan's Bane if you prefer more penetration, especially on your abilities. I believe Serrated Edge is the superior choice here due to how bloated it is compared to the other two.

Alternatively, you could build Shadowsteel Shuriken in place of Serrated Edge if you need antiheal, and then you could build Serrated Edge and sell Seer Of The Jungle (or Eye Of The Jungle)

Notes

Seer Of The Jungle gives you 60 power, 25 physical protection, 30% attack speed, and 30% increased damage to jungle monsters/bosses. Alternatively if there are a lot of fights happening in the jungle, you can pick up Protector Of The Jungle for additional power/protections.

Stone Cutting Sword is a great item that will steal protections from your target and it has a high amount of power with it.

Rage gives 30 power and 45% critical strike chance at max stacks, this provides a huge boost in crit chance which is heavily relied on by Mercury in this build.

Deathbringer provides us with 50 power, 25% critical strike, and the passive increases crit damage by 30%. This is a very expensive item but will make you hit like a truck.

Note: You can switch the build order between Deathbringer and Wind Demon

Wind Demon provides 25 power, 15% attack speed, and 20% critical strike chance. With the passive, for every time you hit a critical strike, your attack speed is increased by 15%, movement speed by 10%, and 10% penetration.

Serrated Edge provides us with 20% pen, power, lifesteal, movement speed, and extra power/lifesteal. This can be replaced with Bloodforge if you'd like to hit squishy targets even harder (upwards of 2k damage), or Titan's Bane if you prefer more penetration, especially on your abilities. I believe Serrated Edge is the superior choice here due to how bloated it is compared to the other two.

Alternatively, you could build Shadowsteel Shuriken in place of Serrated Edge if you need antiheal, and then you could build Serrated Edge and sell Seer Of The Jungle (or Eye Of The Jungle)

Build Item Seer Of The Jungle Seer Of The Jungle
Build Item Stone Cutting Sword Stone Cutting Sword
Build Item Rage Rage
Build Item Deathbringer Deathbringer
Build Item Demon Blade Demon Blade
Build Item Serrated Edge Serrated Edge

Situational

Notes Titan's Bane can provide you with additional penetration, especially on your abilities. It also provides 40 physical power, all at a low cost of 2550 gold.

Bloodforge is an item you will build if you want to quite literally one-shot squishy targets. You can deal upwards of 2k damage per auto-attack with Bloodforge. Bloodforge provides you with 75 power, 15% lifesteal, and a shield equal to 200 + 10 per player level (400 at level 20) after a kill. This shield also provides 10% movement speed.

Shadowsteel Shuriken is a good item to build if you require anti-heal in the build against a team with a sufficient amount of healing.

Notes

Titan's Bane can provide you with additional penetration, especially on your abilities. It also provides 40 physical power, all at a low cost of 2550 gold.

Bloodforge is an item you will build if you want to quite literally one-shot squishy targets. You can deal upwards of 2k damage per auto-attack with Bloodforge. Bloodforge provides you with 75 power, 15% lifesteal, and a shield equal to 200 + 10 per player level (400 at level 20) after a kill. This shield also provides 10% movement speed.

Shadowsteel Shuriken is a good item to build if you require anti-heal in the build against a team with a sufficient amount of healing.

Build Item Titan's Bane Titan's Bane
Build Item Bloodforge Bloodforge
Build Item Shadowsteel Shuriken Shadowsteel Shuriken

Relics

Build Item Purification Beads Purification Beads
Build Item Blink Rune Blink Rune

Mercury's Skill Order

Made You Look

1 X Y
Made You Look
1 4 6 7 10

Maximum Velocity

2 A B
Maximum Velocity
2 8 11 12 14

Special Delivery

3 B A
Special Delivery
3 15 16 18 19

Sonic Boom

4 Y X
Sonic Boom
5 9 13 17 20
Made You Look
1 4 6 7 10

Made You Look

1 X
Mercury moves in the blink of an eye, dealing one melee attack to every enemy within the target area. This ability can Critically Hit, and triggers Ability related Item effects, not Basic Attack related Item effects.

Ability Type: Ground Target
Damage: 80 / 115 / 150 / 185 / 220 (+60% of your Basic Attack Power)
Radius: 7.5 / 9 / 10.5 / 12 / 13.5
Cost: 50
Cooldown: 9s
Maximum Velocity
2 8 11 12 14

Maximum Velocity

2 A
Mercury passively gains movement speed. When this ability is activated, Mercury increases his attack speed and is immune to slows for the duration.

Ability Type: Buff
Movement Speed: 2 / 4 / 6 / 8 / 10%
Attack Speed: 30 / 40 / 50 / 60 / 70%
Duration: 5s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16 / 15.5 / 15 / 14.5 / 14s
Special Delivery
3 15 16 18 19

Special Delivery

3 B
Mercury dashes forward, knocking aside minions, grabbing the first enemy god he encounters and spinning them. The enemy god takes damage until the effect ends, and Mercury throws the god in the direction of his choice.

Ability Type: Dash
Minion Damage: 70 / 115 / 160 / 205 / 250 (+80% of your Physical Power)
Damage per Tick: 15 / 20 / 25 / 30 / 35 (+16% of your Physical Power) every 0.25s
Damage (Total): 40 / 60 / 80 / 100 / 120 (+64% of your Physical Power)
Duration: 1s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15s
Sonic Boom
5 9 13 17 20

Sonic Boom

4 Y
Mercury gathers energy for a powerful dash, with the range extending as he does so. He travels the distance faster than the speed of sound, dealing damage to all enemies, stunning them and spinning them around in a random direction.

Ability Type: Dash
Damage: 200 / 275 / 350 / 425 / 500 (100% of your Physical Power)
Disorient Duration: 1.5s
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

Read Notes!

Please read the notes on the build for more information on the items built and their alternatives.

Also before I'm asked,
Q: why no Golden Blade?
A: Because you literally don't need it, your auto attacks will be enough to clear camps, and if that isn't satisfactory for you, you can use your 1 ( Made You Look ability to clear (which important note, CAN crit!)

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League of Legends Build Guide Author Pwuntahs
Mercury 8.7 Builds (Jungle)
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