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Deity Xing Tian Support/Solo

Support Conquest
14 0 5,833
9.8
by lestimics updated July 18, 2026

Smite God: Xing Tian

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Xing Tian Build

Started build

Notes Bluestone Pendant give you a lot of poke, mana and hp sustain for the lane.

Health Chalice Hp sustain for the lane.

Phantom Shell Provides you with a shield and you can also pass through the walls of allies and enemy gods.

Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.

Notes

Bluestone Pendant give you a lot of poke, mana and hp sustain for the lane.

Health Chalice Hp sustain for the lane.

Phantom Shell Provides you with a shield and you can also pass through the walls of allies and enemy gods.

Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.

Build Item Bluestone Pendant Bluestone Pendant
Build Item Medallion Medallion
Build Item Health Chalice Health Chalice
Build Item Bifrost Shard Bifrost Shard
Build Item Phantom Shell Phantom Shell

Full Build Support

Notes Bluestone Brooch Gives you a lot of power and poke with your skills.

Gauntlet of Thebes you need to stack this item with minion or god assists up to 40 to give you a lot of health and 10 mixed defenses.

Stampede gives you physical defenses and health, and its active is a sprint for you and allies that increases your movement speed by 30%, really good for chasing or escaping.

Genji's Guard gives you magical defenses and cooldown reduction and its passive makes that when you receive damage your abilities get 3 seconds less cooldown reduction.

Spirit Robe provides you mixed defenses in addition to its passive that protects you when you are hit by a CC, giving you a lot of defenses.

Shell of Rebuke Provides you with a shield and you can also pass through the walls of allies and enemy gods. It's the same as the relic Phantom Shell but it's an item.

Spirit Robe provides you mixed defenses in addition to its passive that protects you when you are hit by a CC, giving you a lot of defenses.

Dwarven Plate gives the most defense in the game, perfect for tanking as much as possible.

Blink Rune teleport in front of you, perfect for engage with your ultimate.

Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.

Notes

Bluestone Brooch Gives you a lot of power and poke with your skills.

Gauntlet of Thebes you need to stack this item with minion or god assists up to 40 to give you a lot of health and 10 mixed defenses.

Stampede gives you physical defenses and health, and its active is a sprint for you and allies that increases your movement speed by 30%, really good for chasing or escaping.

Genji's Guard gives you magical defenses and cooldown reduction and its passive makes that when you receive damage your abilities get 3 seconds less cooldown reduction.

Spirit Robe provides you mixed defenses in addition to its passive that protects you when you are hit by a CC, giving you a lot of defenses.

Shell of Rebuke Provides you with a shield and you can also pass through the walls of allies and enemy gods. It's the same as the relic Phantom Shell but it's an item.

Spirit Robe provides you mixed defenses in addition to its passive that protects you when you are hit by a CC, giving you a lot of defenses.

Dwarven Plate gives the most defense in the game, perfect for tanking as much as possible.

Blink Rune teleport in front of you, perfect for engage with your ultimate.

Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.

Build Item Bluestone Brooch Bluestone Brooch
Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Stampede Stampede
Build Item Genji's Guard Genji's Guard
Build Item Shell of Rebuke Shell of Rebuke
Build Item Spirit Robe Spirit Robe
Build Item Dwarven Plate Dwarven Plate
Build Item Bifrost Shard Bifrost Shard
Build Item Blink Rune Blink Rune

Situational Items

Notes Hide of the Nemean Lion right now the carries are very strong and this item gives you a passive that when you activate it you reflect damage, that's why it's very good vs carries.

Spectral Armor very good against characters with high attack speed and critical chances because reduces enemy attack speed and critical damage. You need this item if the enemy has critical chances.

Talisman Of Purification You always need this item if you and your team need Purification Beads in the area against teams that have a lot of CC.

Selflessness ff you want to play less aggressively and be able to support your team with shields, this is a good starter option.

Notes

Hide of the Nemean Lion right now the carries are very strong and this item gives you a passive that when you activate it you reflect damage, that's why it's very good vs carries.

Spectral Armor very good against characters with high attack speed and critical chances because reduces enemy attack speed and critical damage. You need this item if the enemy has critical chances.

Talisman Of Purification You always need this item if you and your team need Purification Beads in the area against teams that have a lot of CC.

Selflessness ff you want to play less aggressively and be able to support your team with shields, this is a good starter option.

Build Item Hide of the Nemean Lion Hide of the Nemean Lion
Build Item Spectral Armor Spectral Armor
Build Item Talisman Of Purification Talisman Of Purification
Build Item Selflessness Selflessness

Full Build Solo

Notes Bluestone Brooch Gives you a lot of power and poke with your skills.

