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Deity Osiris Solo

Solo Conquest
5 0 325
8.3
by lestimics updated October 16, 2025

Smite God: Osiris

Build Guide Discussion 0 More Guides
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Osiris Build

Started build

Notes Warrior's Axe Every time you hit an enemy, you deal extra damage and heal, but it can only happen once every 8 seconds. It's really good for 1v1s in the first levels.

Health Chalice Hp sustain for the lane.

Sundering Arc You deal damage in a cone to enemy gods and jungle monsters, allowing you to buff faster and secure them easily.

Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.

Notes

Warrior's Axe Every time you hit an enemy, you deal extra damage and heal, but it can only happen once every 8 seconds. It's really good for 1v1s in the first levels.

Health Chalice Hp sustain for the lane.

Sundering Arc You deal damage in a cone to enemy gods and jungle monsters, allowing you to buff faster and secure them easily.

Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.

Build Item Warrior's Axe Warrior's Axe
Build Item Health Chalice Health Chalice
Build Item Health Potion Health Potion
3
Build Item Bifrost Shard Bifrost Shard
Build Item Sundering Arc Sundering Arc

Full Build ability

Notes Sundering Axe It gives you defenses, damage and its passive makes that when you hit an enemy god you do extra damage and heal yourself, it can only happen every 8 seconds

Mystical Mail gives you a lots of health, defense and has an offensive effect. The important thing about this item is the aura that deals damage to nearby enemies.

Prophetic Cloak provides you with mixed defenses and cooldown, in addition to its passive that you have to stack defenses by hitting physical and magical enemies, when you manage to stack everything evolves and provides you with mitigations.

Gladiator's Shield It provides you defensive and offensive attributes thanks to its passive that does extra damage with skills.

Glorious Pridwen gives you mixed defenses and cooldown reduction, in addition to its active that gives you a shield that when it explodes does damage and slows you down.

Hide of the Nemean Lion right now the carries are very strong and this item gives you a passive that when you activate it you reflect damage, that's why it's very good vs carries.

Oni Hunter's Garb is the best magic defense item because it provides you with mitigations the more enemy players you have around.

Sundering Arc You deal damage in a cone to enemy gods and jungle monsters, allowing you to buff faster and secure them easily.

Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.

Notes

Sundering Axe It gives you defenses, damage and its passive makes that when you hit an enemy god you do extra damage and heal yourself, it can only happen every 8 seconds

Mystical Mail gives you a lots of health, defense and has an offensive effect. The important thing about this item is the aura that deals damage to nearby enemies.

Prophetic Cloak provides you with mixed defenses and cooldown, in addition to its passive that you have to stack defenses by hitting physical and magical enemies, when you manage to stack everything evolves and provides you with mitigations.

Gladiator's Shield It provides you defensive and offensive attributes thanks to its passive that does extra damage with skills.

Glorious Pridwen gives you mixed defenses and cooldown reduction, in addition to its active that gives you a shield that when it explodes does damage and slows you down.

Hide of the Nemean Lion right now the carries are very strong and this item gives you a passive that when you activate it you reflect damage, that's why it's very good vs carries.

Oni Hunter's Garb is the best magic defense item because it provides you with mitigations the more enemy players you have around.

Sundering Arc You deal damage in a cone to enemy gods and jungle monsters, allowing you to buff faster and secure them easily.

Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.

Build Item Sundering Axe Sundering Axe
Build Item Mystical Mail Mystical Mail
Build Item Prophetic Cloak Prophetic Cloak
Build Item Gladiator's Shield Gladiator's Shield
Build Item Glorious Pridwen Glorious Pridwen
Build Item Hide of the Nemean Lion Hide of the Nemean Lion
Build Item Oni Hunter's Garb Oni Hunter's Garb
Build Item Bifrost Shard Bifrost Shard
Build Item Sundering Arc Sundering Arc

Full Build basic atacks

Notes Death's Embrace Essential starter for Osiris because you heal 1.4% of your maximum health every time you hit someone.

