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Daji Guide and Builds

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Smite God: Da Ji

Build Guide Discussion (8) More Guides

Purchase Order

Starter Build Notes Now this is how a Jungler usually starts, except for the Meditation Cloak. There is a reason for this. Daji's "Trickster Spirit" also allows her to also port to teammates. With this, you can get to teammates with low health through walls and quickly heal them.

Build Item Assassin's Blessing Assassin's Blessing
Build Item Boots Boots
Build Item Healing Potion Healing Potion
Build Item Healing Potion Healing Potion
Build Item Ward Ward
Build Item Ward Ward
Build Item Meditation Cloak Meditation Cloak

Final Build (offensive) Notes A strong offensive build that allows for HEAVY damage. Also helps with chasing fleeing enemies.

Build Item Warrior Tabi Warrior Tabi
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Hydra's Lament Hydra's Lament
Build Item Transcendence Transcendence
Build Item Bloodforge Bloodforge
Build Item Hastened Katana Hastened Katana
Build Item Meditation Cloak Meditation Cloak
Build Item Blink Rune Blink Rune

Final Build (defensive) Notes In this build, you'll be sacrificing some of your attack for better chances of getting away from a fight alive. You can also use this build if you keep dying to an enemy Jungler.

Build Item Warrior Tabi Warrior Tabi
Build Item Ancile Ancile
Build Item Void Shield Void Shield
Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Titan's Bane Titan's Bane
Build Item Meditation Cloak Meditation Cloak
Build Item Aegis Amulet Aegis Amulet

Optional Item Combos

Build Item Poisoned Star Poisoned Star
Build Item Deathbringer Deathbringer
Build Item The Executioner The Executioner
Build Item Titan's Bane Titan's Bane

Da Ji's Skill Order

Horrible Burns

Horrible Burns

1 X
3 8 12 13 17
One Thousand Cuts

One Thousand Cuts

2 A
1 4 6 7 11
Trickster Spirit

Trickster Spirit

3 B
2 9 14 16 18
Paolao

Paolao

4 Y
5 10 15 19 20
Array ( [even] => Array ( [0] => Array ( [god] => Array ( [god_id] => 70 [display_name] => Sol [url] => sol ) [scoreVal] => 3 [notes] => Sol has two ways of CC Immunity (3 with Beads). This makes it hard for Daji to keep up and to slow Sol with "Trickster Spirit". ) ) [minor] => Array ( [0] => Array ( [god] => Array ( [god_id] => 85 [display_name] => Kuzenbo [url] => kuzenbo ) [scoreVal] => 4 [notes] => While channeling "One Thousand Cuts" Daji is immune to Kuzenbo's knock up. However, you can still be pushed around by him. This can put you into unexpected situations that may not end well (like ending up in the entire enemy team). ) [1] => Array ( [god] => Array ( [god_id] => 25 [display_name] => Loki [url] => loki ) [scoreVal] => 4 [notes] => Loki's passive allows for extra damage from behind, which can hurt even with the damage mitigation from "One Thousand Cuts". ) ) ) 1

Da Ji' Threats

Maximum
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Major
0
Even
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Minor
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Da Ji' threats

Introduction

Daji is a pretty easy god to get the hang of. She is a great Assassin for both new and Ranked players alike. Daji uses quick and powerful abilities and is great for getting out of sticky situations. Shes great for chasing down enemies and being a constant annoyance with both pokes and her bleeds. So I guess we,ll learn a bit more about her now. :)

Items

The first build allows for heavy damage. Hydra Lament gives you more mana and helps you recover mana faster. Jotunns Wrath gives more mana and cooldown reduction. Transcendence gives all 3. Hydras passive ability greatly helps Daji deal more damage after using an ability with a Basic Attack. Jotunn allows for defensive items to work less. When Transcendence evolves, you gain a massive amount of mana. This is great for Daji because her "One Thousand Cuts" takes more mana the more you level it up, in addition to the cool down reduction, which allows you to clear jungle camps a lot faster. Transcendence also gives you more Physical Power for the more mana you have.