Mystical Mail provides you with very good physical defenses and health, in addition to its offensive passive that applies damage in an area around you constantly.

Breastplate of Valor gives you physical defenses and most importantly, a lot of cooldown reduction to spam abilities.

Genji's Guard gives you magical defenses and cooldown reduction and its passive makes that when you receive damage your abilities get 3 seconds less cooldown reduction.

Dwarven Plate gives the most defense in the game, perfect for tanking as much as possible and an extra boost of defense thanks to the active ability, which you can switch between magical and physical defenses.

Glorious Pridwen gives you mixed defenses and cooldown reduction, in addition to its active that gives you a shield that when it explodes does damage and slows you down.

Shell of Rebuke Provides you with a shield and you can also pass through the walls of allies and enemy gods. It's the same as the relic Phantom Shell but it's an item.

Blink Rune teleport in front of you, perfect for engage with your ultimate.

Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.

Notes

Bluestone Brooch Gives you a lot of power and poke with your skills.

Mystical Mail provides you with very good physical defenses and health, in addition to its offensive passive that applies damage in an area around you constantly.

Breastplate of Valor gives you physical defenses and most importantly, a lot of cooldown reduction to spam abilities.

Genji's Guard gives you magical defenses and cooldown reduction and its passive makes that when you receive damage your abilities get 3 seconds less cooldown reduction.

Dwarven Plate gives the most defense in the game, perfect for tanking as much as possible and an extra boost of defense thanks to the active ability, which you can switch between magical and physical defenses.

Glorious Pridwen gives you mixed defenses and cooldown reduction, in addition to its active that gives you a shield that when it explodes does damage and slows you down.

Shell of Rebuke Provides you with a shield and you can also pass through the walls of allies and enemy gods. It's the same as the relic Phantom Shell but it's an item.

Blink Rune teleport in front of you, perfect for engage with your ultimate.

Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.

Build Item Bluestone Brooch Bluestone Brooch
Build Item Mystical Mail Mystical Mail
Build Item Breastplate of Valor Breastplate of Valor
Build Item Genji's Guard Genji's Guard
Build Item Dwarven Plate Dwarven Plate
Build Item Glorious Pridwen Glorious Pridwen
Build Item Shell of Rebuke Shell of Rebuke
Build Item Bifrost Shard Bifrost Shard
Build Item Blink Rune Blink Rune

God Aspect De-Activated

Aspect of Relentless Spite

Smouldering Rage no longer grants HPS or temporary Maximum Health. Instead, you gain Spite, a resource that stacks up to 100 and starts at max. Sky-Cutting Axe no longer grants protections. Whirlwind of Rage and Steel can be ranked up at level 1, has no Cooldown, and no longer grabs enemies, but can be channeled as long as you have Spite.

Xing Tian's Skill Order

Furious Roar

1 X Y
Furious Roar
1 4 6 7 10

Hook Slam

2 A B
Hook Slam
2 8 11 12 14

Sky-Cutting Axe

3 B A
Sky-Cutting Axe
3 15 16 18 19

Whirlwind of Rage and Steel

4 Y X
Whirlwind of Rage and Steel
5 9 13 17 20
Furious Roar
1 4 6 7 10

Furious Roar

1 X
Shout from your chest in a line, dealing Magical Damage and reducing enemy Attack Damage for a duration. Enemies also take Magical Damage over time based on their max Health.

Damage: 80 / 115 / 150 / 185 / 220
Damage Scaling: 60% Intelligence
Damage Per Tick: 1 / 1.5 / 2 / 2.5 / 3% Max Health
DoT Duration: 4s
Attack Damage Reduction: 20 / 25 / 30 / 35 / 40%
Range: 7.2m
Cooldown: 10s
Cost: 55 / 60 / 65 / 70 / 75
Hook Slam
2 8 11 12 14

Hook Slam

2 A
Swing your axe upward, dealing Magical Damage and Knocking Up enemies hit, then slam them into the ground for Magical Damage and Rooting them for a duration.

