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King of the Clock

1 0 18,404
by CJMighty updated May 16, 2016

Smite God: Chronos

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Chronos Build

Build(EXAMPLE)

Build Item Shoes of Focus Shoes of Focus
Build Item Doom Orb Doom Orb
Build Item Rod of Tahuti Rod of Tahuti
Build Item Polynomicon Polynomicon
Build Item Demonic Grip Demonic Grip
Build Item Spear of Desolation Spear of Desolation

Starter

Build Item Shoes of Focus Shoes of Focus
Build Item Purification Beads Purification Beads

Core

Build Item Doom Orb Doom Orb
Build Item Rod of Tahuti Rod of Tahuti
Build Item Polynomicon Polynomicon

Damage

Build Item Demonic Grip Demonic Grip
Build Item Spear of Desolation Spear of Desolation

Relics

Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet
Build Item Blink Rune Blink Rune

Situational Items(MUST READ BELOW)

Build Item Warlock's Staff Warlock's Staff
Build Item Obsidian Shard Obsidian Shard
Build Item Chronos' Pendant Chronos' Pendant

Defense

Build Item Breastplate of Valor Breastplate of Valor
Build Item Mantle of Discord Mantle of Discord

Chronos's Skill Order

Time Rift

1 X Y
Time Rift
1 4 6 7 9

Accelerate

2 A B
Accelerate
3 13 14 15 16

Stop Time

3 B A
Stop Time
2 8 10 11 12

Rewind

4 Y X
Rewind
5 17 18 19 20
Time Rift
1 4 6 7 9

Time Rift

1 X
Chronos creates a rift in time, damaging all enemies in the area.

Ability Type: Circle, Damage
Damage: 80 / 125 / 170 / 215 / 260 (+80% of your Magical Power)
Radius: 10
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 5s
Accelerate
3 13 14 15 16

Accelerate

2 A
Chronos accelerates himself over time, allowing him to move faster initially and gain speed over time. While active, his Attack Speed is increased. This ability also stops the Wheel of Time.

Section I: Heal 1% Max Health Per Second
Section II: 100% Mana Refund On Abilities
Section III: +35% Magical Power
Section IV: +35% Magical Power Contribution to Basic Attacks

Ability Type: Buff
Movement Speed: 20% Initial + 12 / 14 / 16 / 18 / 20% over time
Attack Speed: 25 / 27.5 / 30 / 32.5 / 35%
Lifetime: 7s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Stop Time
2 8 10 11 12

Stop Time

3 B
Shooting forward spinning gears of time, any enemies hit by Chronos' attack have their Attack Speed reduced and Ramp to a Stun, taking damage on the initial hit and again when they are stunned.

Ability Type: Line, Crowd Control, Damage
Damage (Applied Twice): 50 / 75 / 100 / 125 / 150 (+45% of your Magical Power)
Stun: 1s
Cost: 65 / 70 / 75 / 80 / 85
Cooldown: 16 / 15.5 / 15 / 14.5 / 14s
Rewind
5 17 18 19 20

Rewind

4 Y
Chronos travels through time to where he was 8 seconds ago, gaining Health and Mana back to the values of that time. All of his Cooldowns are instantly reset as well.

Ability Type: Buff
Cost: 100
Cooldown: 100 / 95 / 90 / 85 / 80s

Introduction

Hi guys its CJMighty with another guide, and this one will be on the Time Lord Chronos. I have a mastery 10 on Chronos and I feel I have enough experience with him to be able to share it. Also I have guides on Loki, Nemesis, Fenrir, Kukulkan, and Ratatoskr. Lot of assassins which is what i like playing the most tbh. Alright lets get down to it then.

Pros / Cons

Pros

    High Burst Damage
    Penetration
    High basic(combined with passive)


Cons
    Squishy
    Lose stacks on death

Items

Shoes of Focus
Ok so this is just your average start on any magical type god.

Doom Orb
Now thanks to the new patch 3.1 Doom Orb is actually good again so lets put that into are advantage. I don't like the lose stacks on death but it still can dish out a lot of damage. Sometime i prefer warlock's sash over Doom Orb because you don't loss stacks on death. Also if your 1-3 early game you should prob switch Doom Orb for warlock's sash.

Rod of Tahuti
I love building this early, it suits me well. Since i like early damage and i like being able to kill them minions early as well as dishing out damage.

Polynomicon
If you don't get this item on Chronos then do not play Chronos. This item makes Chronos So op it's crazy. Combined with his passive(On left side with the hand and a knife) It can do half of a mage, assassin, hunter, etc. in a blink of an eye.

Situational(MUST READ)

Warlock's sash
I use this about 80% of the time. I find that the extra survive-ability works best for me. I like having that extra time to pop Rewind.

Obsidian Shard
This is if ur base damage isnt cutting it and u need that pen.switch this for Spear of Desolation

Chronos pendent
I get it chronos pendent goes on Chronos, but i dont find it that useful what so ever. that's my opinion but again if u want it switch Spear of Desolation

Skills/combos/passive

Now moving on to one of the most important parts of this guide.

Passive

What i have to say about this is, know when to use which part of the passive to fit the situation. Example- 2 enemies running away with barely enough health. Use section 3 for the magical boost so u can land that 1 and make the kill. In a sticky situation and running low on health? Use section 1. Now about the passive, Section 1 basically gives you healing per second. Section 2 is a mana buff per say, every time you use your abilities you gain the same mana back that you used like you never used the ability to begin with. Section 3 is a magical damage increase that adds a extra 20% magical power to chronos. Section 4 is the bread and butter for this build in general. It contributes 35% of your magical power to basic attacks. All of this is controlled Accelerate your 2nd ability.
This is an amazing skill, only this bad is that its difficult to land when you first start. Its aoe is extremely small and it has a slight delay. But by playing chronos you begin to pick up how to use it correctly so i can't explain how to use it correctly as it comes on reflex and experience.
This ability I pretty much covered above in the passive section but, what this ability does it can be used as a get away as it increases your movement speed and you are no longer slowed when basicing, so its like a personal Hastened Fatalis at the start of the game.
This ability is a large straight line aoe that stuns but moves slow. This ability also has a small delay, also there is 2 sets of damage. 1 when you hit him with the stun and then 1 when he is actually stunned.
You combine this with your time rift for mass damage

COMBOS
His combo with this is pretty straight forward. before you in-gauge active your Accelerate on section 4(explained in passive section), Then stun with your Stop Time. Place Time Rift under them, Then lastly now that Polynomicon passive is activated hit that last basic and its gg lights out.

Summary

All I can say is practice a lot and do what you can to get better. My ign is CJMighty. Also we have a guild recruitment trend called Guild- ExaltedGaming if your interested. I you have any questions or suggestions leave them in the comment section below or message me ign.

I'm CJMighty back at it again with that SMITE guide ;)

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