Golden Blade With this item you will push the minions better because you do extra damage around whoever you hit.

Berserker's Shield gives you mixed defenses and a lot of attack speed and the passive gives you more defense and attack speed when your health drops below 60%.

Gladiator's Shield It provides you defensive and offensive attributes thanks to its passive that does extra damage with skills.

Glorious Pridwen gives you mixed defenses and cooldown reduction, in addition to its active that gives you a shield that when it explodes does damage and slows you down.

Hide of the Nemean Lion right now the carries are very strong and this item gives you a passive that when you activate it you reflect damage, that's why it's very good vs carries.

Oni Hunter's Garb is the best magic defense item because it provides you with mitigations the more enemy players you have around.

Sundering Arc You deal damage in a cone to enemy gods and jungle monsters, allowing you to buff faster and secure them easily.

Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.

Notes

Death's Embrace Essential starter for Osiris because you heal 1.4% of your maximum health every time you hit someone.

Golden Blade With this item you will push the minions better because you do extra damage around whoever you hit.

Berserker's Shield gives you mixed defenses and a lot of attack speed and the passive gives you more defense and attack speed when your health drops below 60%.

Gladiator's Shield It provides you defensive and offensive attributes thanks to its passive that does extra damage with skills.

Glorious Pridwen gives you mixed defenses and cooldown reduction, in addition to its active that gives you a shield that when it explodes does damage and slows you down.

Hide of the Nemean Lion right now the carries are very strong and this item gives you a passive that when you activate it you reflect damage, that's why it's very good vs carries.

Oni Hunter's Garb is the best magic defense item because it provides you with mitigations the more enemy players you have around.

Sundering Arc You deal damage in a cone to enemy gods and jungle monsters, allowing you to buff faster and secure them easily.

Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.

Build Item Death's Embrace Death's Embrace
Build Item Golden Blade Golden Blade
Build Item Berserker's Shield Berserker's Shield
Build Item Gladiator's Shield Gladiator's Shield
Build Item Glorious Pridwen Glorious Pridwen
Build Item Hide of the Nemean Lion Hide of the Nemean Lion
Build Item Oni Hunter's Garb Oni Hunter's Garb
Build Item Bifrost Shard Bifrost Shard
Build Item Sundering Arc Sundering Arc

Osiris's Skill Order

Sickle Strike

1 X Y
Sickle Strike
1 3 6 7 9

Spirit Flail

2 A B
Spirit Flail
2 8 10 11 12

Judgement Tether

3 B A
Judgement Tether
4 15 16 18 19

Lord of the Afterlife

4 Y X
Lord of the Afterlife
5 13 14 17 20
Sickle Strike
1 3 6 7 9

Sickle Strike

1 X
Throw your Sickle, dealing Physical Damage and Slowing the first god hit. It passes through minions.
  • If a god is hit, the Sickle persists for the Slow duration
  • Deals 75% Physical Damage to minions

Damage: 80 / 130 / 180 / 230 / 280
Damage Scaling: 45% Strength + 35% Physical Protection Item + 35% Magical Protection Item
Slow: 15 / 16.25 / 17.5 / 18.75 / 20%
Slow Duration: 3s
Range: 8.8m
Cooldown: 6s
Cost: 30
Spirit Flail
2 8 10 11 12

Spirit Flail

2 A
Strike the target area with your flail, dealing Physical Damage and granting Movement Speed.
  • Enemies affected by Sickle Strike have their Slow increased in power and duration.

