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Fenrir the angry cat *Miow*

2 1 11,872
by Jayro updated May 4, 2013

Smite God: Fenrir

Build Guide Discussion 4 More Guides
Choose a Build: Full Damage
Full Damage Bruiser with mostly physical Opponents Bruiser with mostly magical Opponent Bruiser with a balanced enemy team
Tap Mouse over an item or ability icon for detailed info

Fenrir Build

Starting items

Build Item Warrior Tabi Warrior Tabi
3
Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion

Follow with

Build Item The Executioner The Executioner
Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item Deathbringer Deathbringer
Build Item Rage Rage

Active Items

Build Item Aegis Amulet (Old) Aegis Amulet (Old)
Build Item Blink Rune Blink Rune

Fenrir's Skill Order

Unchained

1 X Y
Unchained
3 13 15 17 19

Seething Howl

2 A B
Seething Howl
2 8 10 11 12

Brutalize

3 B A
Brutalize
1 4 6 7 9

Ragnarok

4 Y X
Ragnarok
5 14 16 18 20
Unchained
3 13 15 17 19

Unchained

1 X
Fenrir leaps forward, dealing damage to all enemies when he lands. At full Runes, the leap Stuns the enemies hit. If the leap hits a god, the Cooldown is reduced by 30%.

Ability Type: Circle, Leap, Damage
Damage: 85 / 145 / 205 / 265 / 325 (+95% of your Physical Power)
Stun: 1s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Seething Howl
2 8 10 11 12

Seething Howl

2 A
Fenrir rears back and howls, inspiring himself with a Physical Power, Attack Speed, and Lifesteal Buff. While inspired Fenrir generates 2 runes.

Ability Type: Buff
Physical Power: 15 / 25 / 35 / 45 / 55
Physical Lifesteal: 30%
Attack Speed: 25%
Buff Duration: 6s
Cost: 60
Cooldown: 13s
Brutalize
1 4 6 7 9

Brutalize

3 B
Fenrir gains increased protections and pounces to his ground target location. If there is an enemy in the radius, he strikes them 4 times, dealing additional damage with each strike and hits enemies around the target for 60% of the damage. While casting this ability Fenrir is immune to knockups. At full runes, each strike gains 15% additional Physical Power scaling.

Ability Type: Leap
Damage: 45 / 75 / 105 / 135 / 165 (+50% of your Physical Power)
Protections: 5 + 2 per level
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Ragnarok
5 14 16 18 20

Ragnarok

4 Y
Upon Ragnarok, Fenrir grows massive in size, becoming immune to Crowd Control while moving faster. Fenrir bites enemy gods, dealing Physical damage and carrying them away. Biting a Crowd Control immune target deals the damage but ends his Ultimate. At full Runes, he gains Protections.

Ability Type: Target, Grab, Damage
Damage: 200 / 275 / 350 / 425 / 500 (120% of your Physical Power)
Movement Speed: 75%
Carry Duration: 1.75s
Protections: 20 / 30 / 40 / 50 / 60
Cost: 100
Cooldown: 100s

Hello

Hello, this is my first guide here. I play smite for a long time and and i play evey god. I hope you like my guide. Improvement suggestions are welcome!

Introduction

I think everyone want to be/play a feared Wolf. Ingame he looks really frightening and your enemys will avoid you. Are you ready for the big hunt? Well you have to. If you focus squishy enemys you will have a lot of fun.

Pros / Cons

Pros

- High Damage
- Nice defensive with the bruiser build
- You can help your team with Ragnarok


Cons

- a bit squishy with the agressive build

Items

The items are not for attack speed as you see. The builds are construed for a high damage and a lot of crits. The crit chance with the first build is over 70! You dont have to be fast with your hits is attacking fast enough.

Your starting items are and

and are awesome items. With and you will bash them.
Is good against other AD´s with lifesteal or against Healer. 50%reduced healing is a lot of!

Try to do last the hits with Devourer´s gloves for getting the stacks fast.

and are items with an amazing passive.


If you think, i should change an item write a comment and we will see

Creeping / Jungling


Howto fight in jungle:
Attack the monster with autohits untill you have full
Do at the strongest and you will do 75% of the damage to the other minions. Finish it with and recover your health.

