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Horus Season 8

1 1 4,714
by AnimeWeeb0 updated March 7, 2021

Smite God: Horus

Build Guide Discussion 0 More Guides
Choose a Build: Offensive Horus
Offensive Horus Defensive Horus
Tap Mouse over an item or ability icon for detailed info

Build Summary

Starting build

Notes The reason I chose Warrior's Axe is because of that 25 health restore upon damaging an enemy. In the early game you will want to be putting pressure onto them by getting them as low as possible. You will be attacking them often so it would be nice to have an extra health gained as a reward so you could stick around for a couple more waves.

Notes

The reason I chose Warrior's Axe is because of that 25 health restore upon damaging an enemy. In the early game you will want to be putting pressure onto them by getting them as low as possible. You will be attacking them often so it would be nice to have an extra health gained as a reward so you could stick around for a couple more waves.

Build Item Warrior's Axe Warrior's Axe
Build Item Boots Boots
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion

Full Damage

Notes Hydra's Lament is an item that will make you deal more damage with the Updraft combo. Which will result in a lot of damage dealt.

Jotunn's Wrath is here for both the cooldown reduction and penetration. Main problem with this full damage build is people building defense to counter it. The more penetration the better.

Runeforged Hammer is here because of the two CCs Horus has so an extra damage buff is appreciated.

Rangda's Mask When you feel like doing big damage.

Notes

Hydra's Lament is an item that will make you deal more damage with the Updraft combo. Which will result in a lot of damage dealt.

Jotunn's Wrath is here for both the cooldown reduction and penetration. Main problem with this full damage build is people building defense to counter it. The more penetration the better.

Runeforged Hammer is here because of the two CCs Horus has so an extra damage buff is appreciated.

Rangda's Mask When you feel like doing big damage.

Build Item Sundering Axe Sundering Axe
Build Item Warrior Tabi Warrior Tabi
Build Item Hydra's Lament Hydra's Lament
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Runeforged Hammer Runeforged Hammer
Build Item Rangda's Mask Rangda's Mask

Horus's Skill Order Notes You want to mainly max your Updraft first for that big damage.

Notes

You want to mainly max your Updraft first for that big damage.

Updraft

1 X Y
Updraft
1 3 6 7 10

Fracture

2 A B
Fracture
2 8 11 12 14

Protector's Surge

3 B A
Protector's Surge
4 15 16 18 19

To The Skies!

4 Y X
To The Skies!
5 9 13 17 20
Updraft
1 3 6 7 10

Updraft

1 X
Horus uses his wings to create an updraft around himself, knocking nearby enemies into the air.

Using the currents from the updraft, Horus' next Basic Attack within 5s will create a gust of wind that travels forward, damaging enemies and slowing them for 2.5s. This attack cannot crit. Enemies that are knocked up when hit take bonus damage.

Ability Type: Circle, Knockup, Damage
Damage: 50 / 95 / 140 / 185 / 230 (+75% of your Physical Power)
Gust Damage: 30 / 40 / 50 / 60 / 70 + 100% of your Basic Attack Damage
Gust Bonus Damage: 1.5x
Gust Slow: 25%
Radius: 12
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Fracture
2 8 11 12 14

Fracture

2 A
Horus dashes forward a short distance, ready to strike with his weapon. If Horus hits a god he stops and stuns the god for 1.25s. He will then wind up a heavy cleave. Enemies hit have their Protections reduced for 3s.

Ability Type: Line, Dash, Damage
Dash Damage: 70 / 95 / 120 / 145 / 170 (+30% of your Physical Power)
Cleave Damage: 60 / 100 / 140 / 180 / 220 (+50% of your Physical Power)
Protection Reduction: 10 / 15 / 20 / 25 / 30
Range: 40
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 15 / 14.5 / 14 / 13.5 / 13s
Protector's Surge
4 15 16 18 19

Protector's Surge

3 B
Horus rushes to the aid of an ally. After selecting an ally, Horus will leap to their location before descending. Upon landing, the selected ally and all nearby allies have their health restored and gain protections for 3s.

Ability Type: Leap
Heal: 40 / 70 / 100 / 130 / 160
Protection Buff: 10 / 15 / 20 / 25 / 30
Range: 60
Cost: 45
Cooldown: 13s
To The Skies!
5 9 13 17 20

To The Skies!

4 Y
Horus sends a mirror image of himself into the sky that scouts for a location to fly to. Upon selecting a ground location, Horus will begin to channel for 2s. Allies near Horus after these 2 seconds are flown to the location Horus' image chose. Horus and his allies land with such force, enemies take damage and are knocked away from the landing location. Horus and his allies at the landing location gain a protective shield for 4s.

Ability Type: Circle, Buff, Damage
Damage: 150 / 250 / 350 / 450 / 550 (+80% of your Physical Power)
Shield: 160 / 240 / 320 / 400 / 480
Radius: 20
Cost: 100
Cooldown: 100s

Horus Threats

Tap each threat level to view Horus’s threats

Max
2
Major
4
Even
1
Minor
4
Tiny
1

Extended Build

Physical Defense Options

Notes When dealing with an physical based enemy it will be nice to have a couple of these.