Damage: 90 / 145 / 200 / 255 / 310
Damage Scaling: 75% Strength + 55% Physical Protection Item + 55% Magical Protection Item
Additional Slow: 40%
Slow Duration: 3s
Movement Speed: 20%
Buff Duration: 3s
Range: 8.8m
Cooldown: 11s
Cost: 50 / 55 / 60 / 65 / 70
Judgement Tether
4 15 16 18 19

Judgement Tether

3 B
Tether yourself to nearby enemy gods. Tethered enemies have reduced Attack Speed and reduced Damage for 4s.
  • The tether breaks if targets move far enough away
  • Targets still in range when the duration expires are Stunned

Damage Dealt Reduction: 10 / 12.5 / 15 / 17.5 / 20%
Attack Speed Slow: 15 / 17.5 / 20 / 22.5 / 25%
Attack Speed Slow (Item-based): 4% of Protections from Items
Stun Duration: 1.1s
Cooldown: 15s
Cost: 60 / 65 / 70 / 75 / 80
Lord of the Afterlife
5 13 14 17 20

Lord of the Afterlife

4 Y
Leap to a target location, dealing Physical Damage and Rooting enemies. Apply negative Cooldown Reduction and Healing Prevention to enemy gods hit.
  • On Use: Immediately max Fragment Stacks

Damage: 220 / 320 / 420 / 520 / 620
Damage Scaling: 80% Strength
Root Duration: 0.8s
Negative Cooldown Rate: 30
Debuff Duration: 6s
Range: 10.4m
Radius: 2.4m
Cooldown: 70s
Cost: 30

Osiris Threats

Tap each threat level to view Osiris’s threats

Max
1
Major
0
Even
0
Minor
1
Tiny
0

Osiris Synergies

Tap each synergy level to view Osiris’s synergies

Ideal
0
Strong
0
OK
2
Low
0
None
0

Introduction

Hi, this guide is brought to you by lestimics. I started playing Smite 1 on PC in 2014. I've been playing competitively since 2020 and have been a professional Smite player from 2021 to 2023. I've played on different teams like JustF6, Gilded Gladiators or Tartarus Titans.

You can check out the SmiteVOD YouTube channel where my recorded professional games are. I've peaked at 3500 MMR GrandMaster/Masters in Ranked Conquest on the PC platform every season since 2018. I've also done Smite Masters (LAN) 4 times in 2022, so I really think I have the knowledge to guide on the Solo role in SMITE 2.

I hope you find this guide as a useful learning resource for playing Osiris as Solo.

Here are my socials:

Abilities

Osiris's Abilities


Passive - Fragmented

Lose a fragment of your body each time you use an ability, gaining +2% damage mitigation for each missing fragment.

After losing 8 fragments, become a spirit for 6 successful basic attacks: walk through enemies and enemy blockers, gain 40% Attack Speed, and your basic attacks ignore movement penalty.

It's an incredibly good passive thanks to its mitigations.


Ability 1 - Sickle Strike

Throw your sickle, dealing physical damage and slowing the first god hit. It passes through minions.

Sickle Strike is very good because it has very low cooldown reduction and you can spam it non-stop.



Ability 2 - Spirit Flail

Strike the target area with your flail, dealing physical damage and granting movement speed.

Enemies affected by Sickle Strike have their slow increased in power and duration.

This ability is very good because you will be able to poke easily in early and late game.


Ability 3 - Judgement Tether

Tether yourself to nearby enemy gods. Tethered enemies have reduced Attack Speed and reduced Damage for 4s.

The tether breaks if targets move far enough away.

Targets still in range when the duration expires are Stunned.

It is very important that when you use this ability you do not let them leave the area, because you are at a great advantage.


Ultimate - Lord of the Afterlife

Leap to a target location, dealing physical damage and rooting enemies. Apply negative cooldown reduction and healing prevention to enemy gods hit.

Lord of the Afterlife is a great skill for chase and engage enemies, and you can also use it to escape.



Example Combos:

To push minions: You have to get in front of the melee minions and use Sickle Strike to hit all the minions, although you can also try to gather all the minions hitting the enemy god thanks to some of your basic attacks are in area so you will push easily.

To poke the enemy, you have to use Sickle Strike and Spirit Flail non-stop because this abilities have very low cooldown reduction.

If you want to maximize your damage you will have to do combos of basic attacks and abilities, for example: 1 basic attack Sickle Strike to slow him > 1 basic attack Spirit Flail more slow, 1 basic attack Judgement Tether > 1 basic attack Sickle Strike and repeat.