Left lane


Its always good to get the exp buff. If you are on the left side take the exp buff with your partner and maybe take the mana buff if he or the mid wants it. You can take the damage buff with level 5. If you are around the level 8 you can go to the right lane for getting the speed buff. If you have it you can try to gank and attack from the jungle the enemys will be suprised. Focus the squishyest and take him down with and

Right lane


Take the speed buff if you can. It is really good because you gain attack speed and movement speed.

How to fight

Try to stay back in the early game. Your damage is high but you can get killed easy by minions. If you are around level 6 you can try to attack enemys with 60% HP or lower. Always fight with full stacks of and prepare the fight with Start with and autoattack him after if you think he can escape - jump with infront of him and stun him if you have full runes. Do again and attack him with your autohits until is ready. Finish it with and do [VEW] Wooohooow!

Skills

Unbound Runes



Fenrir gains efficiency as he attacks. Every hit from a basic attack activates 1 rune, up to a max of 5. Each of Fenrir's abilities gain an additional benefit when used at maximum runes and the runes are consumed. Enemy gods that die nearby Fenrir will fully activate all of his runes.


Unchained



Fenrir leaps forward, dealing damage to all enemies when he lands. At full runes, the leap stuns the enemies hit. If the leap hits a god, the cooldown is halved.

Damage: 95/155/215/275/335

Stun: 1s.

Cost: 65/70/75/80/85

Cooldown: 15 seconds.


Seething Howl



Fenrir rears back and howls, inspiring himself with a physical power and lifesteal buff. At full runes, the buff is doubled.

Physical Power: 10/15/20/25/30

Physical Lifesteal: 5/10/15/20/25%

Buff Duration: 6s.

Cost: 60/65/70/75/80

Cooldown: 13 seconds.

Use it before you use



Brutalize



Fenrir pounces to his ground target location. If there was an enemy in the radius, he strikes them 4 times, dealing additional damage with each strike. At full runes, each strike deals 75% damage to nearby enemies.

Damage: 10/20/30/40/50

Cost: 70/75/80/85/90

Cooldown: 14 seconds.

Amazing skill in combination with




Ragnarok



Upon activation, Fenrir grows massive in size, becoming immune to crowd control while moving faster. Fenrir bites enemy gods, dealing physical damage and carrying them away. At full runes, his protections double.

Damage: 150/225/300/375/450

Movement Speed: 50%

Carry Duration: 2s.

Cost: 100

Cooldown: 90 seconds.

Max it at last because you only use it for pulling them into the tower

Team Work

There is not the perfect god for Fenrir because he is a lone fighter. But there are the standard gods who are good with physical fighters. Its good to have a tank on your lane

Good laning partner




Ymir is good with every physical god. His stun is amazing and the wall can interrupt an escape from the enemy


If you combine and your enemys will be shocked. You grab one and bring him direct to Hades his ult.



I dont have to explain it. Sobek pulls them with to you-finish



Heals are welcome :)



It is like Hades. You can pull them into and the Waterman can finish it with



Like and . Zeus his ultimate is really strong if the enemy is in the middle of the ult for a short time.

Enemys you should avoid

Look at the enemys builds. If you see that someone have too much physical defensive, ignore him. There is no sense to attack him.

If you see
dont try to kill them. You will do really low damage and if they have really low Health they can easy escape with

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1
bloody29 | July 19, 2014 8:24am
I think Jottun's Wrath would benefit Fenrir more adding some cdr at the expense of 9 penetration.
1
flyrom99 (9) | May 4, 2013 4:30pm
I don't know if English is your first language, but you should improve the grammar in this guide for example: use the word the when needed. Go in depth on why you buy certain items, or why X skill is good. Just go more in-depth in general
1
Jayro | May 2, 2013 3:17am
Kaden wrote:

no information on in game how to fight, you should add that.

you onnly list 5 items out of the potential 6, brawlers beatstick you could easily replace with the changes to creeping curse and you should get creeping curse, you didnt list any abilities.

overall the guides missing way way too much information. take a look at other guides that are popular to see what your missing.


Thanks for the suggestions. Certainly i will improve this guide. I can only do it by degrees because its my first guide and i have to learn the codes. You see my guide gets more extensive betweenwhiles
1
Kaden (7) | May 2, 2013 2:30am
no information on in game how to fight, you should add that.

you onnly list 5 items out of the potential 6, brawlers beatstick you could easily replace with the changes to creeping curse and you should get creeping curse, you didnt list any abilities.

overall the guides missing way way too much information. take a look at other guides that are popular to see what your missing.
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