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King wei the powerhouse

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by Kingkazma2 updated February 6, 2017

Smite God: Jing Wei

Build Guide Discussion 1 More Guides
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Jing Wei Build

Build Item Transcendence Transcendence
Build Item Ninja Tabi Ninja Tabi
Build Item Demon Blade Demon Blade
Build Item Asi Asi
Build Item Hastened Fatalis Hastened Fatalis
Build Item Deathbringer Deathbringer

Jing Wei's Skill Order

Persistent Gust

1 X Y
Persistent Gust
2 8 11 12 15

Explosive Bolts

2 A B
Explosive Bolts
1 3 5 7 10

Agility

3 B A
Agility
4 13 16 17 18

Air Strike

4 Y X
Air Strike
6 9 14 19 20
Persistent Gust
2 8 11 12 15

Persistent Gust

1 X
Jing Wei creates a gust of wind that damages enemies and knocks up enemy gods when summoned. The gust persists for 6s and continues to knock up and deal additional damage to enemies every 1s. If Jing Wei walks onto the area she is knocked into the air and gains an attack speed buff for 7s.

Ability Type: Circle, Knockup, Damage
Initial Damage: 90 / 140 / 190 / 240 / 290 (+90% of your Physical Power)
Damage Per Tick: 15 / 25 / 35 / 45 / 55 (+5% of your Physical Power)
Attack Speed Buff: 20 / 25 / 30 / 35 / 40%
Range/Radius: 55/10
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12 / 11.5 / 11 / 10.5 / 10s
Explosive Bolts
1 3 5 7 10

Explosive Bolts

2 A
Jing Wei loads her crossbow with explosive bolts that augment her next 3 Basic Attacks. These attacks are wider, have increased critical chance, and deal area of effect damage.

Ability Type: Area Basic, Buff
Crit Chance: 0 / 5 / 10 / 15 / 20%
Damage Per Shot: 110% of your Physical Power
Range/Radius: 55/8
Cost: 50
Cooldown: 12s
Agility
4 13 16 17 18

Agility

3 B
Jing Wei dashes straight forward. She may use this ability while knocked into the air for a longer range dash. She also gains a 4s increase to Physical Power and Movement Speed upon using Agility. The effect of this buff is increased if Agility is used from the air.

Ability Type: Line, Dash
Power: 10 / 15 / 20 / 25 / 30
Movement Speed: 15%
Air Power: 20 / 25 / 30 / 35 / 40
Air Movement Speed: 25%
Range: 35/55
Cost: 75 / 70 / 65 / 60 / 55
Cooldown: 18 / 18 / 17 / 17 / 16s
Air Strike
6 9 14 19 20

Air Strike

4 Y
Jing Wei channels briefly before taking to the sky. She then flies forward and upward while covering the area below her in explosions that damage all enemies in the area. After her attack she hovers for up to 2s before landing at a ground target location.

Ability Type: Line, Damage
Damage: 220 / 310 / 400 / 490 / 580 (+100% of your Physical Power)
Range: 70
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

king wei why this build

hi everyone I'm king and I'm fairly decent with smite this build has been vigorously tested over two seasons of playing with hunters and I feel that it is able to compete at the very best level of smite gameplay and is also good for newcomers to the smite scene as it were.

Build path

Now I'm sure your wondering king why this build you have no early or late game believe me at first this build does seem a bit out of sorts but I found that transcendence is a great first pick as it allows players to have the mana needed to push lane early and effectively with the power needed to combat the enemy hunter.the ninja Tabu as a second item is truly helpful yes for its attack speed and movement speed but also it gives you mana which with the trans passive gives you even more damage and you should be doing between 100-150 damage per hit at this point.wind demon as a third is a preference of mine due to the fact it's passive it's good for chasing and it's crit potential is fairly high you can switch this with ask if you so wish.asi as the lifesteal is also wet good as it gives you lifesteal but also a small armor pen that is needed to make this build combat tanks.finally we get down to hastened which isn't quick a weird pick you say but it works fantastically with the build to catch enemies but also gives the new armor pen we all crave and Is more useful than any previous season.then their is deathbringer which is needed in all hunter builds due to its crit and passive.

Final notes

If anyone wishes to know more don't hesitate to contact me and give me feedback I only wish to improve

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2
BlaineSilver (2) | February 7, 2017 8:13am
Your guide is really simplistic and straight to the point. However, there's a few things I don't agree with here.

* Jing Wei has even less sustain with Transcendence early game. You could just build the recently buffed Death's Toll to get the same mana sustain. I used to build Transcendence when I was new to smite, and it's good if you struggle with aiming abilities. I wouldn't recommend it as a staple item in her build however, and can safely say she benefits a whole lot more from attack speed and penetration items.

* Crit is never built that early game. Expensive items like wind demon should be build last, while cheaper more effective items like Asi get built first.

* Usually a build fails to achieve total greatness without a %pen item. The Executioner and Titan's Bane are your only options, so basing your build around one of them is a good start.

Your build has potential, but it can only be a great build if you make these changes. PM me if you edit it, i'd love to see what you change! >c<
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League of Legends Build Guide Author Kingkazma2
King wei the powerhouse
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