Remember that you can use Lord of the Afterlife like a normal abilities if you need to escape and you also become immune to CC.

How to play Osiris

Gameplay Start / Early Game
  • Start at the Fire Giant side in the lane. You have to start on the blue buff leveling up your Sickle Strike, if you have Sundering Arc use it to do the bluee fast, and then go to the lane to push the minions. If you don't lose any minions you will go up to level 2 when you manage to kill one more minion from the next wave of minions.

  • It is important to know that in order to push the minions correctly you have to use Sickle Strike and next hit basic attacks trying to hit the enemy god and minions to put them all together and use Spirit Flail. You are really strong in the first levels thanks to your basic skills in the area.

  • The following moves are push the lane and try to win the Totem (Totem gives gold for all the team and mana regeneration). From this point on you have to try to win the pressure of the lane to be able to kill the side camps and get more gold and experience.

  • On the side camps you can kill the gold camp which doesn't give you experience but a lot of gold, and the two harpy camps give gold and experience. Also if you have pressure you can invade their harpies too.

  • From this point it is repeating the same thing push minions > blue buff > Totem > harpy camps.

  • If you are level 5 or higher remember that you can use Lord of the Afterlife to become immune to CC and use it if you need to escape.

  • Remember to buy wards to avoid the ganks and try to comunicate to the jungle to invade blue buffs or try to kill the solo laner.

Mid Game:
  • At this point of the game, which is roughly between 10:00 and 20:00 minutes, you have to push the lanes as quickly as possible and try to rotate, either by using the teleports of the sides of the lane for the duo lane or rotating to the mid lane.

  • If you do mid lane rotations, Osiris is very good because it has a lot of potential in 1vs1 and team fights, thanks to its mitigations and its abilities Sickle Strike and Spirit Flail because you can poke and create a lot of pressure easily. If you manage to kill someone or get enough pressure, you can do the Gold Fury or the Pyromancer.

  • If you use the teleporter from the solo to the duo lane, you have to do the same play but trying to kill the carry or the support and gain the pressure to be able to do the Gold Fury.

Late Game:
  • At this point in the game your job is to be the frontline with the support as teamfights start around the fire giant at around minute 25:00.

  • You have to harass, poke and kill the enemy carry, mid and jungler as they are the most dangerous for your team.

  • To deal with this type of situation you have to take advantage using Sickle Strike and Spirit Flail to apply slow and damage without stopping. You have to play slowly to take advantage of this, in addition to being able to use your ultimate Lord of the Afterlife to chase and engage your enemies. You are the character with the most mitigations so you can move around without much worry.

  • The moment you have the fire giant buff, the sieges on the Phoenix begin. Here you have to continue taking advantage of your abilities to poke with Sickle Strike and Spirit Flail to get a kill and destroy the Phoenix with the help of your carry and mid. You can also go with your jungle to another Phoenix to create pressure and try to get presure.

  • If the enemy has the fire giant and it is your turn to defend the Phoenix, you have to be in a group with your team and defend under the Phoenix, being careful with the picks.

  • Constantly call for all information, when you engage try to be followed by your team, always be sure of your decision making.

  • Remember to wards all the zone on fire giant and when you are sieging you need wards too.

How to ward as Solo

White circles: Vision Ward
Green circles: Sentry Ward

Early/Mid Game

Here you can see the best spots to ward as a Sololaner.

These wards will help you to know where the enemy sololaner is moving, as well as if the jungler is trying to gank you.


High Pressure Game

These wards are when you have a lot of pressure in lane and you want to invade blue buffs and red buffs. Remember to call your team that you want to invade so they can help you.


Late Game

These wards are for fire giant teamfights. Remember that you can only have 2 wards active at the same time, so you will need help from your team to ward the entire area from the fire giant.


Siege/Defense Phoenix

These wards are very important when it comes to sieges and defending phoenixes. In this case, the wards are the same whether you defend or attack.
This wards are important because mages often cast abilities through walls, you will be able to react better to their abilities.

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