Axe Damage: 35 / 50 / 65 / 80 / 95
Axe Scaling: 25% Intelligence
Slam Damage: 50 / 80 / 110 / 140 / 170
Slam Scaling: 45% Intelligence
Root Duration: 1.6 / 1.7 / 1.8 / 1.9 / 2s
Range: 4m
Radius: 3.2m
Cooldown: 10s
Cost: 50 / 55 / 60 / 65 / 70
Sky-Cutting Axe
3 15 16 18 19

Sky-Cutting Axe

3 B
Leap forward, dealing Magical Damage to enemies where you land. Within a short duration, Leap again.
  • Hitting an enemy god grants Protections for a duration.
  • Refreshes Furious Roar damage over time on enemies hit.
Leap Damage: 60 / 80 / 100 / 120 / 140
Leap Scaling: 30% Intelligence
Buff Duration: 6s
Range: 5.6m
Radius: 1.92m
Cooldown: 10s
Cost: 60
Whirlwind of Rage and Steel
5 9 13 17 20

Whirlwind of Rage and Steel

4 Y
After a brief windup, spin with your axe, damaging and grabbing nearby enemies before throwing them in the direction you are facing.
  • Grabbed enemies take Magical Damage on the grab, repeatedly during the spin, and again on the throw.
  • You are briefly CC Immune after casting and gain Movement Speed while channeling.
Damage: 45 / 60 / 75 / 90 / 105
Damage Scaling: 35% Intelligence
Movement Speed: 25%
Radius: 3.2m
Cooldown: 3s
Cost: 55 / 60 / 65 / 70 / 75

Xing Tian Threats

Tap each threat level to view Xing Tian’s threats

Max
1
Major
0
Even
1
Minor
1
Tiny
0

Xing Tian Synergies

Tap each synergy level to view Xing Tian’s synergies

Ideal
1
Strong
0
OK
2
Low
0
None
0

Introduction

Hi, this guide is brought to you by lestimics. I started playing Smite 1 on PC in 2014. I've been playing competitively since 2020 and have been a professional Smite player from 2021 to 2023. I've played on different teams like JustF6, Gilded Gladiators or Tartarus Titans.

You can check out the SmiteVOD YouTube channel where my recorded professional games are. I've peaked at 3500 MMR GrandMaster/Masters in Ranked Conquest on the PC platform every season since 2018. I've also done Smite Masters (LAN) 4 times in 2022, so I really think I have the knowledge to guide on the Support/Solo role in SMITE 2.

I hope you find this guide as a useful learning resource for playing Xing Tian as Support/Solo.

Here are my socials:

Abilities

Xing Tian's Abilities


Passive - Smouldering Rage

Xing Tian gains stacks by hitting enemies with his abilities, these stacks provide health and health regeneration.

The passive ability isn't very flashy, but it's useful for sustain the health in lane.


Ability 1 - Furious Roar

Xing Tian unleashes a burst of fire forward, damaging enemies and reducing their basic attack damage, in addition to dealing damage per tick based on their maximum health.

This is his primary damage ability and is very useful against adc thanks to the basic attack reduction.


Ability 2 - Hook Slam

Xing Tian strikes with his axe, knocking enemies up. When they fall to the ground, they are rooted.

This ability is very good because it applies a perfect double crowd control effect, allowing your team to easily deal damage. Furthermore, you can use this ability while moving.


Ability 3 - Sky-Cutting Axe

Xing Tian has two short jumps that deal damage upon landing, and he gains protection while using them.

This is very useful for dodging abilities and closing the distance to enemies to apply damage and crowd control.


Ultimate - Whirlwind of Rage and Steel

Xing Tian starts spinning around, grabbing enemies and dealing damage, then throwing them into the air in the direction you're facing. This ability grants you immunity to crowd control while you use it.

This ability is a very powerful crowd control tool for your team to deal damage or to force enemy Purification Beads.

Keep in mind that this ultimate is easy to dodge if the opponent has a dash, so use it when the enemy doesn't have a dash or has already used one.


Example Combos:

The combo you'll use the most is Furious Roar and get closer to use Hook Slam here the enemy can often waste their dash, and it's a good opportunity to chase using Sky-Cutting Axe > Whirlwind of Rage and Steel to force Purification Beads or get a kill if your team is following you.

You can also get closer using Sky-Cutting Axe > Hook Slam > Furious Roar.

If you have Blinking Abyss you can look for a fast Whirlwind of Rage and Steel then apply another cc with Hook Slam.

Xing Tian is very annoying because of his double jump, since you can use abilities between jumps.

How to play Xing Tian Support

Gameplay Start / Early Game
  • Start at the Gold Fury side. You have to start on the purple buff leveling up your Furious Roar, with the adc helping you do it quickly, and then go to the lane to push the minions. You and your adc will reach level 2 in the second wave of minions, so be careful because whoever reaches level 2 first has a huge advantage. You can charge on the enemy gods, and whoever is level 2 will always win if the others are level 1. Pay attention to who pushes the minions first because it's your opportunity to attack or retreat.

  • In the first wave of minions, try to hit the enemy adc and minions using Furious Roar to help push minions and reduce damage to the enemy adc.

