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We rush Transcendence as the first item because of the damage + flat pen increase, which is necessary if you want to maximize your damage output for the mid/late game stage.
This build offers high burst damage to take out your foes and offers 45 cooldown rate which adds up to be exactly 31.03% cooldown reduction with the formula
CDR% = (1 - (100 / (100 + CDRate))) Ă— 100
Brawler's Ruin is a good pickup into the build if you need anti-heal, and I would recommend replacing
Tekko-Kagi for the item.
This also applies to any other item in the optional items.
Tap each threat level to view Loki’s threats
Tap each synergy level to view Loki’s synergies
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Passive -
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Ability 1 -
![]() ![]() ![]() There is a audio cue when you use the ability, so nearby enemies may be aware of your approach. The range of the audio cue is a little bit longer than auto attack range, presume if they could hit you before you used ![]() ![]() |
Ability 2 -
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Ability 3 -
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Ultimate -
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Loki aspects offer a new and unique way to play him. Loki aspects allow you to be able to turn up to 1 of your allies invisible when he uses Vanish and give you and that ally 5% damage reduction, upwards of 15% with an estimate of 4-5 meters (you have to be very close to your ally to proc the invisible on them).
Pro: You have additional ways to peel for your teammates and can give your team stealth, which is very useful to run away from the enemies or to sneak attack.
Con: Your invisible doesn't do any damage (meaning 0 damage), so you will have a harder time killing people by yourself.
Question 1: "I want to run the new aspect on Loki; is it good in the jungle?"
Answer 1: No, the aspect on Loki should only be played if you're planning on playing him in the support role because this aspect removes all damage from his 1, which means you can't proc item effects like The Crusher or
Heartseeker. This makes you less of a threat in the DPS role, and the aspect highly encourages you to play him as a support.
Conclusion: I would highly recommend not running the aspect on Loki; however, if you want to give the
Loki aspect a try, I would recommend running
Loki with the aspect in the support role, and without the aspect, run him in the jungle role.
Loki is a bunch of fun, but his reputation is there for a reason. It's important you play confidently in your solo plays, as he is not a character known for his team fight. The recommended build above should help out with this weakness, while still making your 1v1 strong. Everyone hates playing against an experienced
Loki player, as they feel like there's no counter play. Live out your stealth assassin dreams!
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As a quick suggestion, could you also mention his aspect and your thoughts on it, along with use if it's something you situationally suggest? I'm pretty sure you would typically not use it...that decreased power in the 1 is tough and sharing the invis takes good planning/coordination...but would still be good to address!
Thank you for pointing that out. In the future, starting sometime today, I will have the pros and cons for each aspect of a god.
For Loki I wouldn't recommend using an aspect on him, and the reason is because of a couple of things.
reason #1: It hurts your damage too much due to the fact that it removes ALL DAMAGE from your 1, which makes it only useful if you're running Loki support, but the problem with that is you offer no pressure during the laning phase and on the map since your damage is too low to oppose a meaningful threat.
Reason #2: The range on his invisibility ability is too short to constantly make one of your teammates go invisible. The issue with that is that most of the time when you use your invisibility, you're not actually going to make any use of the fact that you can turn your teammates invisible because the range on the ability to apply such an effect is too short, and it will have to inconveniently go out of your way to apply this effect.
I could go on and on, but I would highly recommend NOT going the aspect on Loki, as it's overall not good in general and statistically.