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Warrior's Axe Every time you hit an enemy, you deal extra damage and heal, but it can only happen once every 8 seconds. It's really good for 1v1s in the first levels.
Health Chalice Hp sustain for the lane.
Sundering Arc You deal damage in a cone to enemy gods and jungle monsters, allowing you to buff faster and secure them easily.
Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.
Warrior's Axe
Health Chalice
Health Potion
Bifrost Shard
Sundering Arc
Sundering Axe It gives you defenses, damage and its passive makes that when you hit an enemy god you do extra damage and heal yourself, it can only happen every 8 seconds.
Helm Of Radiance Mixed item of intelligence and physical defenses that gives you more defenses if you receive physical damage.
Gladiator's Shield It provides you defensive and offensive attributes thanks to its passive that does extra damage with skills.
Sphere Of Negation gives you a lot of magic defense, intelligence and his passive gives you a shield.
Brawler's Beat Stick gives you mixed defenses and a lot of damage.
Time-Lock Aegis gives you mixed defenses and its active ability makes you immune to damage for 3 seconds and regenerates the health of the last 30 seconds.
Dwarven Plate gives the most defense in the game, perfect for tanking as much as possible.
Sundering Arc You deal damage in a cone to enemy gods and jungle monsters, allowing you to buff faster and secure them easily.
Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.
Sundering Axe
Helm Of Radiance
Gladiator's Shield
Sphere Of Negation
Brawler's Beat Stick
Time-Lock Aegis
Dwarven Plate
Bifrost Shard
Sundering Arc
Sundering Axe It gives you defenses, damage and its passive makes that when you hit an enemy god you do extra damage and heal yourself, it can only happen every 8 seconds.
Golden Blade gives you a lot of damage and lifesteal, a very aggressive item for dominating the lane.
Berserker's Shield gives you mixed defenses and a lot of attack speed and the passive gives you more defense and attack speed when your health drops below 60%.
Brawler's Beat Stick gives you mixed defenses, a lot of damage and 25% antihealing.
Dwarven Plate gives the most defense in the game, perfect for tanking as much as possible.
Time-Lock Aegis gives you mixed defenses and its active ability makes you immune to damage for 3 seconds and regenerates the health of the last 30 seconds.
Spirit Robe provides you mixed defenses in addition to its passive that protects you when you are hit by a CC, giving you a lot of defenses.
Purification Beads gives you CC's immune when you use.
Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.
Sundering Axe
Golden Blade
Berserker's Shield
Brawler's Beat Stick
Dwarven Plate
Time-Lock Aegis
Spirit Robe
Bifrost Shard
Purification Beads

Tap each threat level to view Osiris’s threats
Tap each synergy level to view Osiris’s synergies
Hi, this guide is brought to you by lestimics. I started playing Smite 1 on PC in 2014. I've been playing competitively since 2020 and have been a professional Smite player from 2021 to 2023. I've played on different teams like JustF6, Gilded Gladiators or Tartarus Titans.
You can check out the SmiteVOD YouTube channel where my recorded professional games are. I've peaked at 3500 MMR GrandMaster/Masters in Ranked Conquest on the PC platform every season since 2018. I've also done Smite Masters (LAN) 4 times in 2022, so I really think I have the knowledge to guide on the Solo role in SMITE 2.
I hope you find this guide as a useful learning resource for playing
Osiris as Solo.
Here are my socials:
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Passive -
Lose a fragment of your body each time you use an ability, gaining +2% damage mitigation for each missing fragment. After losing 8 fragments, become a spirit for 6 successful basic attacks: walk through enemies and enemy blockers, gain 40% Attack Speed, and your basic attacks ignore movement penalty. It's an incredibly good passive thanks to its mitigations. |
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Ability 1 -
Throw your sickle, dealing physical damage and slowing the first god hit. It passes through minions. |
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Ability 2 -
Strike the target area with your flail, dealing physical damage and granting movement speed. Enemies affected by This ability is very good because you will be able to poke easily in early and late game. |
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Ability 3 -
Tether yourself to nearby enemy gods. Tethered enemies have reduced Attack Speed and reduced Damage for 4s. The tether breaks if targets move far enough away. Targets still in range when the duration expires are Stunned. It is very important that when you use this ability you do not let them leave the area, because you are at a great advantage. |
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Ultimate -
Leap to a target location, dealing physical damage and rooting enemies. Apply negative cooldown reduction and healing prevention to enemy gods hit. |
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