  • A neutral buff appears after the third minion wave, so try to push as quickly as possible to get it fast, otherwise you'll have to fight 2v2 to see who gets the buff. Keep in mind that this is a good time for the enemy jungler to gank you, so pay attention to what your own jungler does or what they might say.

  • When you reach level 3, it's important to look for your combos Hook Slam > Furious Roar against the enemy support or adc, as you apply good damage and can easily escape with Sky-Cutting Axe.

  • The next moves are to push the lane and kill the camp on the sides to gain extra gold and experience. Also, if you reach level 5 before the enemy duo lane, you can try a play to kill them.

  • Keep in mind that when you reach level 5, it's also a good time for the enemy jungler to gank you, so be alert and use the free ward Bifrost Shard.

  • At this point you need to get the gold you need to buy the first item completely, once you achieve this, it's your time to rotate to other lanes.

  • Remember to buy wards to give vision to your team.

Mid Game:
  • At this point of the game, which is roughly between 8:00 and 20:00 minutes, You are usually in the mid lane helping your teammates get kills and preventing the enemy team from getting them, for this you need to ward in the best way possible.

  • Your support role also involves acting as a second jungler. You can gank the duo or solo lane to get a kill or force an ultimate and Purification Beads so that your or the jungler's next gank has a better chance of securing a kill. Furthermore, if you manage to do this, you can do Gold Fury or Pyromancer, although it's important to know the enemy team's position beacause they can't steal it (the support usually tanks the objetives). Additionally, it's important to gain mid-lane pressure and be present when the beacon appears, which is an area that grants you experience and crystals to earn a ward that provides vision of all players and a naga in each lane.

  • It's also important to get used to the naga that appears in the fire at minute 15. It's important to always use crowd control when you have it Hook Slam and are accompanied by a teammate so they can apply damage additionally, if you have blink, you can also look for Blink > Whirlwind of Rage and Steel. Only by gaining pressure you can get more farm, force Purification Beads, and make the enemy lose farm.

  • It's important to have the map warded, and to constantly communicate with the team what you want to do, and be careful because you can be easily killed if you go alone.

Late Game:
  • At this point in the game your job is to be the frontline with the solo as teamfights start around the fire giant at around minute 25:00.

  • Your job in teamfights is create space and apply maximum apply crowd control so your teammates can deal maximum damage without taking a big risk. Be alert if someone from the enemy team engages your team so you can help as quickly as possible.

  • For this, you need to ward the Fire Giant's area and constantly call your team when you want to engage or apply crowd control to an enemy teammate. You can also tank the Fire Giant to bait the enemy team into closing the gap if they're playing far back in their jungle.

  • The best play you can do is call to your team to follows you and then use Hook Slam to apply a knock up and a root so your team can deal damage. If you have a good opportunity to use your ultimate Whirlwind of Rage and Steel because the enemies don't have a dash or you want to force it on them, and looking for a blink ultimate is also a good option. Also remember to use your actives like Stampede and Shell of Rebuke because they are really importants for your team.

  • The moment you have the fire giant buff, the sieges on the Phoenix begin. Here you have to continue taking advantage of your crowd control to get a kill or enough pressure to destroy the Phoenix with the help of your carry and mid (You have to tank the phoenix little by little). It's also important to do Gold Fury because they can deactivate the Phoenixes, making them much easier to destroy and get the Pyromancer's bomb to destroy the phoenixes faster, or you can also throw the bombs at the doors that open at their base to destroy them.

  • If the enemy has the fire giant and it is your turn to defend the Phoenix, you have to be in a group with your team and defend under the Phoenix, being careful with the picks.

  • Constantly call for all information, when you engage try to be followed by your team, always be sure of your decision making.

  • Remember to wards all the zone on fire giant and when you are sieging you need wards too.

How to ward as Support

White circles: Vision Ward
Green circles: Sentry Ward

Early/Mid Game

Here you can see the best spots to ward as a Support.

These wards will help you to know where the enemy adc is moving, as well as if the jungler is trying to gank the duo lane.


High Pressure Game

These wards are when you have a lot of pressure in the game and you want offensive wards to have better vision and be able to take objectives more easily, as well as being able to invade buffs.


Late Game

These wards are for fire giant teamfights. Remember that you can only have 2 wards active at the same time, so you will need help from your team to ward the entire area from the fire giant.


Siege/Defense Phoenix

These wards are very important when it comes to sieges and defending phoenixes. In this case, the wards are the same whether you defend or attack.
This wards are important because mages often cast abilities through walls, you will be able to react better to their abilities.

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