Notes

When dealing with an physical based enemy it will be nice to have a couple of these.

Build Item Contagion Contagion
Build Item Gladiator's Shield Gladiator's Shield
Build Item Mystical Mail Mystical Mail
Build Item Void Shield Void Shield
Build Item Shifter's Shield Shifter's Shield
Build Item Breastplate of Valor Breastplate of Valor

Magical Defense Options

Notes When dealing with an Magical power based enemy its nice to have a couple of these.

Notes

When dealing with an Magical power based enemy its nice to have a couple of these.

Build Item Bulwark of Hope Bulwark of Hope
Build Item Ancile Ancile
Build Item Runic Shield Runic Shield
Build Item Pestilence Pestilence
Build Item Genji's Guard Genji's Guard

Relics

Notes Belt of Frenzy is here just in case you want to deal big damage.

Notes

Belt of Frenzy is here just in case you want to deal big damage.

Build Item Bracer of Radiance Bracer of Radiance
Build Item Shield of Thorns Shield of Thorns
Build Item Horrific Emblem Horrific Emblem
Build Item Magic Shell Magic Shell
Build Item Blink Rune Blink Rune
Build Item Belt of Frenzy Belt of Frenzy

Situational Items

Notes Couple Items you might wanna pick up in certain scenarios.

Notes

Couple Items you might wanna pick up in certain scenarios.

Build Item Midgardian Mail Midgardian Mail
Build Item Pestilence Pestilence
Build Item Spectral Armor Spectral Armor
Build Item The Executioner The Executioner
Build Item Witchblade Witchblade
Build Item Winged Blade Winged Blade
Build Item Emperor's Armor Emperor's Armor
Build Item Stone of Gaia Stone of Gaia
Build Item Rangda's Mask Rangda's Mask
Build Item Magi's Cloak Magi's Cloak

Optional Starter Items

Build Item Manikin Scepter Manikin Scepter
Build Item Bluestone Pendant Bluestone Pendant
Build Item Warrior's Axe Warrior's Axe
Build Item Gilded Arrow Gilded Arrow

Introduction

This a guide to the basics of Horus

I may not get to everything about Horus so I would appreciate feedback.

Ill be explaining beneficial ways to use Horus's move set, Certain items that could be built on Horus, and playstyles.

I will be explaining the Horus Playstyle on Solo conquest, Support Conquest, and Duel.

I wont be explaining how Jungle Horus should play nor will I be explaining Arena, Siege, Joust, Assault, etc.

First time doing an legit and well thought out guide so I would appreciate feedback.


I will probably be adding more onto this build.

Moveset

Here I will be explaining some things about Horus moveset.


Updraft Is a short ranged attack that knocks up enemies and afterwards will change your autos into a ranged attack. If the ranged auto hits knocked up enemies then the enemy takes bonus damage. This Move should be used as your main wave clear. Quick note: The auto can also damage towers and phoenix so you could abuse that. Also cannot critical hit.

Fracture is an short distance dash that will go through minions and jungle monsters and stop on the first god hit stunning them then will bring out an scepter that deals additional. This move will be your main poke move. The basic idea is to auto attack the minion wave and once an enemy god is near then you should use Fracture to dash through the minions then stun the god and use your Updraft for alot of damage.

Protector's Surge is a ranged heal move that will cause you to dash towards any allied minion/god healing them. This move should be used for escaping more than healing because of how little it heals in the early game. Would not recommend upgrading this early,

To The Skies! is Horus ult. Once used Horus will be sent up into the sky and once he has chosen his destination he would like to visit he will take a couple seconds to crash down. Once he crashes down he gains a shield and knocking up enemies within radius. During the time Horus is in the sky he can be damaged from below by attacking the body Horus left behind after using the ult. Allies can be transported with this as well. I recommend to use this move to sneak attack enemies. This can also be used as an escape move however you need to act extremely fast when doing so because enemies can still damage you. Also near the end of your ultimate a circle will appear showing where you will appear.

How to Counter Horus

Horus is reliant on his Updraft combo so getting Stone of Gaia would be beneficial.

If you feel that Horus could be planning a sneak attack on you with his To The Skies! then it will be great to move unpredictably and moving a lot.

Sundering Spear could also be used to get rid of that shield Horus gains after using his To The Skies!


Purification Beads will straight up get you out the Updraft combo. Not much to say.

Playstyle.

In duel the playstyle should be for you to start out on Blue buff. You should be autoing minions regularly and if an enemy god gets too close you should use your Fracture to get close and stun them into the Updraft Combo. If you are going against an mage or hunter then you should use your minions as a shield.

As a Solo you should be doing the same thing as you do in duel.


As a support you should be cautious and from time to time gank the enemy. When you gank have your Carry stand back and spam auto attacks while you use your Updraft Combo onto the enemy for a lot of damage. If you are low you can use Protector's Surge to dash towards your allied god. (Early Game btw)

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