The second build cuts back the attack that you would get for some protection. While the defense may not be much, it could still help you get out of a fight alive. Ancile makes it easier to deal with mages, since getting harmed by a magic attack makes it so they cant use any abilities for a while, making gods like Ra easier to kill. Titan's Bane and Void Shield help with dealing with Support and Solo players, since they'll be losing Physical Protection getting close to you and being harmed by you.

Please remember that you can always choose to make and test your own builds with Daji. I am only providing suggestions.

Skills

Horrible Burns(1): This causes Daji to inflict burn and additional damage for her next Basic Attack. This can tie with Hydra's passive, allowing the next Basic Attack to deal more damage. The burns deal lasting damage along with her bleed and slow the enemy for 3 seconds, while giving you haste, which cancels Basic Attack Movement Penalty, which can give Daji more time to either get away or pick off the target.

One Thousand Cuts(2): Daji will attack 4 times consecutively in an area in front of her. These attacks apply bleed from her passive to all enemies hit. Daji gains movement speed and damage mitigation from attacking enemies behind her. Reminder that she is not immune to damage from behind. She deals a lot of damage in front and can run away from enemies easily. Make the most of this moves damage by strafing while damaging a god.

Trickster Spirit(3): Trickster Spirit teleports Daji to an enemy or ally in the marked area. Hitting an enemy slows that enemy, making them easier to chase. This can also help you escape enemies by teleporting to an ally to escape an enemy. Another thing to note, is that this ability also works through walls. Making it usefull for ambushes or quick getaways.

Paolao(4): This ability should be used to bring in enemy gods from safe places like Towers, Phoenixes, and the Titan. This makes it easy to confirm kills and to group in enemies for you team to kill. However if you cant hit an enemy or enemies become CC immune to camp where you would land, cancel this ability early to throw off their timimg.

Creeping / Jungling

Daji's "One Thousand Cuts" is the most useful for clearing jungle cams. Try not to use your other abilities on Jungle camps to reduce having to wait on the cool downs.

Start of the match by going to Speed Buff, then Blue Buff, then Red Buff, then Purple Buff. If the enemy jungler is dead or your team haas pushed forward a lot, try to steal an extra jungle buff for your team in the enemies jungle. Remember to use the "Take this jungle buff" command and marking the map to let your team know where and what jungle buff is available.

Summary

To conclude this guide, try all sorts of play styles and Daji. She has both attacking and escaping capabilities to aid you and your team. You don't have to take everything I say here to heart, as these are just suggestions to help. Thank you and have fun playing Smite.

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Kriega1 (85) | June 8, 2019 5:05am
Get rid of meditation, have relics as beads and blink. Get rid of any crit options, and swap hastened katana for like a magi's cloak or void shield or something thats actually decent.

Also the defensive build has no 5th item. And I don't recommend rushing void shield/ancile on Da Ji. If you need brawler's it would likely be after boots. Suggestion: warrior tabi, brawler's, void shield/ancile, mantle of discord, titan's bane.
1
[-]
Gulfwulf (64) | June 9, 2019 2:05am
Is the crusher good on her?
1
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Vini_sds (8) | June 10, 2019 10:13am
It's very good, honestly. Since she can AA-cancel, she can proc Crusher's passive often. With Horrible Burns + AA + One Thousand Cuts + AA you'll get 2 Crusher procs and 2 Hydra's procs, boosting your damage output.
1
[-]
xmysterionz (47) | June 9, 2019 4:56am
It's ok. There are better items in my opinion, but it isn't bad
1
[-]
Kriega1 (85) | June 9, 2019 2:30am
I think so? I’m not really a Da Ji player. Maybe check smitepro or something to see if it gets built on her.
1
[-]
Branmuffin17 (287) | June 7, 2019 3:14pm
You have some good item options, and some really not good ones. You shouldn't be picking up Meditation Cloak, Hastened Katana or crit items at all. Options for Trans, Jotunn's, and Hydra's are all good.

Other item considerations that aren't mentioned (but should be) might include Magi's Cloak, The Crusher, Blackthorn Hammer, and Hide of the Urchin or Mantle of Discord.
1
[-]
Gulfwulf (64) | June 7, 2019 3:18pm
Blink Rune is also good on her.
1
[-]
Branmuffin17 (287) | June 7, 2019 3:21pm
Blink is good for almost any jungler.
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